void sendPerform();
void autoReconnectSettingsChanged();
void doAutoReconnect();
+ void nickChanged(const QString &newNick, const QString &oldNick); // this signal is inteded to rename query buffers in the storage backend
signals:
// #void networkState(QString net, QVariantMap data);
void quitRequested(NetworkId networkId);
//void queryRequested(QString network, QString nick);
-
+ void nickChanged(const NetworkId &networkId, const QString &newNick, const QString &oldNick); // this signal is inteded to rename query buffers in the storage backend
private slots:
void socketHasData();