* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
-#include "client.h"
-#include "buffersyncer.h"
#include "bufferview.h"
-#include "networkmodel.h"
+
+#include "buffermodel.h"
+#include "bufferviewfilter.h"
+#include "buffersyncer.h"
+#include "client.h"
+#include "iconloader.h"
+#include "mappedselectionmodel.h"
#include "network.h"
+#include "networkmodel.h"
+
+#include "uisettings.h"
+
+#include <QAction>
+#include <QFlags>
+#include <QHeaderView>
+#include <QInputDialog>
+#include <QLineEdit>
+#include <QMenu>
+#include <QMessageBox>
+#include <QSet>
/*****************************************
* The TreeView showing the Buffers
*****************************************/
// Please be carefull when reimplementing methods which are used to inform the view about changes to the data
// to be on the safe side: call QTreeView's method aswell
-BufferView::BufferView(QWidget *parent) : QTreeView(parent) {
- setContextMenuPolicy(Qt::CustomContextMenu);
+BufferView::BufferView(QWidget *parent)
+ : QTreeView(parent),
+ showChannelList(tr("Show Channel List"), this),
+ _connectNetAction(tr("Connect"), this),
+ _disconnectNetAction(tr("Disconnect"), this),
+ _joinChannelAction(tr("Join Channel"), this),
+
+ _joinBufferAction(tr("Join"), this),
+ _partBufferAction(tr("Part"), this),
+ _hideBufferTemporarilyAction(tr("Hide buffers"), this),
+ _hideBufferPermanentlyAction(tr("Hide buffers permanently"), this),
+ _removeBufferAction(tr("Delete buffer"), this),
+ _ignoreListAction(tr("Ignore list"), this),
- connect(this, SIGNAL(customContextMenuRequested(const QPoint &)),
- this, SLOT(showContextMenu(const QPoint &)));
+ _hideJoinAction(tr("Join Events"), this),
+ _hidePartAction(tr("Part Events"), this),
+ _hideKillAction(tr("Kill Events"), this),
+ _hideQuitAction(tr("Quit Events"), this),
+ _hideModeAction(tr("Mode Events"), this)
+
+{
+ _hideJoinAction.setCheckable(true);
+ _hidePartAction.setCheckable(true);
+ _hideKillAction.setCheckable(true);
+ _hideQuitAction.setCheckable(true);
+ _hideModeAction.setCheckable(true);
+ _hideJoinAction.setEnabled(false);
+ _hidePartAction.setEnabled(false);
+ _ignoreListAction.setEnabled(false);
+ _hideKillAction.setEnabled(false);
+ _hideQuitAction.setEnabled(false);
+ _hideModeAction.setEnabled(false);
+
+ showChannelList.setIcon(SmallIcon("format-list-unordered"));
+
+ connect(this, SIGNAL(collapsed(const QModelIndex &)), this, SLOT(on_collapse(const QModelIndex &)));
+ connect(this, SIGNAL(expanded(const QModelIndex &)), this, SLOT(on_expand(const QModelIndex &)));
+
+ setSelectionMode(QAbstractItemView::ExtendedSelection);
}
void BufferView::init() {
setSortingEnabled(true);
sortByColumn(0, Qt::AscendingOrder);
+#ifndef Q_WS_QWS
+ // this is a workaround to not join channels automatically... we need a saner way to navigate for qtopia anyway though,
+ // such as mark first, activate at second click...
connect(this, SIGNAL(activated(QModelIndex)), this, SLOT(joinChannel(QModelIndex)));
-}
-
-void BufferView::setFilteredModel(QAbstractItemModel *model, BufferViewFilter::Modes mode, QList<NetworkId> nets) {
- BufferViewFilter *filter = new BufferViewFilter(model, mode, nets);
- setModel(filter);
- connect(this, SIGNAL(removeBuffer(const QModelIndex &)), filter, SLOT(removeBuffer(const QModelIndex &)));
+#else
+ connect(this, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(joinChannel(QModelIndex))); // Qtopia uses single click for activation
+#endif
}
void BufferView::setModel(QAbstractItemModel *model) {
delete selectionModel();
+
QTreeView::setModel(model);
init();
-
// remove old Actions
QList<QAction *> oldactions = header()->actions();
foreach(QAction *action, oldactions) {
action->deleteLater();
}
+ if(!model)
+ return;
+
QString sectionName;
QAction *showSection;
- for(int i = 0; i < model->columnCount(); i++) {
+ for(int i = 1; i < model->columnCount(); i++) {
sectionName = (model->headerData(i, Qt::Horizontal, Qt::DisplayRole)).toString();
showSection = new QAction(sectionName, header());
showSection->setCheckable(true);
connect(showSection, SIGNAL(toggled(bool)), this, SLOT(toggleHeader(bool)));
header()->addAction(showSection);
}
-
+
+}
+
+void BufferView::setFilteredModel(QAbstractItemModel *model_, BufferViewConfig *config) {
+ BufferViewFilter *filter = qobject_cast<BufferViewFilter *>(model());
+ if(filter) {
+ filter->setConfig(config);
+ setConfig(config);
+ return;
+ }
+
+ if(model()) {
+ disconnect(this, 0, model(), 0);
+ disconnect(model(), 0, this, 0);
+ }
+
+ if(!model_) {
+ setModel(model_);
+ } else {
+ BufferViewFilter *filter = new BufferViewFilter(model_, config);
+ setModel(filter);
+ connect(filter, SIGNAL(configChanged()), this, SLOT(on_configChanged()));
+ }
+ setConfig(config);
+}
+
+void BufferView::setSelectionModel(QItemSelectionModel *selectionModel) {
+ if(QTreeView::selectionModel())
+ disconnect(selectionModel, SIGNAL(currentChanged(QModelIndex, QModelIndex)),
+ model(), SIGNAL(checkPreviousCurrentForRemoval(QModelIndex, QModelIndex)));
+
+ QTreeView::setSelectionModel(selectionModel);
+ BufferViewFilter *filter = qobject_cast<BufferViewFilter *>(model());
+ if(filter) {
+ connect(selectionModel, SIGNAL(currentChanged(QModelIndex, QModelIndex)),
+ filter, SLOT(checkPreviousCurrentForRemoval(QModelIndex, QModelIndex)));
+ }
+}
+
+void BufferView::setConfig(BufferViewConfig *config) {
+ if(_config == config)
+ return;
+
+ if(_config) {
+ disconnect(_config, 0, this, 0);
+ }
+
+ _config = config;
+ if(config) {
+ connect(config, SIGNAL(networkIdSet(const NetworkId &)), this, SLOT(setRootIndexForNetworkId(const NetworkId &)));
+ setRootIndexForNetworkId(config->networkId());
+ } else {
+ setRootIndex(QModelIndex());
+ }
+}
+
+void BufferView::setRootIndexForNetworkId(const NetworkId &networkId) {
+ if(!networkId.isValid() || !model()) {
+ setRootIndex(QModelIndex());
+ } else {
+ int networkCount = model()->rowCount();
+ QModelIndex child;
+ for(int i = 0; i < networkCount; i++) {
+ child = model()->index(i, 0);
+ if(networkId == model()->data(child, NetworkModel::NetworkIdRole).value<NetworkId>())
+ setRootIndex(child);
+ }
+ }
}
void BufferView::joinChannel(const QModelIndex &index) {
return;
BufferInfo bufferInfo = index.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
-
+
Client::userInput(bufferInfo, QString("/JOIN %1").arg(bufferInfo.bufferName()));
}
void BufferView::keyPressEvent(QKeyEvent *event) {
if(event->key() == Qt::Key_Backspace || event->key() == Qt::Key_Delete) {
event->accept();
- QModelIndex index = selectionModel()->selectedIndexes().first();
- if(index.isValid()) {
- emit removeBuffer(index);
- }
+ removeSelectedBuffers();
}
QTreeView::keyPressEvent(event);
}
-// ensure that newly inserted network nodes are expanded per default
+void BufferView::removeSelectedBuffers(bool permanently) {
+ if(!config())
+ return;
+
+ BufferId bufferId;
+ QSet<BufferId> removedRows;
+ foreach(QModelIndex index, selectionModel()->selectedIndexes()) {
+ if(index.data(NetworkModel::ItemTypeRole) != NetworkModel::BufferItemType)
+ continue;
+
+ bufferId = index.data(NetworkModel::BufferIdRole).value<BufferId>();
+ if(removedRows.contains(bufferId))
+ continue;
+
+ removedRows << bufferId;
+
+ if(permanently)
+ config()->requestRemoveBufferPermanently(bufferId);
+ else
+ config()->requestRemoveBuffer(bufferId);
+ }
+}
+
void BufferView::rowsInserted(const QModelIndex & parent, int start, int end) {
QTreeView::rowsInserted(parent, start, end);
- if(model()->rowCount(parent) == 1 && parent != QModelIndex()) {
+
+ // ensure that newly inserted network nodes are expanded per default
+ if(parent.data(NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
+ return;
+
+ if(model()->rowCount(parent) == 1 && parent.data(NetworkModel::ItemActiveRole) == true) {
// without updating the parent the expand will have no effect... Qt Bug?
- update(parent);
+ update(parent);
expand(parent);
}
}
+void BufferView::on_configChanged() {
+ Q_ASSERT(model());
+
+ // expand all active networks... collapse inactive ones... unless manually changed
+ QModelIndex networkIdx;
+ NetworkId networkId;
+ for(int row = 0; row < model()->rowCount(); row++) {
+ networkIdx = model()->index(row, 0);
+ if(model()->rowCount(networkIdx) == 0)
+ continue;
+
+ networkId = model()->data(networkIdx, NetworkModel::NetworkIdRole).value<NetworkId>();
+ if(!networkId.isValid())
+ continue;
+
+ update(networkIdx);
+
+ bool expandNetwork = false;
+ if(_expandedState.contains(networkId))
+ expandNetwork = _expandedState[networkId];
+ else
+ expandNetwork = model()->data(networkIdx, NetworkModel::ItemActiveRole).toBool();
+
+ if(expandNetwork)
+ expand(networkIdx);
+ else
+ collapse(networkIdx);
+ }
+
+ // update selection to current one
+ MappedSelectionModel *mappedSelectionModel = qobject_cast<MappedSelectionModel *>(selectionModel());
+ if(!config() || !mappedSelectionModel)
+ return;
+
+ mappedSelectionModel->mappedSetCurrentIndex(Client::bufferModel()->standardSelectionModel()->currentIndex(), QItemSelectionModel::Current);
+ mappedSelectionModel->mappedSelect(Client::bufferModel()->standardSelectionModel()->selection(), QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
+}
+
+void BufferView::on_collapse(const QModelIndex &index) {
+ storeExpandedState(index.data(NetworkModel::NetworkIdRole).value<NetworkId>(), false);
+}
+
+void BufferView::on_expand(const QModelIndex &index) {
+ storeExpandedState(index.data(NetworkModel::NetworkIdRole).value<NetworkId>(), true);
+}
+
+void BufferView::storeExpandedState(NetworkId networkId, bool expanded) {
+ _expandedState[networkId] = expanded;
+}
+
+void BufferView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight) {
+ QTreeView::dataChanged(topLeft, bottomRight);
+
+ // determine how many items have been changed and if any of them is a networkitem
+ // which just swichted from active to inactive or vice versa
+ if(topLeft.data(NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
+ return;
+
+ for(int i = topLeft.row(); i <= bottomRight.row(); i++) {
+ QModelIndex networkIdx = topLeft.sibling(i, 0);
+ if(model()->rowCount(networkIdx) == 0)
+ continue;
+
+ bool isActive = networkIdx.data(NetworkModel::ItemActiveRole).toBool();
+#ifdef SPUTDEV
+ if(isExpanded(networkIdx) != isActive) setExpanded(networkIdx, true);
+#else
+ if(isExpanded(networkIdx) != isActive) setExpanded(networkIdx, isActive);
+#endif
+ }
+}
+
void BufferView::toggleHeader(bool checked) {
QAction *action = qobject_cast<QAction *>(sender());
header()->setSectionHidden((action->property("column")).toInt(), !checked);
}
-void BufferView::showContextMenu(const QPoint &pos) {
- QModelIndex index = indexAt(pos);
- if(!index.isValid()) return;
- QMenu contextMenu(this);
- QAction *connectNetAction = new QAction(tr("Connect"), this);
- QAction *disconnectNetAction = new QAction(tr("Disconnect"), this);
-
- QAction *joinBufferAction = new QAction(tr("Join"), this);
- QAction *partBufferAction = new QAction(tr("Part"), this);
- QAction *removeBufferAction = new QAction(tr("Delete buffer"), this);
-
- QMenu *hideEventsMenu = new QMenu(tr("Hide Events"), this);
- QAction *hideJoinAction = hideEventsMenu->addAction(tr("Join Events"));
- QAction *hidePartAction = hideEventsMenu->addAction(tr("PartEvents"));
- QAction *hideQuitAction = hideEventsMenu->addAction(tr("QuitEvents"));
- QAction *hideModeAction = hideEventsMenu->addAction(tr("Mode Events"));
- hideJoinAction->setCheckable(true);
- hidePartAction->setCheckable(true);
- hideQuitAction->setCheckable(true);
- hideModeAction->setCheckable(true);
- hideJoinAction->setEnabled(false);
- hidePartAction->setEnabled(false);
- hideQuitAction->setEnabled(false);
- hideModeAction->setEnabled(false);
-
- QAction *ignoreListAction = new QAction(tr("Ignore list"), this);
- ignoreListAction->setEnabled(false);
- QAction *whoBufferAction = new QAction(tr("WHO"), this);
-
- if(index.data(NetworkModel::ItemTypeRole) == NetworkModel::NetworkItemType) {
- if(index.data(NetworkModel::ItemActiveRole).toBool()) {
- contextMenu.addAction(disconnectNetAction);
+bool BufferView::checkRequirements(const QModelIndex &index, ItemActiveStates requiredActiveState) {
+ if(!index.isValid())
+ return false;
+
+ ItemActiveStates isActive = index.data(NetworkModel::ItemActiveRole).toBool()
+ ? ActiveState
+ : InactiveState;
+
+ if(!(isActive & requiredActiveState))
+ return false;
+
+ return true;
+}
+
+void BufferView::addItemToMenu(QAction &action, QMenu &menu, const QModelIndex &index, ItemActiveStates requiredActiveState) {
+ if(checkRequirements(index, requiredActiveState)) {
+ menu.addAction(&action);
+ action.setVisible(true);
+ } else {
+ action.setVisible(false);
+ }
+}
+
+void BufferView::addItemToMenu(QAction &action, QMenu &menu, bool condition) {
+ if(condition) {
+ menu.addAction(&action);
+ action.setVisible(true);
+ } else {
+ action.setVisible(false);
+ }
+}
+
+
+void BufferView::addItemToMenu(QMenu &subMenu, QMenu &menu, const QModelIndex &index, ItemActiveStates requiredActiveState) {
+ if(checkRequirements(index, requiredActiveState)) {
+ menu.addMenu(&subMenu);
+ subMenu.setVisible(true);
+ } else {
+ subMenu.setVisible(false);
+ }
+}
+
+void BufferView::addSeparatorToMenu(QMenu &menu, const QModelIndex &index, ItemActiveStates requiredActiveState) {
+ if(checkRequirements(index, requiredActiveState)) {
+ menu.addSeparator();
+ }
+}
+
+QMenu *BufferView::createHideEventsSubMenu(QMenu &menu) {
+ // QMenu *hideEventsMenu = new QMenu(tr("Hide Events"), &menu);
+ QMenu *hideEventsMenu = menu.addMenu(tr("Hide Events"));
+ hideEventsMenu->addAction(&_hideJoinAction);
+ hideEventsMenu->addAction(&_hidePartAction);
+ hideEventsMenu->addAction(&_hideKillAction);
+ hideEventsMenu->addAction(&_hideQuitAction);
+ hideEventsMenu->addAction(&_hideModeAction);
+ return hideEventsMenu;
+}
+
+void BufferView::contextMenuEvent(QContextMenuEvent *event) {
+ QModelIndex index = indexAt(event->pos());
+ if(!index.isValid())
+ index = rootIndex();
+ if(!index.isValid())
+ return;
+
+ const Network *network = Client::network(index.data(NetworkModel::NetworkIdRole).value<NetworkId>());
+ Q_CHECK_PTR(network);
+
+ QPixmap connectionStateIcon;
+ if(network) {
+ if(network->connectionState() == Network::Initialized) {
+ connectionStateIcon = SmallIcon("network-connect");
+ } else if(network->connectionState() == Network::Disconnected) {
+ connectionStateIcon = SmallIcon("network-disconnect");
} else {
- contextMenu.addAction(connectNetAction);
+ connectionStateIcon = SmallIcon("network-wired"); // FIXME network-connecting
}
}
- BufferInfo bufferInfo = index.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
- QString channelname = index.sibling(index.row(), 0).data().toString();
-
- if(index.data(NetworkModel::ItemTypeRole) == NetworkModel::BufferItemType) {
- if(bufferInfo.type() != BufferInfo::ChannelBuffer && bufferInfo.type() != BufferInfo::QueryBuffer) return;
- contextMenu.addAction(joinBufferAction);
- contextMenu.addAction(partBufferAction);
- contextMenu.addAction(removeBufferAction);
- contextMenu.addMenu(hideEventsMenu);
- contextMenu.addAction(ignoreListAction);
- contextMenu.addAction(whoBufferAction);
-
- if(bufferInfo.type() == BufferInfo::ChannelBuffer && index.data(NetworkModel::ItemActiveRole).toBool()) {
- removeBufferAction->setEnabled(false);
- joinBufferAction->setVisible(false);
- } else {
- partBufferAction->setVisible(false);
+ QMenu contextMenu(this);
+ NetworkModel::itemType itemType = static_cast<NetworkModel::itemType>(index.data(NetworkModel::ItemTypeRole).toInt());
+
+ switch(itemType) {
+ case NetworkModel::NetworkItemType:
+ showChannelList.setData(index.data(NetworkModel::NetworkIdRole));
+ _disconnectNetAction.setIcon(connectionStateIcon);
+ _connectNetAction.setIcon(connectionStateIcon);
+ addItemToMenu(showChannelList, contextMenu, index, ActiveState);
+ addItemToMenu(_disconnectNetAction, contextMenu, network->connectionState() != Network::Disconnected);
+ addItemToMenu(_connectNetAction, contextMenu, network->connectionState() == Network::Disconnected);
+ addSeparatorToMenu(contextMenu, index, ActiveState);
+ addItemToMenu(_joinChannelAction, contextMenu, index, ActiveState);
+ break;
+ case NetworkModel::BufferItemType:
+ {
+ BufferInfo bufferInfo = index.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
+ switch(bufferInfo.type()) {
+ case BufferInfo::ChannelBuffer:
+ addItemToMenu(_joinBufferAction, contextMenu, index, InactiveState);
+ addItemToMenu(_partBufferAction, contextMenu, index, ActiveState);
+ addItemToMenu(_hideBufferTemporarilyAction, contextMenu, (bool)config());
+ addItemToMenu(_hideBufferPermanentlyAction, contextMenu, (bool)config());
+ addItemToMenu(_removeBufferAction, contextMenu, index, InactiveState);
+ createHideEventsSubMenu(contextMenu);
+ addItemToMenu(_ignoreListAction, contextMenu);
+ break;
+ case BufferInfo::QueryBuffer:
+ addItemToMenu(_hideBufferTemporarilyAction, contextMenu, (bool)config());
+ addItemToMenu(_hideBufferPermanentlyAction, contextMenu, (bool)config());
+ addItemToMenu(_removeBufferAction, contextMenu);
+ createHideEventsSubMenu(contextMenu);
+ break;
+ default:
+ addItemToMenu(_hideBufferTemporarilyAction, contextMenu, (bool)config());
+ addItemToMenu(_hideBufferPermanentlyAction, contextMenu, (bool)config());
+ break;
+ }
}
+ break;
+ default:
+ return;
}
+ if(contextMenu.actions().isEmpty())
+ return;
QAction *result = contextMenu.exec(QCursor::pos());
- if(result == connectNetAction || result == disconnectNetAction) {
- const Network *network = Client::network(index.data(NetworkModel::NetworkIdRole).value<NetworkId>());
- if(!network) return;
- if(network->connectionState() == Network::Disconnected)
- network->requestConnect();
- else
- network->requestDisconnect();
- } else
- if(result == joinBufferAction) {
- Client::instance()->userInput(bufferInfo, QString("/JOIN %1").arg(channelname));
- } else
- if(result == partBufferAction) {
- Client::instance()->userInput(bufferInfo, QString("/PART %1").arg(channelname));
- } else
- if(result == removeBufferAction) {
+
+ // Handle Result
+ if(network && result == &_connectNetAction) {
+ network->requestConnect();
+ return;
+ }
+
+ if(network && result == &_disconnectNetAction) {
+ network->requestDisconnect();
+ return;
+ }
+
+ if(result == &_joinChannelAction) {
+ // FIXME no QInputDialog in Qtopia
+#ifndef Q_WS_QWS
+ bool ok;
+ QString channelName = QInputDialog::getText(this, tr("Join Channel"), tr("Input channel name:"), QLineEdit::Normal, QString(), &ok);
+ if(ok && !channelName.isEmpty()) {
+ Client::instance()->userInput(BufferInfo::fakeStatusBuffer(index.data(NetworkModel::NetworkIdRole).value<NetworkId>()), QString("/J %1").arg(channelName));
+ }
+#endif
+ return;
+ }
+
+ if(result == &_joinBufferAction) {
+ BufferInfo bufferInfo = index.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
+ Client::instance()->userInput(bufferInfo, QString("/JOIN %1").arg(bufferInfo.bufferName()));
+ return;
+ }
+
+ if(result == &_partBufferAction) {
+ BufferInfo bufferInfo = index.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
+ Client::instance()->userInput(bufferInfo, QString("/PART"));
+ return;
+ }
+
+ if(result == &_hideBufferTemporarilyAction) {
+ removeSelectedBuffers();
+ return;
+ }
+
+ if(result == &_hideBufferPermanentlyAction) {
+ removeSelectedBuffers(true);
+ return;
+ }
+
+ if(result == &_removeBufferAction) {
+ BufferInfo bufferInfo = index.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
int res = QMessageBox::question(this, tr("Remove buffer permanently?"),
tr("Do you want to delete the buffer \"%1\" permanently? This will delete all related data, including all backlog "
"data, from the core's database!").arg(bufferInfo.bufferName()),
QMessageBox::Yes|QMessageBox::No, QMessageBox::No);
if(res == QMessageBox::Yes) {
- Client::bufferSyncer()->requestRemoveBuffer(bufferInfo.bufferId());
- }
- } else
- if(result == whoBufferAction) {
- Client::instance()->userInput(bufferInfo, QString("/WHO %1").arg(channelname));
+ Client::removeBuffer(bufferInfo.bufferId());
+ }
+ return;
}
+
+}
+
+void BufferView::wheelEvent(QWheelEvent* event) {
+ if(UiSettings().value("MouseWheelChangesBuffers", QVariant(true)).toBool() == (bool)(event->modifiers() & Qt::AltModifier))
+ return QTreeView::wheelEvent(event);
+
+ int rowDelta = ( event->delta() > 0 ) ? -1 : 1;
+ QModelIndex currentIndex = selectionModel()->currentIndex();
+ QModelIndex resultingIndex;
+ if( model()->hasIndex( currentIndex.row() + rowDelta, currentIndex.column(), currentIndex.parent() ) )
+ {
+ resultingIndex = currentIndex.sibling( currentIndex.row() + rowDelta, currentIndex.column() );
+ }
+ else //if we scroll into a the parent node...
+ {
+ QModelIndex parent = currentIndex.parent();
+ QModelIndex aunt = parent.sibling( parent.row() + rowDelta, parent.column() );
+ if( rowDelta == -1 )
+ resultingIndex = aunt.child( model()->rowCount( aunt ) - 1, 0 );
+ else
+ resultingIndex = aunt.child( 0, 0 );
+ if( !resultingIndex.isValid() )
+ return;
+ }
+ selectionModel()->setCurrentIndex( resultingIndex, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows );
+ selectionModel()->select( resultingIndex, QItemSelectionModel::ClearAndSelect );
+
}
+
+QSize BufferView::sizeHint() const {
+ return QTreeView::sizeHint();
+
+ if(!model())
+ return QTreeView::sizeHint();
+
+ if(model()->rowCount() == 0)
+ return QSize(120, 50);
+
+ int columnSize = 0;
+ for(int i = 0; i < model()->columnCount(); i++) {
+ if(!isColumnHidden(i))
+ columnSize += sizeHintForColumn(i);
+ }
+ return QSize(columnSize, 50);
+}
+
+// ==============================
+// BufferView Dock
+// ==============================
+BufferViewDock::BufferViewDock(BufferViewConfig *config, QWidget *parent)
+ : QDockWidget(config->bufferViewName(), parent)
+{
+ setObjectName("BufferViewDock-" + QString::number(config->bufferViewId()));
+ toggleViewAction()->setData(config->bufferViewId());
+ setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
+ connect(config, SIGNAL(bufferViewNameSet(const QString &)), this, SLOT(bufferViewRenamed(const QString &)));
+}
+
+BufferViewDock::BufferViewDock(QWidget *parent)
+ : QDockWidget(tr("All Buffers"), parent)
+{
+ setObjectName("BufferViewDock--1");
+ toggleViewAction()->setData((int)-1);
+ setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
+}
+
+void BufferViewDock::bufferViewRenamed(const QString &newName) {
+ setWindowTitle(newName);
+ toggleViewAction()->setText(newName);
+}