#include "inputwidget.h"
+#include "ircuser.h"
#include "client.h"
#include "networkmodel.h"
-#include "network.h"
-#include "identity.h"
+#include "jumpkeyhandler.h"
+#include "qtuisettings.h"
+
InputWidget::InputWidget(QWidget *parent)
- : QWidget(parent),
- validBuffer(false),
- _bufferModel(0),
- _selectionModel(0)
+ : AbstractItemView(parent),
+ _networkId(0)
{
ui.setupUi(this);
- connect(ui.inputEdit, SIGNAL(returnPressed()), this, SLOT(enterPressed()));
+ connect(ui.inputEdit, SIGNAL(sendText(QString)), this, SLOT(sendText(QString)));
connect(ui.ownNick, SIGNAL(activated(QString)), this, SLOT(changeNick(QString)));
connect(this, SIGNAL(userInput(BufferInfo, QString)), Client::instance(), SIGNAL(sendInput(BufferInfo, QString)));
setFocusProxy(ui.inputEdit);
+
+ ui.ownNick->setSizeAdjustPolicy(QComboBox::AdjustToContents);
+ ui.ownNick->installEventFilter(new MouseWheelFilter(this));
+ ui.inputEdit->installEventFilter(new JumpKeyHandler(this));
+
+ QtUiSettings s;
+ bool useInputLineFont = s.value("UseInputLineFont", QVariant(false)).toBool();
+ if(useInputLineFont) {
+ ui.inputEdit->setFont(s.value("InputLineFont").value<QFont>());
+ }
}
InputWidget::~InputWidget() {
}
-void InputWidget::setModel(BufferModel *bufferModel) {
- _bufferModel = bufferModel;
+void InputWidget::currentChanged(const QModelIndex ¤t, const QModelIndex &previous) {
+ if(current.data(NetworkModel::BufferInfoRole) == previous.data(NetworkModel::BufferInfoRole))
+ return;
+
+ setNetwork(Client::networkModel()->networkByIndex(current));
+ updateNickSelector();
+ ui.inputEdit->setEnabled(current.data(NetworkModel::ItemActiveRole).value<bool>());
}
-void InputWidget::setSelectionModel(QItemSelectionModel *selectionModel) {
- if(_selectionModel) {
- disconnect(_selectionModel, 0, this, 0);
+void InputWidget::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight) {
+ QItemSelectionRange changedArea(topLeft, bottomRight);
+ QModelIndex currentIndex = selectionModel()->currentIndex();
+ if(changedArea.contains(currentIndex)) {
+ ui.inputEdit->setEnabled(currentIndex.data(NetworkModel::ItemActiveRole).value<bool>());
}
- _selectionModel = selectionModel;
- connect(selectionModel, SIGNAL(currentChanged(QModelIndex, QModelIndex)),
- this, SLOT(currentChanged(QModelIndex, QModelIndex)));
-}
+};
-void InputWidget::currentChanged(const QModelIndex ¤t, const QModelIndex &previous) {
- Q_UNUSED(previous);
- validBuffer = current.isValid();
+const Network *InputWidget::currentNetwork() const {
+ return Client::network(_networkId);
+}
- if(!validBuffer)
- return;
-
- QVariant variant;
- variant = current.data(NetworkModel::BufferInfoRole);
- if(!variant.isValid())
+BufferInfo InputWidget::currentBufferInfo() const {
+ return selectionModel()->currentIndex().data(NetworkModel::BufferInfoRole).value<BufferInfo>();
+};
+
+void InputWidget::setNetwork(const Network *network) {
+ if(!network || _networkId == network->networkId())
return;
- currentBufferInfo = current.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
- updateNickSelector();
+ const Network *previousNet = Client::network(_networkId);
+ if(previousNet) {
+ disconnect(previousNet, 0, this, 0);
+ if(previousNet->me())
+ disconnect(previousNet->me(), 0, this, 0);
+ }
+
+ if(network) {
+ _networkId = network->networkId();
+ connect(network, SIGNAL(identitySet(IdentityId)), this, SLOT(setIdentity(IdentityId)));
+ if(network->me()) {
+ connect(network->me(), SIGNAL(nickSet(QString)), this, SLOT(updateNickSelector()));
+ connect(network->me(), SIGNAL(userModesSet(QString)), this, SLOT(updateNickSelector()));
+ connect(network->me(), SIGNAL(userModesAdded(QString)), this, SLOT(updateNickSelector()));
+ connect(network->me(), SIGNAL(userModesRemoved(QString)), this, SLOT(updateNickSelector()));
+ }
+ }
+ setIdentity(network->identity());
}
-const Network *InputWidget::currentNetwork() const {
- if(!validBuffer)
- return 0;
+void InputWidget::setIdentity(const IdentityId &identityId) {
+ if(_identityId == identityId)
+ return;
+
+ const Identity *previousIdentity = Client::identity(_identityId);
+ if(previousIdentity)
+ disconnect(previousIdentity, 0, this, 0);
- return Client::network(currentBufferInfo.networkId());
+ const Identity *identity = Client::identity(identityId);
+ if(identity) {
+ _identityId = identityId;
+ connect(identity, SIGNAL(nicksSet(QStringList)),
+ this, SLOT(updateNickSelector()));
+ }
+ updateNickSelector();
}
void InputWidget::updateNickSelector() const {
+ ui.ownNick->clear();
+
const Network *net = currentNetwork();
if(!net)
return;
nicks.prepend(net->myNick());
nickIdx = 0;
}
-
- ui.ownNick->clear();
+
+ if(net->me() && nickIdx < nicks.count())
+ nicks[nickIdx] = net->myNick() + QString(" (+%1)").arg(net->me()->userModes());
+
ui.ownNick->addItems(nicks);
ui.ownNick->setCurrentIndex(nickIdx);
}
const Network *net = currentNetwork();
if(!net || net->isMyNick(newNick))
return;
- emit userInput(currentBufferInfo, QString("/nick %1").arg(newNick));
+ emit userInput(currentBufferInfo(), QString("/nick %1").arg(newNick));
}
-void InputWidget::enterPressed() {
- QStringList lines = ui.inputEdit->text().split('\n', QString::SkipEmptyParts);
- foreach(QString msg, lines) {
- if(msg.isEmpty()) continue;
- emit userInput(currentBufferInfo, msg);
- }
- ui.inputEdit->clear();
+void InputWidget::sendText(QString text) {
+ emit userInput(currentBufferInfo(), text);
+}
+
+
+// MOUSE WHEEL FILTER
+MouseWheelFilter::MouseWheelFilter(QObject *parent)
+ : QObject(parent)
+{
}
+bool MouseWheelFilter::eventFilter(QObject *obj, QEvent *event) {
+ if(event->type() != QEvent::Wheel)
+ return QObject::eventFilter(obj, event);
+ else
+ return true;
+}