void widgetHasChanged();
void setWidgetStates();
void coreConnectionStateChanged(bool);
+ void networkConnectionStateChanged(Network::ConnectionState state);
+ void networkConnectionError(const QString &msg);
- void displayNetwork(NetworkId, bool dontsave = false);
+ void displayNetwork(NetworkId);
+ void setItemState(NetworkId, QListWidgetItem *item = 0);
void clientNetworkAdded(NetworkId);
void clientNetworkRemoved(NetworkId);
void on_deleteNetwork_clicked();
void on_renameNetwork_clicked();
+ void on_connectNow_clicked();
+
void on_serverList_itemSelectionChanged();
void on_addServer_clicked();
void on_deleteServer_clicked();
NetworkId currentId;
QHash<NetworkId, NetworkInfo> networkInfos;
- QIcon connectedIcon, disconnectedIcon;
+ QIcon connectedIcon, connectingIcon, disconnectedIcon;
void reset();
bool testHasChanged();
Q_OBJECT
public:
- ServerEditDlgNew(const QVariantMap &serverData = QVariantMap(), QWidget *parent = 0);
+ ServerEditDlgNew(const QVariant &serverData = QVariant(), QWidget *parent = 0);
- QVariantMap serverData() const;
+ QVariant serverData() const;
private slots:
void on_host_textChanged();
public:
SaveNetworksDlg(const QList<NetworkInfo> &toCreate, const QList<NetworkInfo> &toUpdate, const QList<NetworkId> &toRemove, QWidget *parent = 0);
+ private slots:
+ void clientEvent();
+
private:
Ui::SaveIdentitiesDlg ui;
+
+ int numevents, rcvevents;
};
#endif