#ifndef _NETWORKSSETTINGSPAGE_H_
#define _NETWORKSSETTINGSPAGE_H_
+#include <QPixmap>
+
+#include "network.h"
#include "settingspage.h"
#include "ui_networkssettingspage.h"
+#include "ui_networkeditdlg.h"
+#include "ui_servereditdlg.h"
+#include "ui_saveidentitiesdlg.h"
class NetworksSettingsPage : public SettingsPage {
Q_OBJECT
public:
NetworksSettingsPage(QWidget *parent = 0);
- //bool aboutToSave();
+ bool aboutToSave();
public slots:
void save();
void load();
+ private slots:
+ void widgetHasChanged();
+ void setWidgetStates();
+ void coreConnectionStateChanged(bool);
+ void networkConnectionStateChanged(Network::ConnectionState state);
+ void networkConnectionError(const QString &msg);
+
+ void displayNetwork(NetworkId);
+ void setItemState(NetworkId, QListWidgetItem *item = 0);
+
+ void clientNetworkAdded(NetworkId);
+ void clientNetworkRemoved(NetworkId);
+ void clientNetworkUpdated();
+
+ void clientIdentityAdded(IdentityId);
+ void clientIdentityRemoved(IdentityId);
+ void clientIdentityUpdated();
+
+ void on_networkList_itemSelectionChanged();
+ void on_addNetwork_clicked();
+ void on_deleteNetwork_clicked();
+ void on_renameNetwork_clicked();
+
+ void on_connectNow_clicked();
+
+ void on_serverList_itemSelectionChanged();
+ void on_addServer_clicked();
+ void on_deleteServer_clicked();
+ void on_editServer_clicked();
+ void on_upServer_clicked();
+ void on_downServer_clicked();
+
private:
Ui::NetworksSettingsPage ui;
+ NetworkId currentId;
+ QHash<NetworkId, NetworkInfo> networkInfos;
+ bool _ignoreWidgetChanges;
+
+ QPixmap connectedIcon, connectingIcon, disconnectedIcon;
+
+ void reset();
+ bool testHasChanged();
+ QListWidgetItem *insertNetwork(NetworkId);
+ QListWidgetItem *insertNetwork(const NetworkInfo &info);
+ QListWidgetItem *networkItem(NetworkId) const;
+ void saveToNetworkInfo(NetworkInfo &);
+};
+
+class NetworkEditDlg : public QDialog {
+ Q_OBJECT
+
+ public:
+ NetworkEditDlg(const QString &old, const QStringList &existing = QStringList(), QWidget *parent = 0);
+
+ QString networkName() const;
+
+ private slots:
+ void on_networkEdit_textChanged(const QString &);
+
+ private:
+ Ui::NetworkEditDlg ui;
+
+ QStringList existing;
+};
+
+
+
+class ServerEditDlg : public QDialog {
+ Q_OBJECT
+
+ public:
+ ServerEditDlg(const QVariant &serverData = QVariant(), QWidget *parent = 0);
+
+ QVariant serverData() const;
+
+ private slots:
+ void on_host_textChanged();
+
+ private:
+ Ui::ServerEditDlg ui;
+};
+
+
+class SaveNetworksDlg : public QDialog {
+ Q_OBJECT
+
+ public:
+ SaveNetworksDlg(const QList<NetworkInfo> &toCreate, const QList<NetworkInfo> &toUpdate, const QList<NetworkId> &toRemove, QWidget *parent = 0);
+
+ private slots:
+ void clientEvent();
+
+ private:
+ Ui::SaveIdentitiesDlg ui;
+ int numevents, rcvevents;
};
#endif