* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
-//#define SPUTDEV
-
#include "mainwin.h"
+#include "aboutdlg.h"
+#include "chatwidget.h"
#include "bufferview.h"
+#include "chatline.h"
#include "chatline-old.h"
#include "client.h"
+#include "clientbacklogmanager.h"
#include "coreconnectdlg.h"
#include "networkmodel.h"
#include "buffermodel.h"
#include "nicklistwidget.h"
-#include "serverlist.h"
#include "settingsdlg.h"
+#include "settingspagedlg.h"
#include "signalproxy.h"
#include "topicwidget.h"
#include "inputwidget.h"
#include "verticaldock.h"
#include "uisettings.h"
+#include "qtuisettings.h"
+#include "jumpkeyhandler.h"
#include "selectionmodelsynchronizer.h"
#include "mappedselectionmodel.h"
+#include "settingspages/colorsettingspage.h"
#include "settingspages/fontssettingspage.h"
+#include "settingspages/generalsettingspage.h"
#include "settingspages/identitiessettingspage.h"
#include "settingspages/networkssettingspage.h"
+
#include "debugconsole.h"
+#include "global.h"
-MainWin::MainWin(QtUi *_gui, QWidget *parent) : QMainWindow(parent), gui(_gui) {
+MainWin::MainWin(QtUi *_gui, QWidget *parent)
+ : QMainWindow(parent),
+ gui(_gui),
+ settingsDlg(new SettingsDlg(this)),
+ debugConsole(new DebugConsole(this))
+{
ui.setupUi(this);
setWindowTitle("Quassel IRC");
- //setWindowTitle(QString::fromUtf8("Κυασελ Εγαρζη"));
setWindowIcon(QIcon(":icons/quassel-icon.png"));
setWindowIconText("Quassel IRC");
statusBar()->showMessage(tr("Waiting for core..."));
- serverListDlg = new ServerListDlg(this);
- settingsDlg = new SettingsDlg(this);
- debugConsole = new DebugConsole(this);
+
+ installEventFilter(new JumpKeyHandler(this));
}
void MainWin::init() {
+ QtUiSettings s;
+ if(s.value("MainWinSize").isValid())
+ resize(s.value("MainWinSize").toSize());
+ else
+ resize(QSize(800, 500));
+
Client::signalProxy()->attachSignal(this, SIGNAL(requestBacklog(BufferInfo, QVariant, QVariant)));
- Client::signalProxy()->attachSignal(this, SIGNAL(disconnectFromNetwork(NetworkId)));
- ui.bufferWidget->init();
+ connect(Client::instance(), SIGNAL(networkCreated(NetworkId)), this, SLOT(clientNetworkCreated(NetworkId)));
+ connect(Client::instance(), SIGNAL(networkRemoved(NetworkId)), this, SLOT(clientNetworkRemoved(NetworkId)));
+ ui.bufferWidget->init();
+
show();
- //QVariantMap connInfo;
- //connInfo["User"] = "Default";
- //connInfo["Password"] = "password";
- //connectToCore(connInfo);
-
statusBar()->showMessage(tr("Not connected to core."));
- systray = new QSystemTrayIcon(this);
- systray->setIcon(QIcon(":/icons/quassel-icon.png"));
-
- QString toolTip("left click to minimize the quassel client to tray");
- systray->setToolTip(toolTip);
-
- QMenu *systrayMenu = new QMenu();
- systrayMenu->addAction(ui.actionAboutQuassel);
- systrayMenu->addSeparator();
- systrayMenu->addAction(ui.actionConnectCore);
- systrayMenu->addAction(ui.actionDisconnectCore);
- systrayMenu->addSeparator();
- systrayMenu->addAction(ui.actionQuit);
-
- systray->setContextMenu(systrayMenu);
-
- systray->show();
- connect(systray, SIGNAL(activated( QSystemTrayIcon::ActivationReason )),
- this, SLOT(systrayActivated( QSystemTrayIcon::ActivationReason )));
-
- //setupSettingsDlg();
-
- setupMenus();
- setupViews();
- setupSettingsDlg();
-
- // create nick dock
- nickDock = new QDockWidget(tr("Nicks"), this);
- nickDock->setObjectName("NickDock");
- nickDock->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
-
- nickListWidget = new NickListWidget(nickDock);
- nickDock->setWidget(nickListWidget);
-
- addDockWidget(Qt::RightDockWidgetArea, nickDock);
- ui.menuViews->addAction(nickDock->toggleViewAction());
-
- // restore mainwin state
- UiSettings s;
- restoreState(s.value("MainWinState").toByteArray());
-
- disconnectedFromCore(); // Disable menus and stuff
- showCoreConnectionDlg(true); // autoconnect if appropriate
- //ui.actionConnectCore->activate(QAction::Trigger);
- if(serverListDlg->showOnStartup()) {
- showServerList();
- }
-
// DOCK OPTIONS
setDockNestingEnabled(true);
setCorner(Qt::TopLeftCorner, Qt::LeftDockWidgetArea);
setCorner(Qt::BottomLeftCorner, Qt::LeftDockWidgetArea);
-
setCorner(Qt::TopRightCorner, Qt::RightDockWidgetArea);
setCorner(Qt::BottomRightCorner, Qt::RightDockWidgetArea);
- // new Topic Stuff... should be probably refactored out into a separate method
- VerticalDock *topicDock = new VerticalDock(tr("Topic"), this);
- topicDock->setObjectName("TopicDock");
- TopicWidget *topicwidget = new TopicWidget(topicDock);
- topicDock->setWidget(topicwidget);
-
- Client::bufferModel()->mapProperty(1, Qt::DisplayRole, topicwidget, "topic");
-
- addDockWidget(Qt::TopDockWidgetArea, topicDock);
-
- ui.menuViews->addAction(topicDock->toggleViewAction());
-
- // NEW INPUT WIDGET -- damn init() needs a cleanup
- VerticalDock *inputDock = new VerticalDock(tr("Inputline"), this);
- inputDock->setObjectName("InputDock");
- InputWidget *inputWidget = new InputWidget(inputDock);
- inputDock->setWidget(inputWidget);
+ // setup stuff...
+ setupMenus();
+ setupViews();
+ setupNickWidget();
+ setupTopicWidget();
+ setupChatMonitor();
+ setupInputWidget();
+ setupSystray();
- addDockWidget(Qt::BottomDockWidgetArea, inputDock);
+
+ setupSettingsDlg();
- ui.menuViews->addAction(inputDock->toggleViewAction());
+ // restore mainwin state
+ restoreState(s.value("MainWinState").toByteArray());
- inputWidget->setModel(Client::bufferModel());
- inputWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
+ disconnectedFromCore(); // Disable menus and stuff
+ showCoreConnectionDlg(true); // autoconnect if appropriate
- ui.bufferWidget->setFocusProxy(inputWidget);
-
- // attach the BufferWidget to the PropertyMapper
+ // attach the BufferWidget to the BufferModel and the default selection
ui.bufferWidget->setModel(Client::bufferModel());
ui.bufferWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
-
- // attach the NickList to the PropertyMapper
- Client::bufferModel()->mapProperty(0, NetworkModel::BufferIdRole, nickListWidget, "currentBuffer");
-
-#ifdef SPUTDEV
- showSettingsDlg();
-#endif
+ if(Global::SPUTDEV) {
+ //showSettingsDlg();
+ //showAboutDlg();
+ //showNetworkDlg();
+ //exit(1);
+ }
}
MainWin::~MainWin() {
- //typedef QHash<QString, Buffer*> BufHash;
- //foreach(BufHash h, buffers.values()) {
- // foreach(Buffer *b, h.values()) {
- // delete b;
- // }
- //}
- //foreach(Buffer *buf, buffers.values()) delete buf;
-}
-
-/* This is implemented in settingspages.cpp */
-/*
-void MainWin::setupSettingsDlg() {
-
+ QtUiSettings s;
+ s.setValue("MainWinSize", size());
+ s.setValue("MainWinPos", pos());
+ s.setValue("MainWinState", saveState());
}
-*/
void MainWin::setupMenus() {
connect(ui.actionConnectCore, SIGNAL(triggered()), this, SLOT(showCoreConnectionDlg()));
connect(ui.actionDisconnectCore, SIGNAL(triggered()), Client::instance(), SLOT(disconnectFromCore()));
- connect(ui.actionNetworkList, SIGNAL(triggered()), this, SLOT(showServerList()));
- connect(ui.actionEditIdentities, SIGNAL(triggered()), serverListDlg, SLOT(editIdentities()));
+ connect(ui.actionQuit, SIGNAL(triggered()), QCoreApplication::instance(), SLOT(quit()));
+ //connect(ui.actionNetworkList, SIGNAL(triggered()), this, SLOT(showServerList()));
connect(ui.actionSettingsDlg, SIGNAL(triggered()), this, SLOT(showSettingsDlg()));
connect(ui.actionDebug_Console, SIGNAL(triggered()), this, SLOT(showDebugConsole()));
- connect(ui.actionDisconnectNet, SIGNAL(triggered()), this, SLOT(disconnectFromNet()));
+ connect(ui.actionAboutQuassel, SIGNAL(triggered()), this, SLOT(showAboutDlg()));
connect(ui.actionAboutQt, SIGNAL(triggered()), QApplication::instance(), SLOT(aboutQt()));
+ actionEditNetworks = new QAction(QIcon(":/22x22/actions/configure"), tr("Edit &Networks..."), this);
+ ui.menuNetworks->addAction(actionEditNetworks);
+ connect(actionEditNetworks, SIGNAL(triggered()), this, SLOT(showNetworkDlg()));
}
void MainWin::setupViews() {
dock->show();
addDockWidget(Qt::LeftDockWidgetArea, dock);
+
ui.menuViews->addAction(dock->toggleViewAction());
netViews.append(dock);
}
void MainWin::setupSettingsDlg() {
-#ifdef SPUTDEV
- connect(settingsDlg, SIGNAL(finished(int)), QApplication::instance(), SLOT(quit())); // FIXME
-#endif
-
+ //Category: Appearance
+ settingsDlg->registerSettingsPage(new ColorSettingsPage(settingsDlg));
settingsDlg->registerSettingsPage(new FontsSettingsPage(settingsDlg));
+ //Category: Behaviour
+ settingsDlg->registerSettingsPage(new GeneralSettingsPage(settingsDlg));
+ //Category: General
settingsDlg->registerSettingsPage(new IdentitiesSettingsPage(settingsDlg));
settingsDlg->registerSettingsPage(new NetworksSettingsPage(settingsDlg));
}
+void MainWin::setupNickWidget() {
+ // create nick dock
+ nickDock = new QDockWidget(tr("Nicks"), this);
+ nickDock->setObjectName("NickDock");
+ nickDock->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
+
+ nickListWidget = new NickListWidget(nickDock);
+ nickDock->setWidget(nickListWidget);
+
+ addDockWidget(Qt::RightDockWidgetArea, nickDock);
+
+ ui.menuViews->addAction(nickDock->toggleViewAction());
+
+ // attach the NickListWidget to the BufferModel and the default selection
+ nickListWidget->setModel(Client::bufferModel());
+ nickListWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
+}
+
+void MainWin::setupChatMonitor() {
+ VerticalDock *dock = new VerticalDock(tr("Chat Monitor"), this);
+ dock->setObjectName("ChatMonitorDock");
+
+ ChatWidget *chatWidget = new ChatWidget(this);
+ chatWidget->show();
+ dock->setWidget(chatWidget);
+ dock->show();
+
+ Buffer *buf = Client::monitorBuffer();
+ if(!buf)
+ return;
+
+ chatWidget->init(BufferId(0));
+ QList<ChatLineOld *> lines;
+ QList<AbstractUiMsg *> msgs = buf->contents();
+ foreach(AbstractUiMsg *msg, msgs) {
+ lines.append(dynamic_cast<ChatLineOld*>(msg));
+ }
+ chatWidget->setContents(lines);
+ connect(buf, SIGNAL(msgAppended(AbstractUiMsg *)), chatWidget, SLOT(appendMsg(AbstractUiMsg *)));
+ connect(buf, SIGNAL(msgPrepended(AbstractUiMsg *)), chatWidget, SLOT(prependMsg(AbstractUiMsg *)));
+
+ addDockWidget(Qt::TopDockWidgetArea, dock, Qt::Vertical);
+ ui.menuViews->addAction(dock->toggleViewAction());
+}
+
+void MainWin::setupInputWidget() {
+ VerticalDock *dock = new VerticalDock(tr("Inputline"), this);
+ dock->setObjectName("InputDock");
+
+ InputWidget *inputWidget = new InputWidget(dock);
+ dock->setWidget(inputWidget);
+
+ addDockWidget(Qt::BottomDockWidgetArea, dock);
+
+ ui.menuViews->addAction(dock->toggleViewAction());
+
+ inputWidget->setModel(Client::bufferModel());
+ inputWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
+
+ ui.bufferWidget->setFocusProxy(inputWidget);
+}
+
+void MainWin::setupTopicWidget() {
+ VerticalDock *dock = new VerticalDock(tr("Topic"), this);
+ dock->setObjectName("TopicDock");
+ TopicWidget *topicwidget = new TopicWidget(dock);
+ connect(topicwidget, SIGNAL(topicChanged(const QString &)), this, SLOT(changeTopic(const QString &)));
+
+ dock->setWidget(topicwidget);
+
+ topicwidget->setModel(Client::bufferModel());
+ topicwidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
+
+ addDockWidget(Qt::TopDockWidgetArea, dock);
+
+ ui.menuViews->addAction(dock->toggleViewAction());
+}
+
+void MainWin::setupSystray() {
+ systray = new QSystemTrayIcon(this);
+ systray->setIcon(QIcon(":/icons/quassel-icon.png"));
+// systray->setToolTip("left click to minimize the quassel client to tray");
+// systray->setToolTip(toolTip);
+
+ systrayMenu = new QMenu(this);
+ systrayMenu->addAction(ui.actionAboutQuassel);
+ systrayMenu->addSeparator();
+ systrayMenu->addAction(ui.actionConnectCore);
+ systrayMenu->addAction(ui.actionDisconnectCore);
+ systrayMenu->addSeparator();
+ systrayMenu->addAction(ui.actionQuit);
+
+ systray->setContextMenu(systrayMenu);
+
+ UiSettings s;
+ if(s.value("UseSystemTrayIcon", QVariant(true)).toBool()) {
+ systray->show();
+ }
+
+#ifndef Q_WS_MAC
+ connect(systray, SIGNAL(activated( QSystemTrayIcon::ActivationReason )),
+ this, SLOT(systrayActivated( QSystemTrayIcon::ActivationReason )));
+#endif
+
+}
+
+void MainWin::changeEvent(QEvent *event) {
+ if(event->type() == QEvent::WindowStateChange) {
+ if(windowState() & Qt::WindowMinimized) {
+ UiSettings s;
+ if(s.value("UseSystemTrayIcon").toBool() && s.value("MinimizeOnMinimize").toBool()) {
+ toggleVisibility();
+ event->ignore();
+ }
+ }
+ }
+}
+
+// FIXME this should be made prettier...
+void MainWin::changeTopic(const QString &topic) {
+ BufferId id = ui.bufferWidget->currentBuffer();
+ if(!id.isValid()) return;
+ Buffer *buffer = Client::buffer(id);
+ if(buffer) Client::userInput(buffer->bufferInfo(), QString("/topic %1").arg(topic));
+}
+
void MainWin::connectedToCore() {
foreach(BufferInfo id, Client::allBufferInfos()) {
- emit requestBacklog(id, 1000, -1);
+ Client::backlogManager()->requestBacklog(id.bufferId(), 500, -1);
}
ui.menuViews->setEnabled(true);
- ui.menuCore->setEnabled(true);
+ //ui.menuCore->setEnabled(true);
ui.actionConnectCore->setEnabled(false);
ui.actionDisconnectCore->setEnabled(true);
- ui.actionNetworkList->setEnabled(true);
+ //ui.actionNetworkList->setEnabled(true);
ui.bufferWidget->show();
statusBar()->showMessage(tr("Connected to core."));
}
void MainWin::disconnectedFromCore() {
ui.menuViews->setEnabled(false);
- ui.menuCore->setEnabled(false);
+ //ui.menuCore->setEnabled(false);
ui.actionDisconnectCore->setEnabled(false);
- ui.actionNetworkList->setEnabled(false);
+ //ui.actionNetworkList->setEnabled(false);
ui.bufferWidget->hide();
ui.actionConnectCore->setEnabled(true);
- nickListWidget->reset();
+ // nickListWidget->reset();
statusBar()->showMessage(tr("Not connected to core."));
}
AbstractUiMsg *MainWin::layoutMsg(const Message &msg) {
- return new ChatLine(msg);
+ if(Global::SPUTDEV) return new ChatLine(msg);
+ return new ChatLineOld(msg);
}
void MainWin::showCoreConnectionDlg(bool autoConnect) {
coreConnectDlg = new CoreConnectDlg(this, autoConnect);
connect(coreConnectDlg, SIGNAL(finished(int)), this, SLOT(coreConnectionDlgFinished(int)));
coreConnectDlg->setModal(true);
- //if(!autoConnect || !coreConnectDlg->willDoInternalAutoConnect())
- coreConnectDlg->show(); // avoid flicker and show dlg only if we do remote connect, which needs a progress bar
- //if(autoConnect) coreConnectDlg->doAutoConnect();
+ coreConnectDlg->show();
}
void MainWin::coreConnectionDlgFinished(int /*code*/) {
//exit(1);
}
-
-void MainWin::showServerList() {
-// if(!serverListDlg) {
-// serverListDlg = new ServerListDlg(this);
-// }
- serverListDlg->show();
- serverListDlg->raise();
-}
-
void MainWin::showSettingsDlg() {
settingsDlg->show();
}
debugConsole->show();
}
-void MainWin::closeEvent(QCloseEvent *event)
-{
- //if (userReallyWantsToQuit()) {
- UiSettings s;
- s.setValue("MainWinSize", size());
- s.setValue("MainWinPos", pos());
- s.setValue("MainWinState", saveState());
+void MainWin::showAboutDlg() {
+ AboutDlg dlg(this);
+ dlg.exec();
+}
+
+void MainWin::closeEvent(QCloseEvent *event) {
+ UiSettings s;
+ if(s.value("UseSystemTrayIcon").toBool() && s.value("MinimizeOnClose").toBool()) {
+ toggleVisibility();
+ event->ignore();
+ } else {
event->accept();
- //} else {
- //event->ignore();
- //}
+ }
}
void MainWin::systrayActivated( QSystemTrayIcon::ActivationReason activationReason) {
if (activationReason == QSystemTrayIcon::Trigger) {
- if (isHidden())
- show();
- else
+ toggleVisibility();
+ }
+}
+
+void MainWin::toggleVisibility() {
+ if(isHidden() /*|| !isActiveWindow()*/) {
+ show();
+ if(isMinimized())
+ if (isMaximized())
+ showMaximized();
+ else
+ showNormal();
+
+ raise();
+ setFocus(Qt::ActiveWindowFocusReason);
+ // activateWindow();
+ } else {
+ if(systray->isSystemTrayAvailable ()) {
+ clearFocus();
hide();
+ if(!systray->isVisible()) {
+ systray->show();
+ }
+ } else {
+ lower();
+ }
+ }
+}
+
+void MainWin::showNetworkDlg() {
+ SettingsPageDlg dlg(new NetworksSettingsPage(this), this);
+ dlg.exec();
+}
+
+void MainWin::clientNetworkCreated(NetworkId id) {
+ const Network *net = Client::network(id);
+ QAction *act = new QAction(net->networkName(), this);
+ act->setData(QVariant::fromValue<NetworkId>(id));
+ connect(net, SIGNAL(updatedRemotely()), this, SLOT(clientNetworkUpdated()));
+ connect(act, SIGNAL(triggered()), this, SLOT(connectOrDisconnectFromNet()));
+ bool inserted = false;
+ for(int i = 0; i < networkActions.count(); i++) {
+ if(net->networkName().localeAwareCompare(networkActions[i]->text()) < 0) {
+ networkActions.insert(i, act);
+ inserted = true;
+ break;
+ }
+ }
+ if(!inserted) networkActions.append(act);
+ ui.menuNetworks->clear(); // why the f*** isn't there a QMenu::insertAction()???
+ foreach(QAction *a, networkActions) ui.menuNetworks->addAction(a);
+ ui.menuNetworks->addSeparator();
+ ui.menuNetworks->addAction(actionEditNetworks);
+}
+
+void MainWin::clientNetworkUpdated() {
+ const Network *net = qobject_cast<const Network *>(sender());
+ if(!net) return;
+ foreach(QAction *a, networkActions) {
+ if(a->data().value<NetworkId>() == net->networkId()) {
+ a->setText(net->networkName());
+ if(net->connectionState() == Network::Initialized) {
+ a->setIcon(QIcon(":/16x16/actions/network-connect"));
+ //a->setEnabled(true);
+ } else if(net->connectionState() == Network::Disconnected) {
+ a->setIcon(QIcon(":/16x16/actions/network-disconnect"));
+ //a->setEnabled(true);
+ } else {
+ a->setIcon(QIcon(":/16x16/actions/gear"));
+ //a->setEnabled(false);
+ }
+ return;
+ }
+ }
+}
+
+void MainWin::clientNetworkRemoved(NetworkId id) {
+ QList<QAction *>::iterator actionIter = networkActions.begin();;
+ QAction *action;
+ while(actionIter != networkActions.end()) {
+ action = *actionIter;
+ if(action->data().value<NetworkId>() == id) {
+ action->deleteLater();
+ actionIter = networkActions.erase(actionIter);
+ } else
+ actionIter++;
}
}
-void MainWin::disconnectFromNet() {
- int i = QInputDialog::getInteger(this, tr("Disconnect from Network"), tr("Enter network id:"));
- emit disconnectFromNetwork(NetworkId(i));
+void MainWin::connectOrDisconnectFromNet() {
+ QAction *act = qobject_cast<QAction *>(sender());
+ if(!act) return;
+ const Network *net = Client::network(act->data().value<NetworkId>());
+ if(!net) return;
+ if(net->connectionState() == Network::Disconnected) net->requestConnect();
+ else net->requestDisconnect();
}