void handleServerMsg(QByteArray rawMsg);
- QString serverDecode(const QByteArray &string);
- QStringList serverDecode(const QList<QByteArray> &stringlist);
- QString bufferDecode(const QString &bufferName, const QByteArray &string);
- QStringList bufferDecode(const QString &bufferName, const QList<QByteArray> &stringlist);
- QString userDecode(const QString &userNick, const QByteArray &string);
- QStringList userDecode(const QString &userNick, const QList<QByteArray> &stringlist);
-
-
public slots:
void handleJoin(QString, QList<QByteArray>);
void handleKick(QString, QList<QByteArray>);
private:
void tryNextNick(const QString &errnick);
bool _whois;
- NetworkConnection *networkConnection;
};