#include "qtui.h"
-#ifdef SPUTDEV
-# include "chatlinemodel.h"
-#endif
+#include "chatlinemodel.h"
#include "mainwin.h"
+#include "qtuimessageprocessor.h"
QtUiStyle *QtUi::_style;
-QtUi::QtUi() : AbstractUi() {
+QtUi::QtUi()
+ : AbstractUi()
+{
mainWin = new MainWin(this);
_style = new QtUiStyle;
connect(mainWin, SIGNAL(connectToCore(const QVariantMap &)), this, SIGNAL(connectToCore(const QVariantMap &)));
connect(mainWin, SIGNAL(disconnectFromCore()), this, SIGNAL(disconnectFromCore()));
-
}
QtUi::~QtUi() {
}
MessageModel *QtUi::createMessageModel(QObject *parent) {
-#ifndef SPUTDEV
- Q_UNUSED(parent)
- return 0;
-#else
- return new ChatlineModel(parent);
-#endif
+ return new ChatLineModel(parent);
}
-AbstractUiMsg *QtUi::layoutMsg(const Message &msg) {
- return mainWin->layoutMsg(msg);
+AbstractMessageProcessor *QtUi::createMessageProcessor(QObject *parent) {
+ return new QtUiMessageProcessor(parent);
}
void QtUi::connectedToCore() {