// TODO: Add functions for configuring the backlog handling, i.e. defining auto-cleanup settings etc
/* User handling */
-
virtual UserId addUser(const QString &user, const QString &password);
- virtual void updateUser(UserId user, const QString &password);
+ virtual bool updateUser(UserId user, const QString &password);
virtual void renameUser(UserId user, const QString &newName);
virtual UserId validateUser(const QString &user, const QString &password);
+ virtual UserId getUserId(const QString &username);
virtual UserId internalUser();
virtual void delUser(UserId user);
virtual void setUserSetting(UserId userId, const QString &settingName, const QVariant &data);
virtual bool mergeBuffersPermanently(const UserId &user, const BufferId &bufferId1, const BufferId &bufferId2);
virtual void setBufferLastSeenMsg(UserId user, const BufferId &bufferId, const MsgId &msgId);
virtual QHash<BufferId, MsgId> bufferLastSeenMsgIds(UserId user);
+ virtual void setBufferMarkerLineMsg(UserId user, const BufferId &bufferId, const MsgId &msgId);
+ virtual QHash<BufferId, MsgId> bufferMarkerLineMsgIds(UserId user);
/* Message handling */
virtual bool logMessage(Message &msg);
private:
static QString backlogFile();
- bool isValidNetwork(UserId user, const NetworkId &networkId);
- bool isValidBuffer(const UserId &user, const BufferId &bufferId);
- NetworkId getNetworkId(UserId user, const QString &network);
- void createBuffer(UserId user, const NetworkId &networkId, BufferInfo::Type type, const QString &buffer);
+ void bindNetworkInfo(QSqlQuery &query, const NetworkInfo &info);
+ void bindServerInfo(QSqlQuery &query, const Network::Server &server);
+ inline void lockForRead() { _dbLock.lockForRead(); }
+ inline void lockForWrite() { _dbLock.lockForWrite(); }
+ inline void unlock() { _dbLock.unlock(); }
+ QReadWriteLock _dbLock;
static int _maxRetryCount;
};