private slots:
- void showServerList();
void showSettingsDlg();
+ void showNetworkDlg();
void showDebugConsole();
+
void showCoreConnectionDlg(bool autoConnect = false);
void coreConnectionDlgFinished(int result);
- void disconnectFromNet();
+ void clientNetworkCreated(NetworkId);
+ void clientNetworkRemoved(NetworkId);
+ void clientNetworkUpdated();
+ void connectOrDisconnectFromNet();
signals:
void connectToCore(const QVariantMap &connInfo);
void disconnectFromCore();
- void disconnectFromNetwork(NetworkId);
void requestBacklog(BufferInfo, QVariant, QVariant);
private:
void setupChatMonitor();
void setupInputWidget();
void setupTopicWidget();
-
+ void setupSystray();
+
void setupSettingsDlg();
void enableMenus();
QSystemTrayIcon *systray;
- ServerListDlg *serverListDlg;
CoreConnectDlg *coreConnectDlg;
SettingsDlg *settingsDlg;
QDockWidget *nickDock;
NickListWidget *nickListWidget;
+ QAction *actionEditNetworks;
+ QList<QAction *> networkActions;
+
DebugConsole *debugConsole;
friend class QtUi;
};