#include "settingspages/identitiessettingspage.h"
-NetworksSettingsPage::NetworksSettingsPage(QWidget *parent)
-: SettingsPage(tr("Misc"), tr("Networks"), parent) {
+NetworksSettingsPage::NetworksSettingsPage(QWidget *parent)
+: SettingsPage(tr("IRC"), tr("Networks"), parent) {
ui.setupUi(this);
// set up icons
const Identity * identity = Client::identity(id);
connect(identity, SIGNAL(updatedRemotely()), this, SLOT(clientIdentityUpdated()));
- if(id == 1) {
- // default identity is always the first one!
- ui.identityList->insertItem(0, identity->identityName(), id.toInt());
- } else {
- QString name = identity->identityName();
- for(int j = 0; j < ui.identityList->count(); j++) {
- if((j>0 || ui.identityList->itemData(0).toInt() != 1) && name.localeAwareCompare(ui.identityList->itemText(j)) < 0) {
- ui.identityList->insertItem(j, name, id.toInt());
- widgetHasChanged();
- return;
- }
+ QString name = identity->identityName();
+ for(int j = 0; j < ui.identityList->count(); j++) {
+ if((j>0 || ui.identityList->itemData(0).toInt() != 1) && name.localeAwareCompare(ui.identityList->itemText(j)) < 0) {
+ ui.identityList->insertItem(j, name, id.toInt());
+ widgetHasChanged();
+ return;
}
- // append
- ui.identityList->insertItem(ui.identityList->count(), name, id.toInt());
- widgetHasChanged();
}
+ // append
+ ui.identityList->insertItem(ui.identityList->count(), name, id.toInt());
+ widgetHasChanged();
}
void NetworksSettingsPage::clientIdentityUpdated() {
}
void NetworksSettingsPage::clientIdentityRemoved(IdentityId id) {
+ IdentityId defaultId = defaultIdentity();
if(currentId != 0) saveToNetworkInfo(networkInfos[currentId]);
- //ui.identityList->removeItem(ui.identityList->findData(id.toInt()));
foreach(NetworkInfo info, networkInfos.values()) {
- //qDebug() << info.networkName << info.networkId << info.identity;
if(info.identity == id) {
- if(info.networkId == currentId) ui.identityList->setCurrentIndex(0);
- info.identity = 1; // set to default
+ if(info.networkId == currentId)
+ ui.identityList->setCurrentIndex(0);
+ info.identity = defaultId;
networkInfos[info.networkId] = info;
if(info.networkId > 0) Client::updateNetwork(info);
}
void NetworksSettingsPage::clientNetworkAdded(NetworkId id) {
insertNetwork(id);
//connect(Client::network(id), SIGNAL(updatedRemotely()), this, SLOT(clientNetworkUpdated()));
- connect(Client::network(id), SIGNAL(identitySet(IdentityId)), this, SLOT(clientNetworkUpdated()));
- connect(Client::network(id), SIGNAL(networkNameSet(const QString &)), this, SLOT(clientNetworkUpdated()));
- connect(Client::network(id), SIGNAL(serverListSet(QVariantList)), this, SLOT(clientNetworkUpdated()));
- connect(Client::network(id), SIGNAL(useRandomServerSet(bool)), this, SLOT(clientNetworkUpdated()));
- connect(Client::network(id), SIGNAL(performSet(const QStringList &)), this, SLOT(clientNetworkUpdated()));
- connect(Client::network(id), SIGNAL(useAutoIdentifySet(bool)), this, SLOT(clientNetworkUpdated()));
- connect(Client::network(id), SIGNAL(autoIdentifyServiceSet(const QString &)), this, SLOT(clientNetworkUpdated()));
- connect(Client::network(id), SIGNAL(autoIdentifyPasswordSet(const QString &)), this, SLOT(clientNetworkUpdated()));
- connect(Client::network(id), SIGNAL(useAutoReconnectSet(bool)), this, SLOT(clientNetworkUpdated()));
- connect(Client::network(id), SIGNAL(autoReconnectIntervalSet(quint32)), this, SLOT(clientNetworkUpdated()));
- connect(Client::network(id), SIGNAL(autoReconnectRetriesSet(quint16)), this, SLOT(clientNetworkUpdated()));
- connect(Client::network(id), SIGNAL(unlimitedReconnectRetriesSet(bool)), this, SLOT(clientNetworkUpdated()));
- connect(Client::network(id), SIGNAL(rejoinChannelsSet(bool)), this, SLOT(clientNetworkUpdated()));
- connect(Client::network(id), SIGNAL(codecForServerSet(const QByteArray &)), this, SLOT(clientNetworkUpdated()));
- connect(Client::network(id), SIGNAL(codecForEncodingSet(const QByteArray &)), this, SLOT(clientNetworkUpdated()));
- connect(Client::network(id), SIGNAL(codecForDecodingSet(const QByteArray &)), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(configChanged()), this, SLOT(clientNetworkUpdated()));
connect(Client::network(id), SIGNAL(connectionStateSet(Network::ConnectionState)), this, SLOT(networkConnectionStateChanged(Network::ConnectionState)));
connect(Client::network(id), SIGNAL(connectionError(const QString &)), this, SLOT(networkConnectionError(const QString &)));
}
id = -id.toInt();
info.networkId = id;
+ info.identity = defaultIdentity();
networkInfos[id] = info;
QListWidgetItem *item = insertNetwork(info);
ui.networkList->setCurrentItem(item);
dlg.exec();
}
+IdentityId NetworksSettingsPage::defaultIdentity() const {
+ IdentityId defaultId = 0;
+ QList<IdentityId> ids = Client::identityIds();
+ foreach(IdentityId id, ids) {
+ if(defaultId == 0 || id < defaultId)
+ defaultId = id;
+ }
+ return defaultId;
+}
+
/**************************************************************************
* NetworkAddDlg
*************************************************************************/