#include <QAbstractItemModel>
#include <QGraphicsScene>
+#include <QSet>
class AbstractUiMsg;
class Buffer;
Buffer *buffer() const;
inline QAbstractItemModel *model() const { return _model; }
+ inline QString idString() const { return _idString; }
public slots:
void setWidth(qreal);
- // these are used by the chatitems to notify the scene
+ // these are used by the chatitems to notify the scene and manage selections
void setSelectingItem(ChatItem *item);
ChatItem *selectingItem() const { return _selectingItem; }
- void startGlobalSelection(ChatItem *item);
+ void startGlobalSelection(ChatItem *item, const QPointF &itemPos);
signals:
void heightChanged(qreal height);
protected slots:
void rowsInserted(const QModelIndex &, int, int);
+ void modelReset();
private slots:
void rectChanged(const QRectF &);
void handlePositionChanged(qreal xpos);
private:
+ void updateSelection(const QPointF &pos);
+ QString selectionToString() const;
+
QString _idString;
qreal _width, _height;
QAbstractItemModel *_model;
ColumnHandleItem *firstColHandle, *secondColHandle;
qreal firstColHandlePos, secondColHandlePos;
- ChatItem *_selectingItem;
+ ChatItem *_selectingItem, *_lastItem;
+ QSet<ChatLine *> _selectedItems;
+ int _selectionStartCol, _selectionMinCol;
+ int _selectionStart;
+ int _selectionEnd;
+ bool _isSelecting;
};
#endif