#include "message.h"
class BufferSyncer;
+class CoreBacklogManager;
+class CoreBufferViewManager;
+class CoreIrcListHelper;
class Identity;
class NetworkConnection;
-class Network;
+class CoreNetwork;
struct NetworkInfo;
class SignalProxy;
QList<BufferInfo> buffers() const;
UserId user() const;
- Network *network(NetworkId) const;
+ CoreNetwork *network(NetworkId) const;
NetworkConnection *networkConnection(NetworkId) const;
Identity *identity(IdentityId) const;
SignalProxy *signalProxy() const;
+ inline CoreIrcListHelper *ircListHelper() const { return _ircListHelper; }
+
void attachNetworkConnection(NetworkConnection *conn);
//! Return necessary data for restoring the session after restarting the core
void addClient(QObject *socket);
-// void connectToNetwork(QString, const QVariant &previousState = QVariant());
void connectToNetwork(NetworkId);
void disconnectFromNetwork(NetworkId id);
- //void processSignal(ClientSignal, QVariant, QVariant, QVariant);
- void sendBacklog(BufferInfo, QVariant, QVariant);
void msgFromClient(BufferInfo, QString message);
//! Create an identity and propagate the changes to the clients.
* emits bufferRenamed(bufferId, newName) on success.
*/
void renameBuffer(const NetworkId &networkId, const QString &newName, const QString &oldName);
-
+
+ void channelJoined(NetworkId id, const QString &channel, const QString &key = QString());
+ void channelParted(NetworkId, const QString &channel);
+ QHash<QString, QString> persistentChannels(NetworkId) const;
+
signals:
void initialized();
//void connectToIrc(QString net);
//void disconnectFromIrc(QString net);
- void backlogData(BufferInfo, QVariantList, bool done);
-
void bufferInfoUpdated(BufferInfo);
void scriptResult(QString result);
void bufferRenamed(BufferId, QString);
private slots:
+ void removeClient(QIODevice *dev);
+
void recvStatusMsgFromServer(QString msg);
- void recvMessageFromServer(Message::Type, BufferInfo::Type, QString target, QString text, QString sender = "", quint8 flags = Message::None);
+ void recvMessageFromServer(Message::Type, BufferInfo::Type, QString target, QString text, QString sender = "", Message::Flags flags = Message::None);
void networkConnected(NetworkId networkid);
void networkDisconnected(NetworkId networkid);
*/
void updateBufferInfo(UserId user, const BufferInfo &bufferInfo);
- void storeBufferLastSeen(BufferId buffer, const QDateTime &lastSeen);
+ void storeBufferLastSeenMsg(BufferId buffer, const MsgId &msgId);
void scriptRequest(QString script);
SignalProxy *_signalProxy;
QHash<NetworkId, NetworkConnection *> _connections;
- QHash<NetworkId, Network *> _networks;
- QHash<NetworkId, Network *> _networksToRemove;
+ QHash<NetworkId, CoreNetwork *> _networks;
+ // QHash<NetworkId, CoreNetwork *> _networksToRemove;
QHash<IdentityId, Identity *> _identities;
BufferSyncer *_bufferSyncer;
+ CoreBacklogManager *_backlogManager;
+ CoreBufferViewManager *_bufferViewManager;
+ CoreIrcListHelper *_ircListHelper;
QScriptEngine *scriptEngine;