/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel Project *
+ * Copyright (C) 2005-09 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
#include "inputwidget.h"
-#include "ircuser.h"
+#include "action.h"
+#include "actioncollection.h"
+#include "bufferview.h"
#include "client.h"
-#include "networkmodel.h"
+#include "iconloader.h"
+#include "ircuser.h"
#include "jumpkeyhandler.h"
+#include "networkmodel.h"
+#include "qtui.h"
#include "qtuisettings.h"
-
+#include "tabcompleter.h"
InputWidget::InputWidget(QWidget *parent)
: AbstractItemView(parent),
_networkId(0)
{
ui.setupUi(this);
- connect(ui.inputEdit, SIGNAL(sendText(QString)), this, SLOT(sendText(QString)));
connect(ui.ownNick, SIGNAL(activated(QString)), this, SLOT(changeNick(QString)));
- connect(this, SIGNAL(userInput(BufferInfo, QString)), Client::instance(), SIGNAL(sendInput(BufferInfo, QString)));
+
+ layout()->setAlignment(ui.ownNick, Qt::AlignBottom);
+ layout()->setAlignment(ui.inputEdit, Qt::AlignBottom);
+
setFocusProxy(ui.inputEdit);
+ ui.ownNick->setFocusProxy(ui.inputEdit);
ui.ownNick->setSizeAdjustPolicy(QComboBox::AdjustToContents);
ui.ownNick->installEventFilter(new MouseWheelFilter(this));
ui.inputEdit->installEventFilter(new JumpKeyHandler(this));
+ ui.inputEdit->installEventFilter(this);
- QtUiSettings s;
- bool useInputLineFont = s.value("UseInputLineFont", QVariant(false)).toBool();
- if(useInputLineFont) {
- ui.inputEdit->setFont(s.value("InputLineFont").value<QFont>());
- }
+ ui.inputEdit->setMinHeight(1);
+ ui.inputEdit->setMaxHeight(5);
+ ui.inputEdit->setMode(MultiLineEdit::MultiLine);
+ ui.inputEdit->setPasteProtectionEnabled(true);
+
+ new TabCompleter(ui.inputEdit);
+
+ UiStyleSettings fs("Fonts");
+ fs.notify("UseCustomInputWidgetFont", this, SLOT(setUseCustomFont(QVariant)));
+ fs.notify("InputWidget", this, SLOT(setCustomFont(QVariant)));
+ if(fs.value("UseCustomInputWidgetFont", false).toBool())
+ setCustomFont(fs.value("InputWidget", QFont()));
+
+ UiSettings s("InputWidget");
+
+#ifdef HAVE_KDE
+ s.notify("EnableSpellCheck", this, SLOT(setEnableSpellCheck(QVariant)));
+ setEnableSpellCheck(s.value("EnableSpellCheck", false));
+#endif
+
+ s.notify("ShowNickSelector", this, SLOT(setShowNickSelector(QVariant)));
+ setShowNickSelector(s.value("ShowNickSelector", true));
+
+ s.notify("MaxNumLines", this, SLOT(setMaxLines(QVariant)));
+ setMaxLines(s.value("MaxNumLines", 5));
+
+ s.notify("EnableScrollBars", this, SLOT(setScrollBarsEnabled(QVariant)));
+ setScrollBarsEnabled(s.value("EnableScrollBars", true));
+
+ s.notify("EnableMultiLine", this, SLOT(setMultiLineEnabled(QVariant)));
+ setMultiLineEnabled(s.value("EnableMultiLine", true));
+
+ ActionCollection *coll = QtUi::actionCollection();
+
+ Action *activateInputline = coll->add<Action>("FocusInputLine");
+ connect(activateInputline, SIGNAL(triggered()), SLOT(setFocus()));
+ activateInputline->setText(tr("Focus Input Line"));
+ activateInputline->setShortcut(tr("Ctrl+L"));
}
InputWidget::~InputWidget() {
}
+void InputWidget::setUseCustomFont(const QVariant &v) {
+ if(v.toBool()) {
+ UiStyleSettings fs("Fonts");
+ setCustomFont(fs.value("InputWidget"));
+ } else
+ setCustomFont(QFont());
+}
+
+void InputWidget::setCustomFont(const QVariant &v) {
+ QFont font = v.value<QFont>();
+ if(font.family().isEmpty())
+ font = QApplication::font();
+ ui.inputEdit->setCustomFont(font);
+}
+
+void InputWidget::setEnableSpellCheck(const QVariant &v) {
+ ui.inputEdit->setSpellCheckEnabled(v.toBool());
+}
+
+void InputWidget::setShowNickSelector(const QVariant &v) {
+ ui.ownNick->setVisible(v.toBool());
+}
+
+void InputWidget::setMaxLines(const QVariant &v) {
+ ui.inputEdit->setMaxHeight(v.toInt());
+}
+
+void InputWidget::setScrollBarsEnabled(const QVariant &v) {
+ ui.inputEdit->setScrollBarsEnabled(v.toBool());
+}
+
+void InputWidget::setMultiLineEnabled(const QVariant &v) {
+ ui.inputEdit->setMode(v.toBool()? MultiLineEdit::MultiLine : MultiLineEdit::SingleLine);
+}
+
+bool InputWidget::eventFilter(QObject *watched, QEvent *event) {
+ if(event->type() != QEvent::KeyPress)
+ return false;
+
+ QKeyEvent *keyEvent = static_cast<QKeyEvent*>(event);
+
+ // keys from BufferView should be sent to (and focus) the input line
+ BufferView *view = qobject_cast<BufferView *>(watched);
+ if(view) {
+ if(keyEvent->text().length() == 1 && !(keyEvent->modifiers() & (Qt::ControlModifier ^ Qt::AltModifier)) ) { // normal key press
+ QChar c = keyEvent->text().at(0);
+ if(c.isLetterOrNumber() || c.isSpace() || c.isPunct() || c.isSymbol()) {
+ setFocus();
+ QCoreApplication::sendEvent(inputLine(), keyEvent);
+ return true;
+ }
+ }
+ return false;
+ } else if(watched == ui.inputEdit) {
+ if(keyEvent->matches(QKeySequence::Find)) {
+ QAction *act = GraphicalUi::actionCollection()->action("ToggleSearchBar");
+ if(act) {
+ act->toggle();
+ return true;
+ }
+ }
+ return false;
+ }
+ return false;
+}
+
void InputWidget::currentChanged(const QModelIndex ¤t, const QModelIndex &previous) {
- if(current.data(NetworkModel::BufferInfoRole) == previous.data(NetworkModel::BufferInfoRole))
+ Q_UNUSED(previous)
+ NetworkId networkId = current.data(NetworkModel::NetworkIdRole).value<NetworkId>();
+ if(networkId == _networkId)
return;
- const Network *net = Client::networkModel()->networkByIndex(current);
- setNetwork(net);
+ setNetwork(networkId);
updateNickSelector();
+ updateEnabledState();
+}
+
+void InputWidget::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight) {
+ QItemSelectionRange changedArea(topLeft, bottomRight);
+ if(changedArea.contains(selectionModel()->currentIndex())) {
+ updateEnabledState();
+ }
+};
+void InputWidget::rowsAboutToBeRemoved(const QModelIndex &parent, int start, int end) {
+ NetworkId networkId;
+ QModelIndex child;
+ for(int row = start; row <= end; row++) {
+ child = model()->index(row, 0, parent);
+ if(NetworkModel::NetworkItemType != child.data(NetworkModel::ItemTypeRole).toInt())
+ continue;
+ networkId = child.data(NetworkModel::NetworkIdRole).value<NetworkId>();
+ if(networkId == _networkId) {
+ setNetwork(0);
+ updateNickSelector();
+ return;
+ }
+ }
+}
+
+void InputWidget::updateEnabledState() {
+ QModelIndex currentIndex = selectionModel()->currentIndex();
+
+ const Network *net = Client::networkModel()->networkByIndex(currentIndex);
bool enabled = false;
if(net) {
// disable inputline if it's a channelbuffer we parted from or...
- enabled = (current.data(NetworkModel::ItemActiveRole).value<bool>() || (current.data(NetworkModel::BufferTypeRole).toInt() != BufferInfo::ChannelBuffer));
+ enabled = (currentIndex.data(NetworkModel::ItemActiveRole).value<bool>() || (currentIndex.data(NetworkModel::BufferTypeRole).toInt() != BufferInfo::ChannelBuffer));
// ... if we're not connected to the network at all
enabled &= net->isConnected();
}
ui.inputEdit->setEnabled(enabled);
}
-void InputWidget::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight) {
- QItemSelectionRange changedArea(topLeft, bottomRight);
- QModelIndex currentIndex = selectionModel()->currentIndex();
- if(changedArea.contains(currentIndex)) {
- ui.inputEdit->setEnabled(currentIndex.data(NetworkModel::ItemActiveRole).value<bool>());
- }
-};
-
-
const Network *InputWidget::currentNetwork() const {
return Client::network(_networkId);
}
return selectionModel()->currentIndex().data(NetworkModel::BufferInfoRole).value<BufferInfo>();
};
-void InputWidget::setNetwork(const Network *network) {
- if(!network || _networkId == network->networkId())
+void InputWidget::setNetwork(NetworkId networkId) {
+ if(_networkId == networkId)
return;
const Network *previousNet = Client::network(_networkId);
disconnect(previousNet->me(), 0, this, 0);
}
+ _networkId = networkId;
+
+ const Network *network = Client::network(networkId);
if(network) {
- _networkId = network->networkId();
connect(network, SIGNAL(identitySet(IdentityId)), this, SLOT(setIdentity(IdentityId)));
- if(network->me()) {
- connect(network->me(), SIGNAL(nickSet(QString)), this, SLOT(updateNickSelector()));
- connect(network->me(), SIGNAL(userModesSet(QString)), this, SLOT(updateNickSelector()));
- connect(network->me(), SIGNAL(userModesAdded(QString)), this, SLOT(updateNickSelector()));
- connect(network->me(), SIGNAL(userModesRemoved(QString)), this, SLOT(updateNickSelector()));
- }
+ connectMyIrcUser();
+ setIdentity(network->identity());
+ } else {
+ setIdentity(0);
+ _networkId = 0;
+ }
+}
+
+void InputWidget::connectMyIrcUser() {
+ const Network *network = currentNetwork();
+ if(network->me()) {
+ connect(network->me(), SIGNAL(nickSet(const QString &)), this, SLOT(updateNickSelector()));
+ connect(network->me(), SIGNAL(userModesSet(QString)), this, SLOT(updateNickSelector()));
+ connect(network->me(), SIGNAL(userModesAdded(QString)), this, SLOT(updateNickSelector()));
+ connect(network->me(), SIGNAL(userModesRemoved(QString)), this, SLOT(updateNickSelector()));
+ connect(network->me(), SIGNAL(awaySet(bool)), this, SLOT(updateNickSelector()));
+ disconnect(network, SIGNAL(myNickSet(const QString &)), this, SLOT(connectMyIrcUser()));
+ updateNickSelector();
+ } else {
+ connect(network, SIGNAL(myNickSet(const QString &)), this, SLOT(connectMyIrcUser()));
}
- setIdentity(network->identity());
}
-void InputWidget::setIdentity(const IdentityId &identityId) {
+void InputWidget::setIdentity(IdentityId identityId) {
if(_identityId == identityId)
return;
if(previousIdentity)
disconnect(previousIdentity, 0, this, 0);
+ _identityId = identityId;
+
const Identity *identity = Client::identity(identityId);
if(identity) {
- _identityId = identityId;
- connect(identity, SIGNAL(nicksSet(QStringList)),
- this, SLOT(updateNickSelector()));
+ connect(identity, SIGNAL(nicksSet(QStringList)), this, SLOT(updateNickSelector()));
+ } else {
+ _identityId = 0;
}
updateNickSelector();
}
const Identity *identity = Client::identity(net->identity());
if(!identity) {
- qWarning() << "InputWidget::updateNickSelector(): can't find Identity for Network" << net->networkId();
+ qWarning() << "InputWidget::updateNickSelector(): can't find Identity for Network" << net->networkId() << "IdentityId:" << net->identity();
return;
}
nickIdx = 0;
}
- if(net->me() && nickIdx < nicks.count())
- nicks[nickIdx] = net->myNick() + QString(" (+%1)").arg(net->me()->userModes());
-
+ if(nicks.isEmpty())
+ return;
+
+ IrcUser *me = net->me();
+ if(me) {
+ nicks[nickIdx] = net->myNick();
+ if(!me->userModes().isEmpty())
+ nicks[nickIdx] += QString(" (+%1)").arg(me->userModes());
+ }
+
ui.ownNick->addItems(nicks);
+
+ if(me && me->isAway())
+ ui.ownNick->setItemData(nickIdx, SmallIcon("user-away"), Qt::DecorationRole);
+
ui.ownNick->setCurrentIndex(nickIdx);
}
const Network *net = currentNetwork();
if(!net || net->isMyNick(newNick))
return;
- emit userInput(currentBufferInfo(), QString("/nick %1").arg(newNick));
+
+ // we reset the nick selecter as we have no confirmation yet, that this will succeed.
+ // if the action succeeds it will be properly updated anyways.
+ updateNickSelector();
+ Client::userInput(BufferInfo::fakeStatusBuffer(net->networkId()), QString("/NICK %1").arg(newNick));
}
-void InputWidget::sendText(QString text) {
- emit userInput(currentBufferInfo(), text);
+void InputWidget::on_inputEdit_textEntered(const QString &text) const {
+ Client::userInput(currentBufferInfo(), text);
}