/***************************************************************************
- * Copyright (C) 2005-07 by The Quassel IRC Development Team *
+ * Copyright (C) 2005-08 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
+ * (at your option) version 3. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
#ifndef _CORESESSION_H_
#define _CORESESSION_H_
-#include <QObject>
#include <QString>
#include <QVariant>
-#include "coreproxy.h"
+#include "message.h"
-class Server;
-class Storage;
+class Identity;
+class NetworkConnection; // FIXME get rid of
+class Network;
+class SignalProxy;
+
+class QScriptEngine;
class CoreSession : public QObject {
Q_OBJECT
- public:
- CoreSession(UserId, Storage *);
- ~CoreSession();
+public:
+ CoreSession(UserId, bool restoreState, QObject *parent = 0);
+ ~CoreSession();
+
+ QList<BufferInfo> buffers() const;
+ UserId user() const;
+ Network *network(NetworkId) const;
+ NetworkConnection *networkConnection(NetworkId) const;
+ Identity *identity(IdentityId) const;
+
+ QVariant sessionState();
+
+ //! Retrieve a piece of session-wide data.
+ QVariant retrieveSessionData(const QString &key, const QVariant &def = QVariant());
+
+ SignalProxy *signalProxy() const;
+
+ void attachNetworkConnection(NetworkConnection *conn);
+
+ //! Return necessary data for restoring the session after restarting the core
+ void saveSessionState() const;
+ void restoreSessionState();
+
+public slots:
+ //! Store a piece session-wide data and distribute it to connected clients.
+ void storeSessionData(const QString &key, const QVariant &data);
+
+ void networkStateRequested();
+
+ void addClient(QObject *socket);
+
+ void connectToNetwork(QString, const QVariant &previousState = QVariant());
+ void connectToNetwork(NetworkId, const QVariant &previousState = QVariant());
+
+ //void processSignal(ClientSignal, QVariant, QVariant, QVariant);
+ void sendBacklog(BufferInfo, QVariant, QVariant);
+ void msgFromClient(BufferInfo, QString message);
+
+ //! Create an identity and propagate the changes to the clients.
+ /** \param identity The identity to be created.
+ */
+ void createIdentity(const Identity &identity);
+
+ //! Update an identity and propagate the changes to the clients.
+ /** \param identity The identity to be updated.
+ */
+ void updateIdentity(const Identity &identity);
+
+ //! Remove identity and propagate that fact to the clients.
+ /** \param identity The identity to be removed.
+ */
+ void removeIdentity(IdentityId identity);
+
+signals:
+ void initialized();
+
+ //void msgFromGui(uint netid, QString buf, QString message);
+ void displayMsg(Message message);
+ void displayStatusMsg(QString, QString);
- QList<BufferId> buffers() const;
- UserId userId() const;
- QVariant sessionState();
+ //void connectToIrc(QString net);
+ //void disconnectFromIrc(QString net);
- public slots:
- //! Store a piece session-wide data and distribute it to connected clients.
- void storeSessionData(const QString &key, const QVariant &data);
+ void backlogData(BufferInfo, QVariantList, bool done);
- public:
- //! Retrieve a piece of session-wide data.
- QVariant retrieveSessionData(const QString &key, const QVariant &def = QVariant());
+ void bufferInfoUpdated(BufferInfo);
+ void sessionDataChanged(const QString &key);
+ void sessionDataChanged(const QString &key, const QVariant &data);
- CoreProxy *proxy();
+ void scriptResult(QString result);
- public slots:
- void connectToIrc(QStringList);
- void processSignal(ClientSignal, QVariant, QVariant, QVariant);
- void sendBacklog(BufferId, QVariant, QVariant);
- void msgFromGui(BufferId, QString message);
- void sendServerStates();
+ //! Identity has been created.
+ /** This signal is propagated to the clients to tell them that the given identity has been created.
+ * \param identity The new identity.
+ */
+ void identityCreated(const Identity &identity);
- signals:
- void proxySignal(CoreSignal, QVariant arg1 = QVariant(), QVariant arg2 = QVariant(), QVariant arg3 = QVariant());
+ //! Identity has been removed.
+ /** This signal is propagated to the clients to inform them about the removal of the given identity.
+ * \param identity The identity that has been removed.
+ */
+ void identityRemoved(IdentityId identity);
- void msgFromGui(QString net, QString buf, QString message);
- void displayMsg(Message message);
- void displayStatusMsg(QString, QString);
+private slots:
+ void recvStatusMsgFromServer(QString msg);
+ void recvMessageFromServer(Message::Type, QString target, QString text, QString sender = "", quint8 flags = Message::None);
+ void networkConnected(NetworkId networkid);
+ void networkDisconnected(NetworkId networkid);
- void connectToIrc(QString net);
- void disconnectFromIrc(QString net);
- void serverStateRequested();
+ //! Called when storage updated a BufferInfo.
+ /** This emits bufferInfoUpdated() via SignalProxy, iff it's one of our buffers.
+ * \param user The buffer's owner (not necessarily us)
+ * \param bufferInfo The updated BufferInfo
+ */
+ void updateBufferInfo(UserId user, const BufferInfo &bufferInfo);
- void backlogData(BufferId, QList<QVariant>, bool done);
+ void scriptRequest(QString script);
- void bufferIdUpdated(BufferId);
- void sessionDataChanged(const QString &key);
- void sessionDataChanged(const QString &key, const QVariant &data);
+private:
+ void initScriptEngine();
- private slots:
- void recvStatusMsgFromServer(QString msg);
- void recvMessageFromServer(Message::Type, QString target, QString text, QString sender = "", quint8 flags = Message::None);
- void serverConnected(QString net);
- void serverDisconnected(QString net);
+ UserId _user;
- private:
- UserId user;
+ SignalProxy *_signalProxy;
+ QHash<NetworkId, NetworkConnection *> _connections;
+ QHash<NetworkId, Network *> _networks;
+ QHash<IdentityId, Identity *> _identities;
- CoreProxy *coreProxy;
- Storage *storage;
- QHash<QString, Server *> servers;
+ QVariantMap sessionData;
- VarMap sessionData;
- QMutex mutex;
+ QScriptEngine *scriptEngine;
};