/***************************************************************************
- * Copyright (C) 2005-2012 by the Quassel Project *
+ * Copyright (C) 2005-2019 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
#include <QtCore>
-#include "types.h"
#include "coreidentity.h"
#include "message.h"
#include "network.h"
+#include "types.h"
class Storage : public QObject
{
Q_OBJECT
public:
- Storage(QObject *parent = 0);
- virtual ~Storage() {};
+ Storage(QObject* parent = nullptr);
+
+ enum State
+ {
+ IsReady, // ready to go
+ NeedsSetup, // need basic setup (ask the user for input)
+ NotAvailable // remove the storage backend from the list of avaliable backends
+ };
+
+ enum HashVersion
+ {
+ Sha1,
+ Sha2_512,
+ Latest = Sha2_512
- enum State {
- IsReady, // ready to go
- NeedsSetup, // need basic setup (ask the user for input)
- NotAvailable // remove the storage backend from the list of avaliable backends
};
public slots:
*/
virtual bool isAvailable() const = 0;
+ //! Returns the identifier of the authenticator backend
+ /** \return A string that can be used by the client to identify the authenticator backend */
+ virtual QString backendId() const = 0;
+
//! Returns the display name of the storage backend
/** \return A string that can be used by the client to name the storage backend */
virtual QString displayName() const = 0;
/** \return A string that can be displayed by the client to describe the storage backend */
virtual QString description() const = 0;
- //! Returns a list of properties required to use the storage backend
- virtual QStringList setupKeys() const = 0;
-
- //! Returns a map where the keys are are properties to use the storage backend
- /* the values are QVariants with default values */
- virtual QVariantMap setupDefaults() const = 0;
+ //! Returns data required to configure the authenticator backend
+ /**
+ * A list of flattened triples for each field: {key, translated field name, default value}
+ * The default value's type determines the kind of input widget to be shown
+ * (int -> QSpinBox; QString -> QLineEdit)
+ * \return A list of triples defining the data to be shown in the configuration dialog
+ */
+ virtual QVariantList setupData() const = 0;
//! Setup the storage provider.
/** This prepares the storage provider (e.g. create tables, etc.) for use within Quassel.
* \param settings Hostname, port, username, password, ...
* \return True if and only if the storage provider was initialized successfully.
*/
- virtual bool setup(const QVariantMap &settings = QVariantMap()) = 0;
+ virtual bool setup(const QVariantMap& settings = QVariantMap(),
+ const QProcessEnvironment& environment = {},
+ bool loadFromEnvironment = false)
+ = 0;
//! Initialize the storage provider
/** \param settings Hostname, port, username, password, ...
* \return the State the storage backend is now in (see Storage::State)
*/
- virtual State init(const QVariantMap &settings = QVariantMap()) = 0;
+ virtual State init(const QVariantMap& settings = QVariantMap(),
+ const QProcessEnvironment& environment = {},
+ bool loadFromEnvironment = false)
+ = 0;
//! Makes temp data persistent
/** This Method is periodically called by the Quassel Core to make temporary
* \param password The cleartext password for the new user
* \return The new user's UserId
*/
- virtual UserId addUser(const QString &user, const QString &password) = 0;
+ virtual UserId addUser(const QString& user, const QString& password, const QString& authenticator = "Database") = 0;
//! Update a core user's password.
/** \param user The user's id
* \param password The user's new password
* \return true on success.
*/
- virtual bool updateUser(UserId user, const QString &password) = 0;
+ virtual bool updateUser(UserId user, const QString& password) = 0;
//! Rename a user
/** \param user The user's id
* \param newName The user's new name
*/
- virtual void renameUser(UserId user, const QString &newName) = 0;
+ virtual void renameUser(UserId user, const QString& newName) = 0;
//! Validate a username with a given password.
/** \param user The username to validate
* \param password The user's alleged password
* \return A valid UserId if the password matches the username; 0 else
*/
- virtual UserId validateUser(const QString &user, const QString &password) = 0;
+ virtual UserId validateUser(const QString& user, const QString& password) = 0;
//! Check if a user with given username exists. Do not use for login purposes!
/** \param username The username to validate
* \return A valid UserId if the user exists; 0 else
*/
- virtual UserId getUserId(const QString &username) = 0;
+ virtual UserId getUserId(const QString& username) = 0;
+
+ //! Get the authentication provider for a given user.
+ /** \param username The username to validate
+ * \return The name of the auth provider if the UserId exists, "" otherwise.
+ */
+ virtual QString getUserAuthenticator(const UserId userid) = 0;
//! Determine the UserId of the internal user
/** \return A valid UserId if the password matches the username; 0 else
* \param settingName The Name of the Setting
* \param data The Value
*/
- virtual void setUserSetting(UserId userId, const QString &settingName, const QVariant &data) = 0;
+ virtual void setUserSetting(UserId userId, const QString& settingName, const QVariant& data) = 0;
//! Retrieve a persistent user setting
/**
* \param default Value to return in case it's unset.
* \return the Value of the Setting or the default value if it is unset.
*/
- virtual QVariant getUserSetting(UserId userId, const QString &settingName, const QVariant &data = QVariant()) = 0;
+ virtual QVariant getUserSetting(UserId userId, const QString& settingName, const QVariant& data = QVariant()) = 0;
+
+ //! Store core state
+ /**
+ * \param data Active Sessions
+ */
+ virtual void setCoreState(const QVariantList& data) = 0;
+
+ //! Retrieve core state
+ /**
+ * \param default Value to return in case it's unset.
+ * \return Active Sessions
+ */
+ virtual QVariantList getCoreState(const QVariantList& data = QVariantList()) = 0;
/* Identity handling */
- virtual IdentityId createIdentity(UserId user, CoreIdentity &identity) = 0;
- virtual bool updateIdentity(UserId user, const CoreIdentity &identity) = 0;
+ virtual IdentityId createIdentity(UserId user, CoreIdentity& identity) = 0;
+ virtual bool updateIdentity(UserId user, const CoreIdentity& identity) = 0;
virtual void removeIdentity(UserId user, IdentityId identityId) = 0;
virtual QList<CoreIdentity> identities(UserId user) = 0;
* \param networkInfo The networkInfo holding the network definition
* \return the NetworkId of the newly created Network. Possibly invalid.
*/
- virtual NetworkId createNetwork(UserId user, const NetworkInfo &info) = 0;
+ virtual NetworkId createNetwork(UserId user, const NetworkInfo& info) = 0;
//! Apply the changes to NetworkInfo info to the storage engine
/**
* \param networkInfo The Updated NetworkInfo
* \return true if successfull.
*/
- virtual bool updateNetwork(UserId user, const NetworkInfo &info) = 0;
+ virtual bool updateNetwork(UserId user, const NetworkInfo& info) = 0;
//! Permanently remove a Network and all the data associated with it.
/** \note This method is thredsafe.
* \param networkId The network to delete
* \return true if successfull.
*/
- virtual bool removeNetwork(UserId user, const NetworkId &networkId) = 0;
+ virtual bool removeNetwork(UserId user, const NetworkId& networkId) = 0;
//! Returns a list of all NetworkInfos for the given UserId user
/** \note This method is thredsafe.
* \param networkId The Id of the network
* \param isConnected whether the network is connected or not
*/
- virtual void setNetworkConnected(UserId user, const NetworkId &networkId, bool isConnected) = 0;
+ virtual void setNetworkConnected(UserId user, const NetworkId& networkId, bool isConnected) = 0;
//! Get a hash of channels with their channel keys for a given network
/** The keys are channel names and values are passwords (possibly empty)
* \param user The id of the networks owner
* \param networkId The Id of the network
*/
- virtual QHash<QString, QString> persistentChannels(UserId user, const NetworkId &networkId) = 0;
+ virtual QHash<QString, QString> persistentChannels(UserId user, const NetworkId& networkId) = 0;
//! Update the connected state of a channel
/** \note This method is threadsafe
* \param channel The name of the channel
* \param isJoined whether the channel is connected or not
*/
- virtual void setChannelPersistent(UserId user, const NetworkId &networkId, const QString &channel, bool isJoined) = 0;
+ virtual void setChannelPersistent(UserId user, const NetworkId& networkId, const QString& channel, bool isJoined) = 0;
//! Update the key of a channel
/** \note This method is threadsafe
* \param channel The name of the channel
* \param key The key of the channel (possibly empty)
*/
- virtual void setPersistentChannelKey(UserId user, const NetworkId &networkId, const QString &channel, const QString &key) = 0;
+ virtual void setPersistentChannelKey(UserId user, const NetworkId& networkId, const QString& channel, const QString& key) = 0;
//! retrieve last known away message for session restore
/** \note This method is threadsafe
* \param networkId The Id of the network
* \param awayMsg The current away message of own user
*/
- virtual void setAwayMessage(UserId user, NetworkId networkId, const QString &awayMsg) = 0;
+ virtual void setAwayMessage(UserId user, NetworkId networkId, const QString& awayMsg) = 0;
//! retrieve last known user mode for session restore
/** \note This method is threadsafe
* \param networkId The Id of the network
* \param userModes The current user modes of own user
*/
- virtual void setUserModes(UserId user, NetworkId networkId, const QString &userModes) = 0;
+ virtual void setUserModes(UserId user, NetworkId networkId, const QString& userModes) = 0;
/* Buffer handling */
* \param create Whether or not the buffer should be created if it doesnt exist
* \return The BufferInfo corresponding to the given network and buffer name, or an invalid BufferInfo if not found
*/
- virtual BufferInfo bufferInfo(UserId user, const NetworkId &networkId, BufferInfo::Type type, const QString &buffer = "", bool create = true) = 0;
+ virtual BufferInfo bufferInfo(UserId user, const NetworkId& networkId, BufferInfo::Type type, const QString& buffer = "", bool create = true)
+ = 0;
//! Get the unique BufferInfo for a bufferId
/** \param user The core user who owns this buffername
* \param bufferId The id of the buffer
* \return The BufferInfo corresponding to the given buffer id, or an invalid BufferInfo if not found.
*/
- virtual BufferInfo getBufferInfo(UserId user, const BufferId &bufferId) = 0;
+ virtual BufferInfo getBufferInfo(UserId user, const BufferId& bufferId) = 0;
//! Request a list of all buffers known to a user.
/** This method is used to get a list of all buffers we have stored a backlog from.
* \param bufferId The bufferId
* \return true if successfull
*/
- virtual bool removeBuffer(const UserId &user, const BufferId &bufferId) = 0;
+ virtual bool removeBuffer(const UserId& user, const BufferId& bufferId) = 0;
//! Rename a Buffer
/** \note This method is threadsafe.
* \param newName The new name of the buffer
* \return true if successfull
*/
- virtual bool renameBuffer(const UserId &user, const BufferId &bufferId, const QString &newName) = 0;
+ virtual bool renameBuffer(const UserId& user, const BufferId& bufferId, const QString& newName) = 0;
//! Merge the content of two Buffers permanently. This cannot be reversed!
/** \note This method is threadsafe.
* \param bufferId2 The buffer that is about to be removed
* \return true if successfull
*/
- virtual bool mergeBuffersPermanently(const UserId &user, const BufferId &bufferId1, const BufferId &bufferId2) = 0;
+ virtual bool mergeBuffersPermanently(const UserId& user, const BufferId& bufferId1, const BufferId& bufferId2) = 0;
//! Update the LastSeenDate for a Buffer
/** This Method is used to make the LastSeenDate of a Buffer persistent
* \param bufferId The buffer id
* \param MsgId The Message id of the message that has been just seen
*/
- virtual void setBufferLastSeenMsg(UserId user, const BufferId &bufferId, const MsgId &msgId) = 0;
+ virtual void setBufferLastSeenMsg(UserId user, const BufferId& bufferId, const MsgId& msgId) = 0;
//! Get a Hash of all last seen message ids
/** This Method is called when the Quassel Core is started to restore the lastSeenMsgIds
* \param bufferId The buffer id
* \param MsgId The Message id where the marker line should be placed
*/
- virtual void setBufferMarkerLineMsg(UserId user, const BufferId &bufferId, const MsgId &msgId) = 0;
+ virtual void setBufferMarkerLineMsg(UserId user, const BufferId& bufferId, const MsgId& msgId) = 0;
//! Get a Hash of all marker line message ids
/** This Method is called when the Quassel Core is started to restore the MarkerLineMsgIds
*/
virtual QHash<BufferId, MsgId> bufferMarkerLineMsgIds(UserId user) = 0;
+ //! Update the BufferActivity for a Buffer
+ /** This Method is used to make the activity state of a Buffer persistent
+ * \note This method is threadsafe.
+ *
+ * \param user The Owner of that Buffer
+ * \param bufferId The buffer id
+ * \param MsgId The Message id where the marker line should be placed
+ */
+ virtual void setBufferActivity(UserId id, BufferId bufferId, Message::Types type) = 0;
+
+ //! Get a Hash of all buffer activity states
+ /** This Method is called when the Quassel Core is started to restore the BufferActivities
+ * \note This method is threadsafe.
+ *
+ * \param user The Owner of the buffers
+ */
+ virtual QHash<BufferId, Message::Types> bufferActivities(UserId id) = 0;
+
+ //! Get the bitset of buffer activity states for a buffer
+ /** This method is used to load the activity state of a buffer when its last seen message changes.
+ * \note This method is threadsafe.
+ *
+ * \param bufferId The buffer
+ * \param lastSeenMsgId The last seen message
+ */
+ virtual Message::Types bufferActivity(BufferId bufferId, MsgId lastSeenMsgId) = 0;
+
+ //! Get a hash of buffers with their ciphers for a given network
+ /** The keys are channel names and values are ciphers (possibly empty)
+ * \note This method is threadsafe
+ *
+ * \param user The id of the networks owner
+ * \param networkId The Id of the network
+ */
+ virtual QHash<QString, QByteArray> bufferCiphers(UserId user, const NetworkId& networkId) = 0;
+
+ //! Update the cipher of a buffer
+ /** \note This method is threadsafe
+ *
+ * \param user The Id of the networks owner
+ * \param networkId The Id of the network
+ * \param bufferName The Cname of the buffer
+ * \param cipher The cipher for the buffer
+ */
+ virtual void setBufferCipher(UserId user, const NetworkId& networkId, const QString& bufferName, const QByteArray& cipher) = 0;
+
+ //! Update the highlight count for a Buffer
+ /** This Method is used to make the activity state of a Buffer persistent
+ * \note This method is threadsafe.
+ *
+ * \param user The Owner of that Buffer
+ * \param bufferId The buffer id
+ * \param MsgId The Message id where the marker line should be placed
+ */
+ virtual void setHighlightCount(UserId id, BufferId bufferId, int count) = 0;
+
+ //! Get a Hash of all highlight count states
+ /** This Method is called when the Quassel Core is started to restore the HighlightCounts
+ * \note This method is threadsafe.
+ *
+ * \param user The Owner of the buffers
+ */
+ virtual QHash<BufferId, int> highlightCounts(UserId id) = 0;
+
+ //! Get the highlight count states for a buffer
+ /** This method is used to load the activity state of a buffer when its last seen message changes.
+ * \note This method is threadsafe.
+ *
+ * \param bufferId The buffer
+ * \param lastSeenMsgId The last seen message
+ */
+ virtual int highlightCount(BufferId bufferId, MsgId lastSeenMsgId) = 0;
+
/* Message handling */
//! Store a Message in the storage backend and set its unique Id.
/** \param msg The message object to be stored
* \return true on success
*/
- virtual bool logMessage(Message &msg) = 0;
+ virtual bool logMessage(Message& msg) = 0;
//! Store a list of Messages in the storage backend and set their unique Id.
/** \param msgs The list message objects to be stored
* \return true on success
*/
- virtual bool logMessages(MessageList &msgs) = 0;
+ virtual bool logMessages(MessageList& msgs) = 0;
//! Request a certain number messages stored in a given buffer.
/** \param buffer The buffer we request messages from
*/
virtual QList<Message> requestMsgs(UserId user, BufferId bufferId, MsgId first = -1, MsgId last = -1, int limit = -1) = 0;
+ //! Request a certain number messages stored in a given buffer, matching certain filters
+ /** \param buffer The buffer we request messages from
+ * \param first if != -1 return only messages with a MsgId >= first
+ * \param last if != -1 return only messages with a MsgId < last
+ * \param limit if != -1 limit the returned list to a max of \limit entries
+ * \param type The Message::Types that should be returned
+ * \return The requested list of messages
+ */
+ virtual QList<Message> requestMsgsFiltered(UserId user,
+ BufferId bufferId,
+ MsgId first = -1,
+ MsgId last = -1,
+ int limit = -1,
+ Message::Types type = Message::Types{-1},
+ Message::Flags flags = Message::Flags{-1})
+ = 0;
+
//! Request a certain number of messages across all buffers
/** \param first if != -1 return only messages with a MsgId >= first
* \param last if != -1 return only messages with a MsgId < last
*/
virtual QList<Message> requestAllMsgs(UserId user, MsgId first = -1, MsgId last = -1, int limit = -1) = 0;
+ //! Request a certain number of messages across all buffers, matching certain filters
+ /** \param first if != -1 return only messages with a MsgId >= first
+ * \param last if != -1 return only messages with a MsgId < last
+ * \param limit Max amount of messages
+ * \param type The Message::Types that should be returned
+ * \return The requested list of messages
+ */
+ virtual QList<Message> requestAllMsgsFiltered(UserId user,
+ MsgId first = -1,
+ MsgId last = -1,
+ int limit = -1,
+ Message::Types type = Message::Types{-1},
+ Message::Flags flags = Message::Flags{-1})
+ = 0;
+
+ //! Fetch all authusernames
+ /** \return Map of all current UserIds to permitted idents
+ */
+ virtual QMap<UserId, QString> getAllAuthUserNames() = 0;
+
signals:
//! Sent when a new BufferInfo is created, or an existing one changed somehow.
- void bufferInfoUpdated(UserId user, const BufferInfo &);
+ void bufferInfoUpdated(UserId user, const BufferInfo&);
//! Sent when a Buffer was renamed
- void bufferRenamed(const QString &newName, const QString &oldName);
+ void bufferRenamed(const QString& newName, const QString& oldName);
//! Sent when a new user has been added
- void userAdded(UserId, const QString &username);
+ void userAdded(UserId, const QString& username);
//! Sent when a user has been renamed
- void userRenamed(UserId, const QString &newname);
+ void userRenamed(UserId, const QString& newname);
//! Sent when a user has been removed
void userRemoved(UserId);
+ //! Emitted when database schema upgrade starts or ends
+ void dbUpgradeInProgress(bool inProgress);
+
protected:
- //! when implementing a storage handler, use this method to crypt user passwords.
- /** This guarantees compatibility with other storage handlers and allows easy migration
- */
- QString cryptedPassword(const QString &password);
-};
+ QString hashPassword(const QString& password);
+ bool checkHashedPassword(const UserId user, const QString& password, const QString& hashedPassword, const Storage::HashVersion version);
+private:
+ QString hashPasswordSha1(const QString& password);
+ bool checkHashedPasswordSha1(const QString& password, const QString& hashedPassword);
+
+ QString hashPasswordSha2_512(const QString& password);
+ bool checkHashedPasswordSha2_512(const QString& password, const QString& hashedPassword);
+ QString sha2_512(const QString& input);
+};
#endif