#include "client.h"
#include "networkmodel.h"
-#include "network.h"
-#include "identity.h"
+#include "jumpkeyhandler.h"
InputWidget::InputWidget(QWidget *parent)
: QWidget(parent),
_selectionModel(0)
{
ui.setupUi(this);
- connect(ui.inputEdit, SIGNAL(returnPressed()), this, SLOT(enterPressed()));
+ connect(ui.inputEdit, SIGNAL(sendText(QString)), this, SLOT(sendText(QString)));
connect(ui.ownNick, SIGNAL(activated(QString)), this, SLOT(changeNick(QString)));
connect(this, SIGNAL(userInput(BufferInfo, QString)), Client::instance(), SIGNAL(sendInput(BufferInfo, QString)));
setFocusProxy(ui.inputEdit);
+
+ ui.inputEdit->installEventFilter(new JumpKeyHandler(this));
}
InputWidget::~InputWidget() {
return;
currentBufferInfo = current.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
+ setNetwork(Client::networkModel()->networkByIndex(current));
updateNickSelector();
-
ui.inputEdit->setEnabled(current.data(NetworkModel::ItemActiveRole).value<bool>());
}
if(!validBuffer)
return 0;
- return Client::network(currentBufferInfo.networkId());
+ return Client::network(_networkId);
+}
+
+void InputWidget::setNetwork(const Network *network) {
+ if(_networkId == network->networkId())
+ return;
+
+ const Network *previousNet = Client::network(_networkId);
+ if(previousNet)
+ disconnect(previousNet, 0, this, 0);
+
+ if(network) {
+ _networkId = network->networkId();
+ connect(network, SIGNAL(myNickSet(QString)),
+ this, SLOT(updateNickSelector()));
+ connect(network, SIGNAL(identitySet(IdentityId)),
+ this, SLOT(setIdentity(IdentityId)));
+ }
+ setIdentity(network->identity());
+}
+
+void InputWidget::setIdentity(const IdentityId &identityId) {
+ if(_identityId == identityId)
+ return;
+
+ const Identity *previousIdentity = Client::identity(_identityId);
+ if(previousIdentity)
+ disconnect(previousIdentity, 0, this, 0);
+
+ const Identity *identity = Client::identity(identityId);
+ if(identity) {
+ _identityId = identityId;
+ connect(identity, SIGNAL(nicksSet(QStringList)),
+ this, SLOT(updateNickSelector()));
+ }
+ updateNickSelector();
}
void InputWidget::updateNickSelector() const {
+ ui.ownNick->clear();
+
const Network *net = currentNetwork();
if(!net)
return;
nickIdx = 0;
}
- ui.ownNick->clear();
ui.ownNick->addItems(nicks);
ui.ownNick->setCurrentIndex(nickIdx);
}
emit userInput(currentBufferInfo, QString("/nick %1").arg(newNick));
}
-void InputWidget::enterPressed() {
- QStringList lines = ui.inputEdit->text().split('\n', QString::SkipEmptyParts);
- foreach(QString msg, lines) {
- if(msg.isEmpty()) continue;
- emit userInput(currentBufferInfo, msg);
- }
- ui.inputEdit->clear();
+void InputWidget::sendText(QString text) {
+ emit userInput(currentBufferInfo, text);
}
-