/***************************************************************************
-* Copyright (C) 2005-08 by the Quassel IRC Team *
-* devel@quassel-irc.org *
-* *
-* This program is free software; you can redistribute it and/or modify *
-* it under the terms of the GNU General Public License as published by *
-* the Free Software Foundation; either version 2 of the License, or *
-* (at your option) version 3. *
-* *
-* This program is distributed in the hope that it will be useful, *
-* but WITHOUT ANY WARRANTY; without even the implied warranty of *
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
-* GNU General Public License for more details. *
-* *
-* You should have received a copy of the GNU General Public License *
-* along with this program; if not, write to the *
-* Free Software Foundation, Inc., *
-* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
-***************************************************************************/
+ * Copyright (C) 2005-2020 by the Quassel Project *
+ * devel@quassel-irc.org *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) version 3. *
+ * *
+ * This program is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+ * GNU General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program; if not, write to the *
+ * Free Software Foundation, Inc., *
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
+ ***************************************************************************/
#ifndef COLUMNHANDLEITEM_H_
#define COLUMNHANDLEITEM_H_
-#include <QObject>
#include <QGraphicsItem>
#include <QGraphicsScene>
-#include <QTimeLine>
+#include <QPropertyAnimation>
-class ColumnHandleItem : public QObject, public QGraphicsItem {
- Q_OBJECT
+#include "chatscene.h"
- public:
- ColumnHandleItem(qreal width, QGraphicsItem *parent = 0);
+class ColumnHandleItem : public QGraphicsObject
+{
+ Q_OBJECT
+ Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity)
+
+public:
+ ColumnHandleItem(qreal width, QGraphicsItem* parent = nullptr);
+ inline int type() const override { return ChatScene::ColumnHandleType; }
inline qreal width() const { return _width; }
- inline QRectF boundingRect() const { return QRectF(-_width/2, 0, _width, scene()->height()); }
- void setXPos(qreal xpos);
+ inline QRectF boundingRect() const override { return _boundingRect; }
+ inline qreal sceneLeft() const { return _sceneLeft; }
+ inline qreal sceneRight() const { return _sceneRight; }
- void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0);
+ inline qreal opacity() const { return _opacity; }
- void sceneRectChanged(const QRectF &);
+ void setXPos(qreal xpos);
void setXLimits(qreal min, qreal max);
- protected:
- void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
- void hoverLeaveEvent(QGraphicsSceneHoverEvent *event);
- void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
- void mousePressEvent(QGraphicsSceneMouseEvent *event);
- void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
+ void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = nullptr) override;
- signals:
- void positionChanged(qreal x);
+public slots:
+ void sceneRectChanged(const QRectF&);
+ void setOpacity(qreal opacity);
+
+protected:
+ void hoverEnterEvent(QGraphicsSceneHoverEvent* event) override;
+ void hoverLeaveEvent(QGraphicsSceneHoverEvent* event) override;
+ void mouseMoveEvent(QGraphicsSceneMouseEvent* event) override;
+ void mousePressEvent(QGraphicsSceneMouseEvent* event) override;
+ void mouseReleaseEvent(QGraphicsSceneMouseEvent* event) override;
- private slots:
- void hoverChanged(qreal value);
+signals:
+ void positionChanged(qreal x);
- private:
+private:
qreal _width;
- qreal _hover;
+ qreal _sceneLeft, _sceneRight;
+ QRectF _boundingRect;
bool _moving;
+ qreal _offset;
qreal _minXPos, _maxXPos;
- QTimeLine _timeLine;
+ qreal _opacity;
+ QPropertyAnimation* _animation;
};
#endif