/***************************************************************************
- * Copyright (C) 2005-2018 by the Quassel Project *
+ * Copyright (C) 2005-2019 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* Parts of this implementation are based on KDE's KActionCollection. *
***************************************************************************/
-#ifndef HAVE_KDE
+#include "actioncollection.h"
#include <QAction>
#include <QDebug>
#include <QMetaMethod>
-#include "actioncollection.h"
-
#include "action.h"
#include "uisettings.h"
-ActionCollection::ActionCollection(QObject *parent) : QObject(parent)
+void ActionCollection::addActions(const std::vector<std::pair<QString, Action*>>& actions)
{
- _connectTriggered = _connectHovered = false;
+ for (auto&& p : actions) {
+ addAction(p.first, p.second);
+ }
}
+#ifndef HAVE_KDE
-void ActionCollection::clear()
+int ActionCollection::count() const
{
- _actionByName.clear();
- qDeleteAll(_actions);
- _actions.clear();
+ return actions().count();
}
-
-QAction *ActionCollection::action(const QString &name) const
+bool ActionCollection::isEmpty() const
{
- return _actionByName.value(name, 0);
+ return actions().count();
}
-
-QList<QAction *> ActionCollection::actions() const
+void ActionCollection::clear()
{
- return _actions;
+ _actionByName.clear();
+ qDeleteAll(_actions);
+ _actions.clear();
}
-
-Action *ActionCollection::addAction(const QString &name, Action *action)
+QAction* ActionCollection::action(const QString& name) const
{
- QAction *act = addAction(name, static_cast<QAction *>(action));
- Q_UNUSED(act);
- Q_ASSERT(act == action);
- return action;
+ return _actionByName.value(name, 0);
}
-
-Action *ActionCollection::addAction(const QString &name, const QObject *receiver, const char *member)
+QList<QAction*> ActionCollection::actions() const
{
- auto *a = new Action(this);
- if (receiver && member)
- connect(a, SIGNAL(triggered(bool)), receiver, member);
- return addAction(name, a);
+ return _actions;
}
-
-QAction *ActionCollection::addAction(const QString &name, QAction *action)
+QAction* ActionCollection::addAction(const QString& name, QAction* action)
{
if (!action)
return action;
else
action->setObjectName(indexName);
if (indexName.isEmpty())
- indexName = indexName.sprintf("unnamed-%p", (void *)action);
+ indexName = indexName.sprintf("unnamed-%p", (void*)action);
// do we already have this action?
if (_actionByName.value(indexName, 0) == action)
return action;
// or maybe another action under this name?
- if (QAction *oldAction = _actionByName.value(indexName))
+ if (QAction* oldAction = _actionByName.value(indexName))
takeAction(oldAction);
// do we already have this action under a different name?
_actionByName.insert(indexName, action);
_actions.append(action);
- foreach(QWidget *widget, _associatedWidgets) {
+ foreach (QWidget* widget, _associatedWidgets) {
widget->addAction(action);
}
return action;
}
-
-void ActionCollection::removeAction(QAction *action)
+void ActionCollection::removeAction(QAction* action)
{
delete takeAction(action);
}
-
-QAction *ActionCollection::takeAction(QAction *action)
+QAction* ActionCollection::takeAction(QAction* action)
{
if (!unlistAction(action))
return nullptr;
- foreach(QWidget *widget, _associatedWidgets) {
+ foreach (QWidget* widget, _associatedWidgets) {
widget->removeAction(action);
}
return action;
}
-
void ActionCollection::readSettings()
{
ShortcutSettings s;
QStringList savedShortcuts = s.savedShortcuts();
- foreach(const QString &name, _actionByName.keys()) {
+ foreach (const QString& name, _actionByName.keys()) {
if (!savedShortcuts.contains(name))
continue;
- auto *action = qobject_cast<Action *>(_actionByName.value(name));
+ auto* action = qobject_cast<Action*>(_actionByName.value(name));
if (action)
action->setShortcut(s.loadShortcut(name), Action::ActiveShortcut);
}
}
-
void ActionCollection::writeSettings() const
{
ShortcutSettings s;
- foreach(const QString &name, _actionByName.keys()) {
- auto *action = qobject_cast<Action *>(_actionByName.value(name));
+ foreach (const QString& name, _actionByName.keys()) {
+ auto* action = qobject_cast<Action*>(_actionByName.value(name));
if (!action)
continue;
if (!action->isShortcutConfigurable())
}
}
-
void ActionCollection::slotActionTriggered()
{
- auto *action = qobject_cast<QAction *>(sender());
+ auto* action = qobject_cast<QAction*>(sender());
if (action)
emit actionTriggered(action);
}
-
void ActionCollection::slotActionHovered()
{
- auto *action = qobject_cast<QAction *>(sender());
+ auto* action = qobject_cast<QAction*>(sender());
if (action)
emit actionHovered(action);
}
-
-void ActionCollection::actionDestroyed(QObject *obj)
+void ActionCollection::actionDestroyed(QObject* obj)
{
// remember that this is not an QAction anymore at this point
- auto *action = static_cast<QAction *>(obj);
+ auto* action = static_cast<QAction*>(obj);
unlistAction(action);
}
-void ActionCollection::connectNotify(const QMetaMethod &signal)
+void ActionCollection::connectNotify(const QMetaMethod& signal)
{
if (_connectHovered && _connectTriggered)
return;
if (QMetaMethod::fromSignal(&ActionCollection::actionHovered) == signal) {
if (!_connectHovered) {
_connectHovered = true;
- foreach(QAction* action, actions())
- connect(action, &QAction::hovered, this, &ActionCollection::slotActionHovered);
+ foreach (QAction* action, actions())
+ connect(action, &QAction::hovered, this, &ActionCollection::slotActionHovered);
}
}
else if (QMetaMethod::fromSignal(&ActionCollection::actionTriggered) == signal) {
if (!_connectTriggered) {
_connectTriggered = true;
- foreach(QAction* action, actions())
- connect(action, &QAction::triggered, this, &ActionCollection::slotActionTriggered);
+ foreach (QAction* action, actions())
+ connect(action, &QAction::triggered, this, &ActionCollection::slotActionTriggered);
}
}
QObject::connectNotify(signal);
}
-
-void ActionCollection::associateWidget(QWidget *widget) const
+void ActionCollection::associateWidget(QWidget* widget) const
{
- foreach(QAction *action, actions()) {
+ foreach (QAction* action, actions()) {
if (!widget->actions().contains(action))
widget->addAction(action);
}
}
-
-void ActionCollection::addAssociatedWidget(QWidget *widget)
+void ActionCollection::addAssociatedWidget(QWidget* widget)
{
if (!_associatedWidgets.contains(widget)) {
widget->addActions(actions());
}
}
-
-void ActionCollection::removeAssociatedWidget(QWidget *widget)
+void ActionCollection::removeAssociatedWidget(QWidget* widget)
{
- foreach(QAction *action, actions())
- widget->removeAction(action);
+ foreach (QAction* action, actions())
+ widget->removeAction(action);
_associatedWidgets.removeAll(widget);
disconnect(widget, &QObject::destroyed, this, &ActionCollection::associatedWidgetDestroyed);
}
-
-QList<QWidget *> ActionCollection::associatedWidgets() const
+QList<QWidget*> ActionCollection::associatedWidgets() const
{
return _associatedWidgets;
}
-
void ActionCollection::clearAssociatedWidgets()
{
- foreach(QWidget *widget, _associatedWidgets)
- foreach(QAction *action, actions())
- widget->removeAction(action);
+ foreach (QWidget* widget, _associatedWidgets)
+ foreach (QAction* action, actions())
+ widget->removeAction(action);
_associatedWidgets.clear();
}
-
-void ActionCollection::associatedWidgetDestroyed(QObject *obj)
+void ActionCollection::associatedWidgetDestroyed(QObject* obj)
{
- _associatedWidgets.removeAll(static_cast<QWidget *>(obj));
+ _associatedWidgets.removeAll(static_cast<QWidget*>(obj));
}
-
-bool ActionCollection::unlistAction(QAction *action)
+bool ActionCollection::unlistAction(QAction* action)
{
// This might be called with a partly destroyed QAction!
int index = _actions.indexOf(action);
- if (index == -1) return false;
+ if (index == -1)
+ return false;
QString name = action->objectName();
_actionByName.remove(name);
return true;
}
-
#endif /* HAVE_KDE */