/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel Project *
+ * Copyright (C) 2005-09 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
connect(ui.inputEdit, SIGNAL(sendText(QString)), this, SLOT(sendText(QString)));
connect(ui.ownNick, SIGNAL(activated(QString)), this, SLOT(changeNick(QString)));
connect(this, SIGNAL(userInput(BufferInfo, QString)), Client::instance(), SIGNAL(sendInput(BufferInfo, QString)));
- connect(Client::instance(), SIGNAL(disconnected()), this, SLOT(updateNickSelector()));
setFocusProxy(ui.inputEdit);
ui.ownNick->setSizeAdjustPolicy(QComboBox::AdjustToContents);
ui.ownNick->installEventFilter(new MouseWheelFilter(this));
ui.inputEdit->installEventFilter(new JumpKeyHandler(this));
- QtUiSettings s;
- bool useInputLineFont = s.value("UseInputLineFont", QVariant(false)).toBool();
- if(useInputLineFont) {
- ui.inputEdit->setFont(s.value("InputLineFont").value<QFont>());
- }
+ QtUiStyleSettings s("Fonts");
+ s.notify("InputLine", this, SLOT(setCustomFont(QVariant)));
+ setCustomFont(s.value("InputLine", QFont()));
ActionCollection *coll = QtUi::actionCollection();
InputWidget::~InputWidget() {
}
+void InputWidget::setCustomFont(const QVariant &v) {
+ QFont font = v.value<QFont>();
+ if(font.family().isEmpty())
+ font = QApplication::font();
+ ui.inputEdit->setFont(font);
+}
+
void InputWidget::currentChanged(const QModelIndex ¤t, const QModelIndex &previous) {
- if(current.data(NetworkModel::BufferInfoRole) == previous.data(NetworkModel::BufferInfoRole))
+ Q_UNUSED(previous)
+ NetworkId networkId = current.data(NetworkModel::NetworkIdRole).value<NetworkId>();
+ if(networkId == _networkId)
return;
- const Network *net = Client::networkModel()->networkByIndex(current);
- setNetwork(net);
+ setNetwork(networkId);
updateNickSelector();
updateEnabledState();
}
}
};
+void InputWidget::rowsAboutToBeRemoved(const QModelIndex &parent, int start, int end) {
+ NetworkId networkId;
+ QModelIndex child;
+ for(int row = start; row <= end; row++) {
+ child = model()->index(row, 0, parent);
+ if(NetworkModel::NetworkItemType != child.data(NetworkModel::ItemTypeRole).toInt())
+ continue;
+ networkId = child.data(NetworkModel::NetworkIdRole).value<NetworkId>();
+ if(networkId == _networkId) {
+ setNetwork(0);
+ updateNickSelector();
+ return;
+ }
+ }
+}
+
void InputWidget::updateEnabledState() {
QModelIndex currentIndex = selectionModel()->currentIndex();
return selectionModel()->currentIndex().data(NetworkModel::BufferInfoRole).value<BufferInfo>();
};
-void InputWidget::setNetwork(const Network *network) {
- if(!network || _networkId == network->networkId())
+void InputWidget::setNetwork(NetworkId networkId) {
+ if(_networkId == networkId)
return;
const Network *previousNet = Client::network(_networkId);
disconnect(previousNet->me(), 0, this, 0);
}
+ _networkId = networkId;
+
+ const Network *network = Client::network(networkId);
if(network) {
- _networkId = network->networkId();
connect(network, SIGNAL(identitySet(IdentityId)), this, SLOT(setIdentity(IdentityId)));
- if(network->me()) {
- connect(network->me(), SIGNAL(nickSet(QString)), this, SLOT(updateNickSelector()));
- connect(network->me(), SIGNAL(userModesSet(QString)), this, SLOT(updateNickSelector()));
- connect(network->me(), SIGNAL(userModesAdded(QString)), this, SLOT(updateNickSelector()));
- connect(network->me(), SIGNAL(userModesRemoved(QString)), this, SLOT(updateNickSelector()));
- connect(network->me(), SIGNAL(awaySet(bool)), this, SLOT(updateNickSelector()));
- }
+ connectMyIrcUser();
+ setIdentity(network->identity());
+ } else {
+ setIdentity(0);
+ _networkId = 0;
+ }
+}
+
+void InputWidget::connectMyIrcUser() {
+ const Network *network = currentNetwork();
+ if(network->me()) {
+ connect(network->me(), SIGNAL(nickSet(const QString &)), this, SLOT(updateNickSelector()));
+ connect(network->me(), SIGNAL(userModesSet(QString)), this, SLOT(updateNickSelector()));
+ connect(network->me(), SIGNAL(userModesAdded(QString)), this, SLOT(updateNickSelector()));
+ connect(network->me(), SIGNAL(userModesRemoved(QString)), this, SLOT(updateNickSelector()));
+ connect(network->me(), SIGNAL(awaySet(bool)), this, SLOT(updateNickSelector()));
+ disconnect(network, SIGNAL(myNickSet(const QString &)), this, SLOT(connectMyIrcUser()));
+ updateNickSelector();
+ } else {
+ connect(network, SIGNAL(myNickSet(const QString &)), this, SLOT(connectMyIrcUser()));
}
- setIdentity(network->identity());
}
-void InputWidget::setIdentity(const IdentityId &identityId) {
+void InputWidget::setIdentity(IdentityId identityId) {
if(_identityId == identityId)
return;
if(previousIdentity)
disconnect(previousIdentity, 0, this, 0);
+ _identityId = identityId;
+
const Identity *identity = Client::identity(identityId);
if(identity) {
- _identityId = identityId;
- connect(identity, SIGNAL(nicksSet(QStringList)),
- this, SLOT(updateNickSelector()));
+ connect(identity, SIGNAL(nicksSet(QStringList)), this, SLOT(updateNickSelector()));
+ } else {
+ _identityId = 0;
}
updateNickSelector();
}
const Identity *identity = Client::identity(net->identity());
if(!identity) {
- qWarning() << "InputWidget::updateNickSelector(): can't find Identity for Network" << net->networkId();
+ qWarning() << "InputWidget::updateNickSelector(): can't find Identity for Network" << net->networkId() << "IdentityId:" << net->identity();
return;
}