InputWidget::InputWidget(QWidget *parent)
: AbstractItemView(parent),
- validBuffer(false)
+ _networkId(0)
{
ui.setupUi(this);
connect(ui.inputEdit, SIGNAL(sendText(QString)), this, SLOT(sendText(QString)));
}
void InputWidget::currentChanged(const QModelIndex ¤t, const QModelIndex &previous) {
- Q_UNUSED(previous);
-
- validBuffer = current.isValid();
-
- if(!validBuffer)
- return;
-
- QVariant variant;
- variant = current.data(NetworkModel::BufferInfoRole);
- if(!variant.isValid())
+ if(current.data(NetworkModel::BufferInfoRole) == previous.data(NetworkModel::BufferInfoRole))
return;
- currentBufferInfo = current.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
setNetwork(Client::networkModel()->networkByIndex(current));
updateNickSelector();
ui.inputEdit->setEnabled(current.data(NetworkModel::ItemActiveRole).value<bool>());
const Network *InputWidget::currentNetwork() const {
- if(!validBuffer)
- return 0;
-
return Client::network(_networkId);
}
+BufferInfo InputWidget::currentBufferInfo() const {
+ return selectionModel()->currentIndex().data(NetworkModel::BufferInfoRole).value<BufferInfo>();
+};
+
void InputWidget::setNetwork(const Network *network) {
if(!network || _networkId == network->networkId())
return;
const Network *net = currentNetwork();
if(!net || net->isMyNick(newNick))
return;
- emit userInput(currentBufferInfo, QString("/nick %1").arg(newNick));
+ emit userInput(currentBufferInfo(), QString("/nick %1").arg(newNick));
}
void InputWidget::sendText(QString text) {
- emit userInput(currentBufferInfo, text);
+ emit userInput(currentBufferInfo(), text);
}