connect(ui.hideInactiveBuffers, SIGNAL(clicked(bool)), this, SLOT(widgetHasChanged()));
connect(ui.networkSelector, SIGNAL(currentIndexChanged(int)), this, SLOT(widgetHasChanged()));
connect(ui.minimumActivitySelector, SIGNAL(currentIndexChanged(int)), this, SLOT(widgetHasChanged()));
+
+ // FIXME: (see FIXME in BufferViewFilter::filterAcceptBuffer())
+ ui.minimumActivitySelector->setEnabled(false);
}
BufferViewSettingsPage::~BufferViewSettingsPage() {
BufferViewConfig *changedConfig = new BufferViewConfig(-1, this);
changedConfig->fromVariantMap(config->toVariantMap());
_changedBufferViews[config] = changedConfig;
+ connect(config, SIGNAL(bufferAdded(const BufferId &, int)), changedConfig, SLOT(addBuffer(const BufferId &, int)));
+ connect(config, SIGNAL(bufferMoved(const BufferId &, int)), changedConfig, SLOT(moveBuffer(const BufferId &, int)));
+ connect(config, SIGNAL(bufferRemoved(const BufferId &)), changedConfig, SLOT(removeBuffer(const BufferId &)));
+ connect(config, SIGNAL(addBufferRequested(const BufferId &, int)), changedConfig, SLOT(addBuffer(const BufferId &, int)));
+ connect(config, SIGNAL(moveBufferRequested(const BufferId &, int)), changedConfig, SLOT(moveBuffer(const BufferId &, int)));
+ connect(config, SIGNAL(removeBufferRequested(const BufferId &)), changedConfig, SLOT(removeBuffer(const BufferId &)));
// if this is the currently displayed view we have to change the config of the preview filter
BufferViewFilter *filter = qobject_cast<BufferViewFilter *>(ui.bufferViewPreview->model());