Q_OBJECT
public:
- NetworksSettingsPage(QWidget *parent = 0);
+ NetworksSettingsPage(QWidget *parent = nullptr);
virtual inline bool needsCoreConnection() const { return true; }
void networkConnectionError(const QString &msg);
void displayNetwork(NetworkId);
- void setItemState(NetworkId, QListWidgetItem *item = 0);
+ void setItemState(NetworkId, QListWidgetItem *item = nullptr);
/**
* Reset the capability-dependent settings to the default unknown states
Q_OBJECT
public:
- NetworkAddDlg(const QStringList &existing = QStringList(), QWidget *parent = 0);
+ NetworkAddDlg(const QStringList &existing = QStringList(), QWidget *parent = nullptr);
NetworkInfo networkInfo() const;
Q_OBJECT
public:
- NetworkEditDlg(const QString &old, const QStringList &existing = QStringList(), QWidget *parent = 0);
+ NetworkEditDlg(const QString &old, const QStringList &existing = QStringList(), QWidget *parent = nullptr);
QString networkName() const;
Q_OBJECT
public:
- ServerEditDlg(const Network::Server &server = Network::Server(), QWidget *parent = 0);
+ ServerEditDlg(const Network::Server &server = Network::Server(), QWidget *parent = nullptr);
Network::Server serverData() const;
Q_OBJECT
public:
- SaveNetworksDlg(const QList<NetworkInfo> &toCreate, const QList<NetworkInfo> &toUpdate, const QList<NetworkId> &toRemove, QWidget *parent = 0);
+ SaveNetworksDlg(const QList<NetworkInfo> &toCreate, const QList<NetworkInfo> &toUpdate, const QList<NetworkId> &toRemove, QWidget *parent = nullptr);
private slots:
void clientEvent();