***************************************************************************/
#include <QGraphicsTextItem>
+#include <QMenu>
#include <QScrollBar>
+#include "bufferwidget.h"
#include "chatlinemodelitem.h"
#include "chatscene.h"
#include "chatview.h"
ChatView::ChatView(BufferId bufferId, QWidget *parent)
: QGraphicsView(parent),
AbstractChatView(),
+ _bufferContainer(0),
_currentScaleFactor(1)
{
QList<BufferId> filterList;
ChatView::ChatView(MessageFilter *filter, QWidget *parent)
: QGraphicsView(parent),
AbstractChatView(),
+ _bufferContainer(0),
_currentScaleFactor(1)
{
init(filter);
_scrollTimer.setSingleShot(true);
connect(&_scrollTimer, SIGNAL(timeout()), SLOT(scrollTimerTimeout()));
- _scene = new ChatScene(filter, filter->idString(), viewport()->width() - 2, this); // see below: resizeEvent()
+ _scene = new ChatScene(filter, filter->idString(), viewport()->width() - 4, this); // see below: resizeEvent()
connect(_scene, SIGNAL(sceneRectChanged(const QRectF &)), this, SLOT(sceneRectChanged(const QRectF &)));
connect(_scene, SIGNAL(lastLineChanged(QGraphicsItem *, qreal)), this, SLOT(lastLineChanged(QGraphicsItem *, qreal)));
connect(_scene, SIGNAL(mouseMoveWhileSelecting(const QPointF &)), this, SLOT(mouseMoveWhileSelecting(const QPointF &)));
return model->data(model->index(model->rowCount() - 1, 0), MessageModel::MsgIdRole).value<MsgId>();
}
+void ChatView::addActionsToMenu(QMenu *menu, const QPointF &pos) {
+ // zoom actions
+ BufferWidget *bw = qobject_cast<BufferWidget *>(bufferContainer());
+ if(bw) {
+ bw->addActionsToMenu(menu, pos);
+ menu->addSeparator();
+ }
+}
+
void ChatView::zoomIn() {
_currentScaleFactor *= 1.2;
scale(1.2, 1.2);
scene()->setWidth(viewport()->width() / _currentScaleFactor - 2);
}
-void ChatView::zoomNormal() {
+void ChatView::zoomOriginal() {
scale(1/_currentScaleFactor, 1/_currentScaleFactor);
_currentScaleFactor = 1;
scene()->setWidth(viewport()->width() - 2);