/***************************************************************************
- * Copyright (C) 2005-07 by the Quassel IRC Team *
+ * Copyright (C) 2005-08 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
-#ifndef _CORESESSION_H_
-#define _CORESESSION_H_
+#ifndef CORESESSION_H
+#define CORESESSION_H
-#include <QObject>
#include <QString>
#include <QVariant>
+#include "corecoreinfo.h"
+#include "corealiasmanager.h"
#include "message.h"
-class Server;
+class BufferSyncer;
+class CoreBacklogManager;
+class CoreBufferViewManager;
+class CoreIrcListHelper;
+class Identity;
+class NetworkConnection;
+class CoreNetwork;
+struct NetworkInfo;
class SignalProxy;
-class Storage;
+
+class QScriptEngine;
class CoreSession : public QObject {
Q_OBJECT
public:
- CoreSession(UserId, Storage *, QObject *parent = 0);
- virtual ~CoreSession();
+ CoreSession(UserId, bool restoreState, QObject *parent = 0);
+ ~CoreSession();
- NetworkId getNetworkId(const QString &network) const;
QList<BufferInfo> buffers() const;
- UserId userId() const;
- QVariant sessionState();
+ UserId user() const;
+ CoreNetwork *network(NetworkId) const;
+ NetworkConnection *networkConnection(NetworkId) const;
+ Identity *identity(IdentityId) const;
- //! Retrieve a piece of session-wide data.
- QVariant retrieveSessionData(const QString &key, const QVariant &def = QVariant());
+ QVariant sessionState();
SignalProxy *signalProxy() const;
- void attachServer(Server *server);
+ const AliasManager &aliasManager() const { return _aliasManager; }
+ AliasManager &aliasManager() { return _aliasManager; }
+
+ inline CoreIrcListHelper *ircListHelper() const { return _ircListHelper; }
+
+ void attachNetworkConnection(NetworkConnection *conn);
//! Return necessary data for restoring the session after restarting the core
- QVariant state() const;
- void restoreState(const QVariant &previousState);
+ void saveSessionState() const;
+ void restoreSessionState();
public slots:
- //! Store a piece session-wide data and distribute it to connected clients.
- void storeSessionData(const QString &key, const QVariant &data);
+ void networkStateRequested();
+
+ void addClient(QObject *socket);
+
+ void connectToNetwork(NetworkId);
+ void disconnectFromNetwork(NetworkId id);
+
+ void msgFromClient(BufferInfo, QString message);
+
+ //! Create an identity and propagate the changes to the clients.
+ /** \param identity The identity to be created.
+ */
+ void createIdentity(const Identity &identity);
+
+ //! Update an identity and propagate the changes to the clients.
+ /** \param identity The identity to be updated.
+ */
+ void updateIdentity(const Identity &identity);
+
+ //! Remove identity and propagate that fact to the clients.
+ /** \param identity The identity to be removed.
+ */
+ void removeIdentity(IdentityId identity);
+
+ //! Create a network and propagate the changes to the clients.
+ /** \param info The network's settings.
+ */
+ void createNetwork(const NetworkInfo &info);
+
+ //! Update a network and propagate the changes to the clients.
+ /** \param info The updated network settings.
+ */
+ void updateNetwork(const NetworkInfo &info);
+
+ //! Remove identity and propagate that fact to the clients.
+ /** \param identity The identity to be removed.
+ */
+ void removeNetwork(NetworkId network);
+
+ //! Remove a buffer and it's backlog permanently
+ /** \param bufferId The id of the buffer to be removed.
+ * emits bufferRemoved(bufferId) on success.
+ */
+ void removeBufferRequested(BufferId bufferId);
+
+ //! Rename a Buffer for a given network
+ /* \param networkId The id of the network the buffer belongs to
+ * \param newName The new name of the buffer
+ * \param oldName The old name of the buffer
+ * emits bufferRenamed(bufferId, newName) on success.
+ */
+ void renameBuffer(const NetworkId &networkId, const QString &newName, const QString &oldName);
+
+ void channelJoined(NetworkId id, const QString &channel, const QString &key = QString());
+ void channelParted(NetworkId, const QString &channel);
+ QHash<QString, QString> persistentChannels(NetworkId) const;
- void serverStateRequested();
+signals:
+ void initialized();
- void addClient(QIODevice *connection);
+ //void msgFromGui(uint netid, QString buf, QString message);
+ void displayMsg(Message message);
+ void displayStatusMsg(QString, QString);
- void connectToNetwork(QString, const QVariant &previousState = QVariant());
- //void connectToNetwork(NetworkId);
+ //void connectToIrc(QString net);
+ //void disconnectFromIrc(QString net);
- //void processSignal(ClientSignal, QVariant, QVariant, QVariant);
- void sendBacklog(BufferInfo, QVariant, QVariant);
- void msgFromGui(BufferInfo, QString message);
+ void bufferInfoUpdated(BufferInfo);
-signals:
- void msgFromGui(uint netid, QString buf, QString message);
- void displayMsg(Message message);
- void displayStatusMsg(QString, QString);
+ void scriptResult(QString result);
- void connectToIrc(QString net);
- void disconnectFromIrc(QString net);
+ //! Identity has been created.
+ /** This signal is propagated to the clients to tell them that the given identity has been created.
+ * \param identity The new identity.
+ */
+ void identityCreated(const Identity &identity);
- void backlogData(BufferInfo, QVariantList, bool done);
+ //! Identity has been removed.
+ /** This signal is propagated to the clients to inform them about the removal of the given identity.
+ * \param identity The identity that has been removed.
+ */
+ void identityRemoved(IdentityId identity);
- void bufferInfoUpdated(BufferInfo);
- void sessionDataChanged(const QString &key);
- void sessionDataChanged(const QString &key, const QVariant &data);
+ void networkCreated(NetworkId);
+ void networkRemoved(NetworkId);
+ void bufferRemoved(BufferId);
+ void bufferRenamed(BufferId, QString);
private slots:
+ void removeClient(QIODevice *dev);
+
void recvStatusMsgFromServer(QString msg);
- void recvMessageFromServer(Message::Type, QString target, QString text, QString sender = "", quint8 flags = Message::None);
- void serverConnected(uint networkid);
- void serverDisconnected(uint networkid);
+ void recvMessageFromServer(Message::Type, BufferInfo::Type, QString target, QString text, QString sender = "", Message::Flags flags = Message::None);
+ void networkConnected(NetworkId networkid);
+ void networkDisconnected(NetworkId networkid);
+
+ void destroyNetwork(NetworkId);
+
+ //! Called when storage updated a BufferInfo.
+ /** This emits bufferInfoUpdated() via SignalProxy, iff it's one of our buffers.
+ * \param user The buffer's owner (not necessarily us)
+ * \param bufferInfo The updated BufferInfo
+ */
+ void updateBufferInfo(UserId user, const BufferInfo &bufferInfo);
+
+ void storeBufferLastSeenMsg(BufferId buffer, const MsgId &msgId);
+
+ void scriptRequest(QString script);
private:
- UserId user;
-
+ void loadSettings();
+ void initScriptEngine();
+
+ UserId _user;
+
SignalProxy *_signalProxy;
- Storage *storage;
- QHash<NetworkId, Server *> servers;
-
- QVariantMap sessionData;
- QMutex mutex;
+ CoreAliasManager _aliasManager;
+ QHash<NetworkId, NetworkConnection *> _connections;
+ QHash<NetworkId, CoreNetwork *> _networks;
+ // QHash<NetworkId, CoreNetwork *> _networksToRemove;
+ QHash<IdentityId, Identity *> _identities;
+
+ BufferSyncer *_bufferSyncer;
+ CoreBacklogManager *_backlogManager;
+ CoreBufferViewManager *_bufferViewManager;
+ CoreIrcListHelper *_ircListHelper;
+ CoreCoreInfo _coreInfo;
+
+ QScriptEngine *scriptEngine;
+
};
#endif