/***************************************************************************
- * Copyright (C) 2005-07 by the Quassel IRC Team *
+ * Copyright (C) 2005-08 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
+ * (at your option) version 3. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
***************************************************************************/
#include <QGraphicsTextItem>
+#include <QScrollBar>
-#include "buffer.h"
-#include "chatline.h"
+#include "chatlinemodelitem.h"
#include "chatscene.h"
#include "chatview.h"
+#include "client.h"
+#include "messagefilter.h"
#include "quasselui.h"
-ChatView::ChatView(Buffer *buf, QWidget *parent) : QGraphicsView(parent) {
- _scene = new ChatScene(buf, this);
- setScene(_scene);
-
- QGraphicsTextItem *item = scene()->addText(buf->name());
-
+ChatView::ChatView(BufferId bufferId, QWidget *parent)
+ : QGraphicsView(parent),
+ AbstractChatView()
+{
+ QList<BufferId> filterList;
+ filterList.append(bufferId);
+ MessageFilter *filter = new MessageFilter(Client::messageModel(), filterList, this);
+ init(filter);
}
-
-ChatView::~ChatView() {
-
+ChatView::ChatView(MessageFilter *filter, QWidget *parent)
+ : QGraphicsView(parent),
+ AbstractChatView()
+{
+ init(filter);
}
+void ChatView::init(MessageFilter *filter) {
+ setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
+ setAlignment(Qt::AlignBottom);
+ setInteractive(true);
-ChatScene *ChatView::scene() const {
- return _scene;
-}
+ _scene = new ChatScene(filter, filter->idString(), viewport()->width() - 2, this); // see below: resizeEvent()
+ connect(_scene, SIGNAL(sceneHeightChanged(qreal)), this, SLOT(sceneHeightChanged(qreal)));
+ connect(_scene, SIGNAL(sceneRectChanged(const QRectF &)), this, SLOT(sceneRectChanged(const QRectF &)));
+ setScene(_scene);
-/*
-void ChatView::clear()
-{
+ _lastScrollbarPos = verticalScrollBar()->maximum();
+ connect(verticalScrollBar(), SIGNAL(valueChanged(int)), this, SLOT(verticalScrollbarChanged(int)));
}
-void ChatView::prependMsg(AbstractUiMsg *msg) {
- ChatLine *line = dynamic_cast<ChatLine*>(msg);
- Q_ASSERT(line);
- prependChatLine(line);
+void ChatView::resizeEvent(QResizeEvent *event) {
+ QGraphicsView::resizeEvent(event);
+ scene()->setWidth(viewport()->width() - 2); // FIXME figure out why we have to hardcode the -2 here -> Qt-Bug most probably
+ verticalScrollBar()->setValue(verticalScrollBar()->maximum());
}
-void ChatView::prependChatLine(ChatLine *line) {
- qDebug() << "prepending";
+void ChatView::sceneHeightChanged(qreal dh) {
+ QAbstractSlider *vbar = verticalScrollBar();
+ Q_ASSERT(vbar);
+ if(vbar->maximum() - vbar->value() <= dh + 5) // in case we had scrolled only about half a line to the bottom we allow a grace of 5
+ vbar->setValue(vbar->maximum());
}
-void ChatView::prependChatLines(QList<ChatLine *> clist) {
+void ChatView::verticalScrollbarChanged(int newPos) {
+ QAbstractSlider *vbar = verticalScrollBar();
+ Q_ASSERT(vbar);
-}
+ if(vbar->maximum() - vbar->value() <= 5) // FIXME workaround the fact that the view gets scrolled up a few px on buffer change
+ vbar->setValue(vbar->maximum());
-void ChatView::appendMsg(AbstractUiMsg *msg) {
- ChatLine *line = dynamic_cast<ChatLine*>(msg);
- Q_ASSERT(line);
- appendChatLine(line);
-}
+ if(newPos < _lastScrollbarPos) {
+ int relativePos = 100;
+ if(vbar->maximum() - vbar->minimum() != 0)
+ relativePos = (newPos - vbar->minimum()) * 100 / (vbar->maximum() - vbar->minimum());
-void ChatView::appendChatLine(ChatLine *line) {
- qDebug() << "appending";
+ if(relativePos < 20) {
+ scene()->requestBacklog();
+ }
+ }
+ _lastScrollbarPos = newPos;
}
+MsgId ChatView::lastMsgId() const {
+ if(!scene())
+ return MsgId();
-void ChatView::appendChatLines(QList<ChatLine *> list) {
- foreach(ChatLine *line, list) {
-
- }
-}
+ QAbstractItemModel *model = scene()->model();
+ if(!model || model->rowCount() == 0)
+ return MsgId();
-void ChatView::setContents(QList<ChatLine *> list) {
- qDebug() << "setting" << list.count();
- appendChatLines(list);
+ return model->data(model->index(model->rowCount() - 1, 0), MessageModel::MsgIdRole).value<MsgId>();
}
-*/