ChatView(BufferId bufferId, QWidget *parent = 0);
virtual MsgId lastMsgId() const;
+ virtual MsgId lastVisibleMsgId() const;
inline AbstractBufferContainer *bufferContainer() const { return _bufferContainer; }
inline void setBufferContainer(AbstractBufferContainer *c) { _bufferContainer = c; }
inline ChatScene *scene() const { return _scene; }
+ //! Return a set of ChatLines currently visible in the view
+ /** \param mode How partially visible ChatLines are handled
+ * \return A set of visible ChatLines
+ */
+ QSet<ChatLine *> visibleChatLines(Qt::ItemSelectionMode mode = Qt::ContainsItemBoundingRect) const;
+
+ //! Return a sorted list of ChatLines currently visible in the view
+ /** \param mode How partially visible ChatLines are handled
+ * \return A list of visible ChatLines sorted by row
+ * \note If the order of ChatLines does not matter, use visibleChatLines() instead
+ */
+ QList<ChatLine *> visibleChatLinesSorted(Qt::ItemSelectionMode mode = Qt::ContainsItemBoundingRect) const;
+
+ //! Return the last fully visible ChatLine in this view
+ /** Using this method more efficient than calling visibleChatLinesSorted() and taking its last element.
+ * \return The last fully visible ChatLine in the view
+ */
+ ChatLine *lastVisibleChatLine() const;
+
virtual void addActionsToMenu(QMenu *, const QPointF &pos);
virtual bool event(QEvent *event);
virtual void resizeEvent(QResizeEvent *event);
protected slots:
- virtual inline void sceneRectChanged(const QRectF &rect) { setSceneRect(rect); }
virtual void verticalScrollbarChanged(int);
private slots:
void lastLineChanged(QGraphicsItem *chatLine, qreal offset);
+ void adjustSceneRect();
void mouseMoveWhileSelecting(const QPointF &scenePos);
void scrollTimerTimeout();
+ void invalidateFilter();
private:
void init(MessageFilter *filter);
qreal _currentScaleFactor;
QTimer _scrollTimer;
int _scrollOffset;
+ bool _invalidateFilter;
};