#include "chatline.h"
#include "chatline-old.h"
#include "client.h"
+#include "clientbacklogmanager.h"
#include "coreconnectdlg.h"
#include "networkmodel.h"
#include "buffermodel.h"
// attach the BufferWidget to the BufferModel and the default selection
ui.bufferWidget->setModel(Client::bufferModel());
ui.bufferWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
-
+
if(Global::SPUTDEV) {
//showSettingsDlg();
//showAboutDlg();
// attach the NickListWidget to the BufferModel and the default selection
nickListWidget->setModel(Client::bufferModel());
nickListWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
-
- Client::bufferModel()->mapProperty(0, NetworkModel::BufferIdRole, nickListWidget, "currentBuffer");
}
void MainWin::setupChatMonitor() {
dock->setWidget(topicwidget);
- Client::bufferModel()->mapProperty(1, Qt::DisplayRole, topicwidget, "topic");
+ topicwidget->setModel(Client::bufferModel());
+ topicwidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
addDockWidget(Qt::TopDockWidgetArea, dock);
void MainWin::connectedToCore() {
foreach(BufferInfo id, Client::allBufferInfos()) {
- emit requestBacklog(id, 1000, -1);
+ Client::backlogManager()->requestBacklog(id.bufferId(), 500, -1);
}
ui.menuViews->setEnabled(true);