_sceneRect(0, 0, width, 0),
_firstLineRow(-1),
_viewportHeight(0),
+ _cutoffMode(CutoffRight),
_selectingItem(0),
_selectionStart(-1),
- _isSelecting(false),
- _lastBacklogSize(0)
+ _isSelecting(false)
{
MessageFilter *filter = qobject_cast<MessageFilter*>(model);
if(filter) {
addItem(_secondColHandle);
_secondColHandle->setXPos(_secondColHandlePos);
connect(_secondColHandle, SIGNAL(positionChanged(qreal)), this, SLOT(secondHandlePositionChanged(qreal)));
+
connect(this, SIGNAL(sceneRectChanged(const QRectF &)), _secondColHandle, SLOT(sceneRectChanged(const QRectF &)));
setHandleXLimits();
connect(model, SIGNAL(rowsInserted(const QModelIndex &, int, int)),
- this, SLOT(rowsInserted(const QModelIndex &, int, int)));
+ this, SLOT(rowsInserted(const QModelIndex &, int, int)));
connect(model, SIGNAL(rowsAboutToBeRemoved(const QModelIndex &, int, int)),
- this, SLOT(rowsAboutToBeRemoved(const QModelIndex &, int, int)));
+ this, SLOT(rowsAboutToBeRemoved(const QModelIndex &, int, int)));
if(model->rowCount() > 0)
rowsInserted(QModelIndex(), 0, model->rowCount() - 1);
#ifdef HAVE_WEBKIT
webPreview.delayTimer.setSingleShot(true);
connect(&webPreview.delayTimer, SIGNAL(timeout()), this, SLOT(showWebPreviewEvent()));
- webPreview.deleteTimer.setInterval(600000);
+ //webPreview.deleteTimer.setInterval(600000);
+ webPreview.deleteTimer.setInterval(10000);
connect(&webPreview.deleteTimer, SIGNAL(timeout()), this, SLOT(deleteWebPreviewEvent()));
#endif
void ChatScene::rowsInserted(const QModelIndex &index, int start, int end) {
Q_UNUSED(index);
-// QModelIndex sidx = model()->index(start, 0);
-// QModelIndex eidx = model()->index(end, 0);
-// qDebug() << "rowsInserted" << start << end << "-" << sidx.data(MessageModel::MsgIdRole).value<MsgId>() << eidx.data(MessageModel::MsgIdRole).value<MsgId>();
+
+
+// QModelIndex sidx = model()->index(start, 2);
+// QModelIndex eidx = model()->index(end, 2);
+// qDebug() << "rowsInserted:";
+// if(start > 0) {
+// QModelIndex ssidx = model()->index(start - 1, 2);
+// qDebug() << "Start--:" << start - 1 << ssidx.data(MessageModel::MsgIdRole).value<MsgId>()
+// << ssidx.data(Qt::DisplayRole).toString();
+// }
+// qDebug() << "Start:" << start << sidx.data(MessageModel::MsgIdRole).value<MsgId>()
+// << sidx.data(Qt::DisplayRole).toString();
+// qDebug() << "End:" << end << eidx.data(MessageModel::MsgIdRole).value<MsgId>()
+// << eidx.data(Qt::DisplayRole).toString();
+// if(end + 1 < model()->rowCount()) {
+// QModelIndex eeidx = model()->index(end + 1, 2);
+// qDebug() << "End++:" << end + 1 << eeidx.data(MessageModel::MsgIdRole).value<MsgId>()
+// << eeidx.data(Qt::DisplayRole).toString();
+// }
qreal h = 0;
- qreal y = _sceneRect.y();
+ qreal y = 0;
qreal width = _sceneRect.width();
- bool atTop = true;
- bool atBottom = false;
+ bool atBottom = (start == _lines.count());
+ bool atTop = !atBottom && (start == 0);
bool moveTop = false;
- if(start > 0 && start < _lines.count()) {
+ if(start < _lines.count()) {
y = _lines.value(start)->y();
- atTop = false;
- }
- if(start == _lines.count()) {
- y = _sceneRect.bottom();
- atTop = false;
- atBottom = true;
+ } else if(atBottom && !_lines.isEmpty()) {
+ y = _lines.last()->y() + _lines.last()->height();
}
qreal contentsWidth = width - secondColumnHandle()->sceneRight();
if(atTop) {
for(int i = end; i >= start; i--) {
ChatLine *line = new ChatLine(i, model(),
- width,
- timestampWidth, senderWidth, contentsWidth,
- senderPos, contentsPos);
+ width,
+ timestampWidth, senderWidth, contentsWidth,
+ senderPos, contentsPos);
h += line->height();
line->setPos(0, y-h);
_lines.insert(start, line);
} else {
for(int i = start; i <= end; i++) {
ChatLine *line = new ChatLine(i, model(),
- width,
- timestampWidth, senderWidth, contentsWidth,
- senderPos, contentsPos);
+ width,
+ timestampWidth, senderWidth, contentsWidth,
+ senderPos, contentsPos);
line->setPos(0, y+h);
h += line->height();
_lines.insert(i, line);
// update selection
if(_selectionStart >= 0) {
int offset = end - start + 1;
- if(_selectionStart >= start) _selectionStart += offset;
- if(_selectionEnd >= start) _selectionEnd += offset;
- if(_firstSelectionRow >= start) _firstSelectionRow += offset;
- if(_lastSelectionRow >= start) _lastSelectionRow += offset;
+ int oldStart = _selectionStart;
+ if(_selectionStart >= start)
+ _selectionStart += offset;
+ if(_selectionEnd >= start) {
+ _selectionEnd += offset;
+ if(_selectionStart == oldStart)
+ for(int i = start; i < start + offset; i++)
+ _lines[i]->setSelected(true);
+ }
+ if(_firstSelectionRow >= start)
+ _firstSelectionRow += offset;
}
// neither pre- or append means we have to do dirty work: move items...
+ int moveStart = 0;
+ int moveEnd = _lines.count() - 1;
+ qreal offset = h;
if(!(atTop || atBottom)) {
- qreal offset = h;
- int moveStart = 0;
- int moveEnd = _lines.count() - 1;
// move top means: moving 0 to end (aka: end + 1)
// move top means: moving end + 1 to _lines.count() - 1 (aka: _lines.count() - (end + 1)
if(end + 1 < _lines.count() - end - 1) {
// check if all went right
Q_ASSERT(start == 0 || _lines.at(start - 1)->pos().y() + _lines.at(start - 1)->height() == _lines.at(start)->pos().y());
+// if(start != 0) {
+// if(_lines.at(start - 1)->pos().y() + _lines.at(start - 1)->height() != _lines.at(start)->pos().y()) {
+// qDebug() << "lines:" << _lines.count() << "start:" << start << "end:" << end;
+// qDebug() << "line[start - 1]:" << _lines.at(start - 1)->pos().y() << "+" << _lines.at(start - 1)->height() << "=" << _lines.at(start - 1)->pos().y() + _lines.at(start - 1)->height();
+// qDebug() << "line[start]" << _lines.at(start)->pos().y();
+// qDebug() << "needed moving:" << !(atTop || atBottom) << moveTop << moveStart << moveEnd << offset;
+// Q_ASSERT(false)
+// }
+// }
Q_ASSERT(end + 1 == _lines.count() || _lines.at(end)->pos().y() + _lines.at(end)->height() == _lines.at(end + 1)->pos().y());
+// if(end + 1 < _lines.count()) {
+// if(_lines.at(end)->pos().y() + _lines.at(end)->height() != _lines.at(end + 1)->pos().y()) {
+// qDebug() << "lines:" << _lines.count() << "start:" << start << "end:" << end;
+// qDebug() << "line[end]:" << _lines.at(end)->pos().y() << "+" << _lines.at(end)->height() << "=" << _lines.at(end)->pos().y() + _lines.at(end)->height();
+// qDebug() << "line[end+1]" << _lines.at(end + 1)->pos().y();
+// qDebug() << "needed moving:" << !(atTop || atBottom) << moveTop << moveStart << moveEnd << offset;
+// Q_ASSERT(false);
+// }
+// }
if(!atBottom) {
if(start < _firstLineRow) {
int prevFirstLineRow = _firstLineRow + (end - start + 1);
for(int i = end + 1; i < prevFirstLineRow; i++) {
- _lines.at(i)->show();
+ _lines.at(i)->show();
}
}
// force new search for first proper line
bool atBottom = (end == _lines.count() - 1);
bool moveTop = false;
+ // clear selection
+ if(_selectingItem) {
+ int row = _selectingItem->row();
+ if(row >= start && row <= end)
+ setSelectingItem(0);
+ }
+
// remove items from scene
QList<ChatLine *>::iterator lineIter = _lines.begin() + start;
int lineCount = start;
if(_selectionStart >= 0) {
int offset = end - start + 1;
if(_selectionStart >= start)
- _selectionStart -= offset;
+ _selectionStart = qMax(_selectionStart -= offset, start);
if(_selectionEnd >= start)
_selectionEnd -= offset;
if(_firstSelectionRow >= start)
_firstSelectionRow -= offset;
- if(_lastSelectionRow >= start)
- _lastSelectionRow -= offset;
+
+ if(_selectionEnd < _selectionStart) {
+ _isSelecting = false;
+ _selectionStart = -1;
+ }
}
// neither removing at bottom or top means we have to move items...
updateSceneRect(width);
setHandleXLimits();
+ emit layoutChanged();
// clock_t endT = clock();
// qDebug() << "resized" << _lines.count() << "in" << (float)(endT - startT) / CLOCKS_PER_SEC << "sec";
}
//setItemIndexMethod(QGraphicsScene::BspTreeIndex);
+ updateSceneRect();
setHandleXLimits();
+ emit layoutChanged();
// clock_t endT = clock();
// qDebug() << "resized" << _lines.count() << "in" << (float)(endT - startT) / CLOCKS_PER_SEC << "sec";
}
void ChatScene::startGlobalSelection(ChatItem *item, const QPointF &itemPos) {
- _selectionStart = _selectionEnd = _lastSelectionRow = _firstSelectionRow = item->row();
+ _selectionStart = _selectionEnd = _firstSelectionRow = item->row();
_selectionStartCol = _selectionMinCol = item->column();
_isSelecting = true;
_lines[_selectionStart]->setSelected(true, (ChatLineModel::ColumnType)_selectionMinCol);
_selectionStart = newstart;
_selectionEnd = newend;
- _lastSelectionRow = curRow;
if(newstart == newend && minColumn == ChatLineModel::ContentsColumn) {
if(!_selectingItem) {
- qWarning() << "WARNING: ChatScene::updateSelection() has a null _selectingItem, this should never happen! Please report.";
+ // _selectingItem has been removed already
return;
}
_lines[curRow]->setSelected(false);
}
}
+bool ChatScene::isScrollingAllowed() const {
+ if(_isSelecting)
+ return false;
+
+ // TODO: Handle clicks and single-item selections too
+
+ return true;
+}
+
void ChatScene::mouseMoveEvent(QGraphicsSceneMouseEvent *event) {
if(_isSelecting && event->buttons() == Qt::LeftButton) {
updateSelection(event->scenePos());
+ emit mouseMoveWhileSelecting(event->scenePos());
event->accept();
} else {
QGraphicsScene::mouseMoveEvent(event);
}
void ChatScene::mousePressEvent(QGraphicsSceneMouseEvent *event) {
- if(event->buttons() == Qt::LeftButton && _selectionStart >= 0) {
+ if(_selectionStart >= 0 && event->buttons() == Qt::LeftButton) {
for(int l = qMin(_selectionStart, _selectionEnd); l <= qMax(_selectionStart, _selectionEnd); l++) {
_lines[l]->setSelected(false);
}
+ _isSelecting = false;
_selectionStart = -1;
QGraphicsScene::mousePressEvent(event); // so we can start a new local selection
} else {
}
void ChatScene::requestBacklog() {
- static const int REQUEST_COUNT = 500;
- int backlogSize = model()->rowCount();
- if(isSingleBufferScene() && backlogSize != 0 && _lastBacklogSize + REQUEST_COUNT <= backlogSize) {
- QModelIndex msgIdx = model()->index(0, 0);
- while((Message::Type)(model()->data(msgIdx, ChatLineModel::TypeRole).toInt()) == Message::DayChange) {
- msgIdx = msgIdx.sibling(msgIdx.row() + 1, 0);
- }
- MsgId msgId = model()->data(msgIdx, ChatLineModel::MsgIdRole).value<MsgId>();
- BufferId bufferId = model()->data(msgIdx, ChatLineModel::BufferIdRole).value<BufferId>();
- _lastBacklogSize = backlogSize;
- Client::backlogManager()->requestBacklog(bufferId, REQUEST_COUNT, msgId.toInt());
- }
+ MessageFilter *filter = qobject_cast<MessageFilter*>(model());
+ if(filter)
+ return filter->requestBacklog();
+ return;
}
int ChatScene::sectionByScenePos(int x) {
while(_firstLineRow < numRows) {
firstLineIdx = model()->index(_firstLineRow, 0);
if((Message::Type)(model()->data(firstLineIdx, MessageModel::TypeRole).toInt()) != Message::DayChange)
- break;
+ break;
_lines.at(_firstLineRow)->hide();
_firstLineRow++;
}
}
// the following call should be safe. If it crashes something went wrong during insert/remove
- ChatLine *firstLine = _lines.at(_firstLineRow);
- ChatLine *lastLine = _lines.last();
- updateSceneRect(QRectF(0, firstLine->pos().y(), width, lastLine->pos().y() + lastLine->height() - firstLine->pos().y()));
+ if(_firstLineRow < _lines.count()) {
+ ChatLine *firstLine = _lines.at(_firstLineRow);
+ ChatLine *lastLine = _lines.last();
+ updateSceneRect(QRectF(0, firstLine->pos().y(), width, lastLine->pos().y() + lastLine->height() - firstLine->pos().y()));
+ } else {
+ // empty scene rect
+ updateSceneRect(QRectF(0, 0, width, 0));
+ }
}
void ChatScene::updateSceneRect(const QRectF &rect) {
update();
}
-void ChatScene::customEvent(QEvent *event) {
- switch(event->type()) {
- default:
- return;
+bool ChatScene::event(QEvent *e) {
+ if(e->type() == QEvent::ApplicationPaletteChange) {
+ _firstColHandle->setColor(QApplication::palette().windowText().color());
+ _secondColHandle->setColor(QApplication::palette().windowText().color());
}
+ return QGraphicsScene::event(e);
}
void ChatScene::loadWebPreview(ChatItem *parentItem, const QString &url, const QRectF &urlRect) {