}
connect(ui.networkName, SIGNAL(textChanged(const QString &)), SLOT(setButtonStates()));
connect(ui.serverAddress, SIGNAL(textChanged(const QString &)), SLOT(setButtonStates()));
+ connect(ui.usePreset, SIGNAL(toggled(bool)), SLOT(setButtonStates()));
+ connect(ui.useManual, SIGNAL(toggled(bool)), SLOT(setButtonStates()));
setButtonStates();
}