*/
virtual void delUser(UserId user) = 0;
+ //! Store a user setting persistently
+ /**
+ * \param userId The users Id
+ * \param settingName The Name of the Setting
+ * \param data The Value
+ */
+ virtual void setUserSetting(UserId userId, const QString &settingName, const QVariant &data) = 0;
+
+ //! Retrieve a persistent user setting
+ /**
+ * \param userId The users Id
+ * \param settingName The Name of the Setting
+ * \param default Value to return in case it's unset.
+ * \return the Value of the Setting or the default value if it is unset.
+ */
+ virtual QVariant getUserSetting(UserId userId, const QString &settingName, const QVariant &data = QVariant()) = 0;
+
/* Network handling */
//! Create a new Network in the storage backend and return it unique Id
virtual NetworkId createNetwork(UserId user, const NetworkInfo &info) = 0;
//! Apply the changes to NetworkInfo info to the storage engine
- /** \note This method is thredsafe.
- *
+ /**
* \param user The core user
* \param networkInfo The Updated NetworkInfo
* \return true if successfull.
*/
virtual NetworkId getNetworkId(UserId user, const QString &network) = 0;
+ //! Get a list of Networks to restore
+ /** Return a list of networks the user was connected at the time of core shutdown
+ * \note This method is threadsafe.
+ *
+ * \param user The User Id in question
+ */
+ virtual QList<NetworkId> connectedNetworks(UserId user) = 0;
+
+ //! Update the connected state of a network
+ /** \note This method is threadsafe
+ *
+ * \param user The Id of the networks owner
+ * \param networkId The Id of the network
+ * \param isConnected whether the network is connected or not
+ */
+ virtual void setNetworkConnected(UserId user, const NetworkId &networkId, bool isConnected) = 0;
+
+ //! Get a hash of channels with their channel keys for a given network
+ /** The keys are channel names and values are passwords (possibly empty)
+ * \note This method is threadsafe
+ *
+ * \param user The id of the networks owner
+ * \param networkId The Id of the network
+ */
+ virtual QHash<QString, QString> persistentChannels(UserId user, const NetworkId &networkId) = 0;
+
+ //! Update the connected state of a channel
+ /** \note This method is threadsafe
+ *
+ * \param user The Id of the networks owner
+ * \param networkId The Id of the network
+ * \param channel The name of the channel
+ * \param isJoined whether the channel is connected or not
+ */
+ virtual void setChannelPersistent(UserId user, const NetworkId &networkId, const QString &channel, bool isJoined) = 0;
+
+ //! Update the key of a channel
+ /** \note This method is threadsafe
+ *
+ * \param user The Id of the networks owner
+ * \param networkId The Id of the network
+ * \param channel The name of the channel
+ * \param key The key of the channel (possibly empty)
+ */
+ virtual void setPersistentChannelKey(UserId user, const NetworkId &networkId, const QString &channel, const QString &key) = 0;
+
/* Buffer handling */
//! Get the unique BufferInfo for the given combination of network and buffername for a user.
* \param networkId The network id
* \param type The type of the buffer (StatusBuffer, Channel, etc.)
* \param buffer The buffer name (if empty, the net's status buffer is returned)
- * \return The BufferInfo corresponding to the given network and buffer name, or 0 if not found
+ * \return The BufferInfo corresponding to the given network and buffer name, or an invalid BufferInfo if not found
*/
virtual BufferInfo getBufferInfo(UserId user, const NetworkId &networkId, BufferInfo::Type type, const QString &buffer = "") = 0;
- //! Request a list of all buffers known to a user since a certain point in time.
+ //! Get the unique BufferInfo for a bufferId
+ /** \param user The core user who owns this buffername
+ * \param bufferId The id of the buffer
+ * \return The BufferInfo corresponding to the given buffer id, or an invalid BufferInfo if not found.
+ */
+ virtual BufferInfo getBufferInfo(UserId user, const BufferId &bufferId) = 0;
+
+ //! Request a list of all buffers known to a user.
/** This method is used to get a list of all buffers we have stored a backlog from.
- * Optionally, a QDateTime can be given, so that only buffers are listed that where active
- * since that point in time.
* \param user The user whose buffers we request
- * \param since If this is defined, older buffers will be ignored
* \return A list of the BufferInfos for all buffers as requested
*/
- virtual QList<BufferInfo> requestBuffers(UserId user, QDateTime since = QDateTime()) = 0;
+ virtual QList<BufferInfo> requestBuffers(UserId user) = 0;
+
+ //! Request a list of BufferIds for a given NetworkId
+ /** \note This method is threadsafe.
+ *
+ * \param user The user whose buffers we request
+ * \param networkId The NetworkId of the network in question
+ * \return List of BufferIds belonging to the Network
+ */
+ virtual QList<BufferId> requestBufferIdsForNetwork(UserId user, NetworkId networkId) = 0;
+ //! Remove permanently a buffer and it's content from the storage backend
+ /** This call cannot be reverted!
+ * \param user The user who is the owner of the buffer
+ * \param bufferId The bufferId
+ * \return true if successfull
+ */
+ virtual bool removeBuffer(const UserId &user, const BufferId &bufferId) = 0;
+
+ //! Rename a Buffer
+ /** \param user The id of the buffer owner
+ * \param networkId The id of the network the buffer belongs to
+ * \param newName The new name of the buffer
+ * \param oldName The previous name of the buffer
+ * \return the BufferId of the affected buffer or an invalid BufferId if not successfull
+ */
+ virtual BufferId renameBuffer(const UserId &user, const NetworkId &networkId, const QString &newName, const QString &oldName) = 0;
+
+ //! Update the LastSeenDate for a Buffer
+ /** This Method is used to make the LastSeenDate of a Buffer persistent
+ * \param user The Owner of that Buffer
+ * \param bufferId The buffer id
+ * \param MsgId The Message id of the message that has been just seen
+ */
+ virtual void setBufferLastSeenMsg(UserId user, const BufferId &bufferId, const MsgId &msgId) = 0;
+
+ //! Get a Hash of all last seen message ids
+ /** This Method is called when the Quassel Core is started to restore the lastSeenMsgIds
+ * \param user The Owner of the buffers
+ */
+ virtual QHash<BufferId, MsgId> bufferLastSeenMsgIds(UserId user) = 0;
+
+
/* Message handling */
//! Store a Message in the backlog.
* \param offset Do not return (but DO count) messages with MsgId >= offset, if offset >= 0
* \return The requested list of messages
*/
- virtual QList<Message> requestMsgs(BufferInfo buffer, int lastmsgs = -1, int offset = -1) = 0;
+ virtual QList<Message> requestMsgs(UserId user, BufferId buffer, int lastmsgs = -1, int offset = -1) = 0;
//! Request messages stored in a given buffer since a certain point in time.
/** \param buffer The buffer we request messages from
* \param offset Do not return messages with MsgId >= offset, if offset >= 0
* \return The requested list of messages
*/
- virtual QList<Message> requestMsgs(BufferInfo buffer, QDateTime since, int offset = -1) = 0;
+ virtual QList<Message> requestMsgs(UserId user, BufferId buffer, QDateTime since, int offset = -1) = 0;
//! Request a range of messages stored in a given buffer.
/** \param buffer The buffer we request messages from
* \param last Return messages with first <= MsgId <= last
* \return The requested list of messages
*/
- virtual QList<Message> requestMsgRange(BufferInfo buffer, int first, int last) = 0;
+ virtual QList<Message> requestMsgRange(UserId user, BufferId buffer, int first, int last) = 0;
signals:
//! Sent when a new BufferInfo is created, or an existing one changed somehow.
void bufferInfoUpdated(UserId user, const BufferInfo &);
+ //! Sent when a Buffer was renamed
+ void bufferRenamed(const QString &newName, const QString &oldName);
//! Sent when a new user has been added
void userAdded(UserId, const QString &username);
//! Sent when a user has been renamed
//! Sent when a user has been removed
void userRemoved(UserId);
- public:
-
+ protected:
+ //! when implementing a storage handler, use this method to crypt user passwords.
+ /** This guarantees compatibility with other storage handlers and allows easy migration
+ */
+ QString cryptedPassword(const QString &password);
};