/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel Project *
+ * Copyright (C) 2005-09 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ ***************************************************************************
+ * This is a subset of the API of KDE's KActionCollection. *
***************************************************************************/
+#ifndef ACTIONCOLLECTION_H_
+#define ACTIONCOLLECTION_H_
+
+#ifndef HAVE_KDE
+
+#include <QDebug>
+#include <QList>
+#include <QMap>
+#include <QObject>
+#include <QString>
+
+class QWidget;
+
+class Action;
+class QAction;
+
+class ActionCollection : public QObject {
+ Q_OBJECT
+
+ public:
+ explicit ActionCollection(QObject *parent);
+ virtual ~ActionCollection();
+
+ /// Clears the entire action collection, deleting all actions.
+ void clear();
+
+ /// Associate all action in this collection to the given \a widget.
+ /** Not that this only adds all current actions in the collection to that widget;
+ * subsequently added actions won't be added automatically.
+ */
+ void associateWidget(QWidget *widget) const;
+
+ /// Associate all actions in this collection to the given \a widget.
+ /** Subsequently added actions will be automagically associated with this widget as well.
+ */
+ void addAssociatedWidget(QWidget *widget);
+
+ void removeAssociatedWidget(QWidget *widget);
+ QList<QWidget *> associatedWidgets() const;
+ void clearAssociatedWidgets();
+
+ void readSettings();
+ void writeSettings() const;
+
+ inline int count() const;
+ inline bool isEmpty() const;
+
+ QAction *action(int index) const;
+ QAction *action(const QString &name) const;
+ QList<QAction *> actions() const;
+
+ QAction *addAction(const QString &name, QAction *action);
+ Action *addAction(const QString &name, Action *action);
+ Action *addAction(const QString &name, const QObject *receiver = 0, const char *member = 0);
+ void removeAction(QAction *action);
+ QAction *takeAction(QAction *action);
+
+ /// Create new action under the given name, add it to the collection and connect its triggered(bool) signal to the specified receiver.
+ template<class ActionType>
+ ActionType *add(const QString &name, const QObject *receiver = 0, const char *member = 0) {
+ ActionType *a = new ActionType(this);
+ if(receiver && member)
+ connect(a, SIGNAL(triggered(bool)), receiver, member);
+ addAction(name, a);
+ return a;
+ }
+
+ signals:
+ void inserted(QAction *action);
+ void actionHovered(QAction *action);
+ void actionTriggered(QAction *action);
+
+ protected slots:
+ virtual void connectNotify(const char *signal);
+ virtual void slotActionTriggered();
+
+ private slots:
+ void slotActionHovered();
+ void actionDestroyed(QObject *);
+ void associatedWidgetDestroyed(QObject *);
+
+ private:
+ bool unlistAction(QAction *);
+
+ QMap<QString, QAction *> _actionByName;
+ QList<QAction *> _actions;
+ QList<QWidget *> _associatedWidgets;
+
+ bool _connectHovered;
+ bool _connectTriggered;
+};
+
+int ActionCollection::count() const { return actions().count(); }
+bool ActionCollection::isEmpty() const { return actions().count(); }
+
+#else /* HAVE_KDE */
+
+#include <KActionCollection>
+
+class ActionCollection : public KActionCollection {
+ Q_OBJECT
+
+ public:
+ explicit ActionCollection(QObject *parent) : KActionCollection(parent) {};
+
+};
+#endif
+
+#endif