}
}
- if (event->type() == QEvent::TouchBegin) {
+#if QT_VERSION >= 0x050000
+ if (event->type() == QEvent::TouchBegin && ((QTouchEvent*)event)->device()->type()==QTouchDevice::TouchScreen) {
+#else
+ if (event->type() == QEvent::TouchBegin && ((QTouchEvent*)event)->deviceType()==QTouchEvent::TouchScreen) {
+#endif
// Enable scrolling by draging, disable selecting/clicking content
setDragMode(QGraphicsView::ScrollHandDrag);
setInteractive(false);
- // if scrollbar is not visible we need to request backlog below else we need to accept
+ // if scrollbar is not visible we need to request backlog below else we need to accept
// the event now (return true) so that we will receive TouchUpdate and TouchEnd/TouchCancel
if (verticalScrollBar()->isVisible()) return true;
}
// After the first movement of a Touch-Point, calculate the distance in both axis
// and if the point moved more horizontally abort scroll.
QTouchEvent::TouchPoint p = ((QTouchEvent*)event)->touchPoints().at(0);
- double dx = abs (p.lastPos().x() - p.pos().x());
- double dy = abs (p.lastPos().y() - p.pos().y());
+ double dx = qAbs(p.lastPos().x() - p.pos().x());
+ double dy = qAbs(p.lastPos().y() - p.pos().y());
if (dx > dy) {
setDragMode(QGraphicsView::NoDrag);
setInteractive(true);
}
// Applying the movement happens automatically by the drag-mode
}
-
- if (event->type() == QEvent::Wheel || event->type() == QEvent::TouchBegin || event->type() == QEvent::TouchUpdate) {
+#if QT_VERSION >= 0x050000
+ if (event->type() == QEvent::Wheel || (event->type() == QEvent::TouchBegin && ((QTouchEvent*)event)->device()->type()==QTouchDevice::TouchScreen) || event->type() == QEvent::TouchUpdate) {
+#else
+ if (event->type() == QEvent::Wheel || (event->type() == QEvent::TouchBegin && ((QTouchEvent*)event)->deviceType()==QTouchEvent::TouchScreen) || event->type() == QEvent::TouchUpdate) {
+#endif
if (!verticalScrollBar()->isVisible()) {
scene()->requestBacklog();
return true;