void addClient(QObject *socket);
- void connectToNetwork(QString, const QVariant &previousState = QVariant());
- void connectToNetwork(NetworkId, const QVariant &previousState = QVariant());
+// void connectToNetwork(QString, const QVariant &previousState = QVariant());
+ void connectToNetwork(NetworkId);
void disconnectFromNetwork(NetworkId id);
//void processSignal(ClientSignal, QVariant, QVariant, QVariant);