/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel Project *
+ * Copyright (C) 2005-2015 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************
* This is a subset of the API of KDE's KActionCollection. *
***************************************************************************/
-#ifndef ACTIONCOLLECTION_H_
-#define ACTIONCOLLECTION_H_
+#pragma once
+
+#ifndef HAVE_KDE
#include <QDebug>
#include <QList>
class Action;
class QAction;
-class ActionCollection : public QObject {
- Q_OBJECT
+class ActionCollection : public QObject
+{
+ Q_OBJECT
- public:
+public:
explicit ActionCollection(QObject *parent);
virtual ~ActionCollection();
/// Create new action under the given name, add it to the collection and connect its triggered(bool) signal to the specified receiver.
template<class ActionType>
- ActionType *add(const QString &name, const QObject *receiver = 0, const char *member = 0) {
- ActionType *a = new ActionType(this);
- if(receiver && member)
- connect(a, SIGNAL(triggered(bool)), receiver, member);
- addAction(name, a);
- return a;
+ ActionType *add(const QString &name, const QObject *receiver = 0, const char *member = 0)
+ {
+ ActionType *a = new ActionType(this);
+ if (receiver && member)
+ connect(a, SIGNAL(triggered(bool)), receiver, member);
+ addAction(name, a);
+ return a;
}
- signals:
+
+signals:
void inserted(QAction *action);
void actionHovered(QAction *action);
void actionTriggered(QAction *action);
- protected slots:
+protected slots:
+#if QT_VERSION >= 0x050000
+ virtual void connectNotify(const QMetaMethod &signal);
+#else
virtual void connectNotify(const char *signal);
+#endif
virtual void slotActionTriggered();
- private slots:
+private slots:
void slotActionHovered();
void actionDestroyed(QObject *);
void associatedWidgetDestroyed(QObject *);
- private:
+private:
bool unlistAction(QAction *);
QMap<QString, QAction *> _actionByName;
bool _connectTriggered;
};
+
int ActionCollection::count() const { return actions().count(); }
bool ActionCollection::isEmpty() const { return actions().count(); }
+#else /* HAVE_KDE */
+# ifdef HAVE_KDE4
+# include <KActionCollection>
+# else
+# include <KXmlGui/KActionCollection>
+# endif
-#endif
+class ActionCollection : public KActionCollection
+{
+ Q_OBJECT
+
+public:
+ explicit ActionCollection(QObject *parent) : KActionCollection(parent) {};
+};
+
+#endif /* HAVE_KDE */