class CoreBufferViewManager;
class CoreIrcListHelper;
class Identity;
+class CoreIdentity;
class NetworkConnection;
class CoreNetwork;
struct NetworkInfo;
inline UserId user() const { return _user; }
CoreNetwork *network(NetworkId) const;
NetworkConnection *networkConnection(NetworkId) const;
- Identity *identity(IdentityId) const;
+ CoreIdentity *identity(IdentityId) const;
QVariant sessionState();
//! Create an identity and propagate the changes to the clients.
/** \param identity The identity to be created.
*/
- void createIdentity(const Identity &identity);
+ void createIdentity(const Identity &identity, const QVariantMap &additional);
+ void createIdentity(const CoreIdentity &identity);
//! Remove identity and propagate that fact to the clients.
/** \param identity The identity to be removed.
*/
void createNetwork(const NetworkInfo &info);
- //! Remove identity and propagate that fact to the clients.
- /** \param identity The identity to be removed.
+ //! Remove network and propagate that fact to the clients.
+ /** \param network The id of the network to be removed.
*/
void removeNetwork(NetworkId network);
void destroyNetwork(NetworkId);
- void identityUpdated(const QVariantMap &);
-
void storeBufferLastSeenMsg(BufferId buffer, const MsgId &msgId);
void scriptRequest(QString script);
void clientsConnected();
void clientsDisconnected();
+ void updateIdentityBySender();
+
private:
void loadSettings();
void initScriptEngine();
// QHash<NetworkId, NetworkConnection *> _connections;
QHash<NetworkId, CoreNetwork *> _networks;
// QHash<NetworkId, CoreNetwork *> _networksToRemove;
- QHash<IdentityId, Identity *> _identities;
+ QHash<IdentityId, CoreIdentity *> _identities;
BufferSyncer *_bufferSyncer;
CoreBacklogManager *_backlogManager;