#ifndef _MAINWIN_H_
#define _MAINWIN_H_
-#include <QtGui>
#include "ui_mainwin.h"
-#include "quasselui.h"
-//#include "global.h"
-#include "message.h"
-#include "chatwidget.h"
+#include "qtgui.h"
#include "bufferviewfilter.h"
-#include "bufferviewwidget.h"
class ServerListDlg;
class CoreConnectDlg;
-//class BufferViewDock;
class Buffer;
-class BufferWidget;
class SettingsDlg;
+class QtGui;
+class Message;
-//!\brief The main window and central object of Quassel GUI.
-/** In addition to displaying the main window including standard stuff like a menubar,
- * dockwidgets and of course the chat window, this class also stores all data it
- * receives from the core, and it maintains a list of all known nicks.
- */
-class MainWin : public QMainWindow, public AbstractUi {
+//!\brief The main window of Quassel's QtGui.
+class MainWin : public QMainWindow {
Q_OBJECT
public:
- MainWin();
+ MainWin(QtGui *gui, QWidget *parent = 0);
virtual ~MainWin();
void init();
- void registerBufferViewDock(BufferViewDock *);
+ void addBufferView(const QString &, QAbstractItemModel *, const BufferViewFilter::Modes &, const QStringList &);
AbstractUiMsg *layoutMsg(const Message &);
protected:
void closeEvent(QCloseEvent *event);
- //void importOldBacklog();
+ protected slots:
+ void connectedToCore();
+ void disconnectedFromCore();
private slots:
void importBacklog();
signals:
+ void connectToCore(const VarMap &connInfo);
+ void disconnectFromCore();
+ void requestBacklog(BufferId, QVariant, QVariant);
void importOldBacklog();
private:
Ui::MainWin ui;
+ QtGui *gui;
void setupMenus();
void setupViews();
void setupSettingsDlg();
+ void enableMenus();
+
QSystemTrayIcon *systray;
ServerListDlg *serverListDlg;
uint currentBuffer;
- QList<BufferViewDock *> netViews;
+ QList<QDockWidget *> netViews;
+ friend class QtGui;
};
#endif