p->setHeartBeatInterval(30);
p->setMaxHeartBeatCount(60); // 30 mins until we throw a dead socket out
- connect(p, SIGNAL(peerRemoved(SignalProxy::AbstractPeer*)), SLOT(removeClient(SignalProxy::AbstractPeer*)));
+ connect(p, SIGNAL(peerRemoved(Peer*)), SLOT(removeClient(Peer*)));
connect(p, SIGNAL(connected()), SLOT(clientsConnected()));
connect(p, SIGNAL(disconnected()), SLOT(clientsDisconnected()));
}
-void CoreSession::removeClient(SignalProxy::AbstractPeer *peer)
+void CoreSession::removeClient(Peer *peer)
{
RemotePeer *p = qobject_cast<RemotePeer *>(peer);
if (p)
// recheck if there exists a buffer to store a redirected message in
for (int i = 0; i < redirectedMessages.count(); i++) {
- const RawMessage &rawMsg = _messageQueue.at(i);
+ const RawMessage &rawMsg = redirectedMessages.at(i);
if (bufferInfoCache.contains(rawMsg.networkId) && bufferInfoCache[rawMsg.networkId].contains(rawMsg.target)) {
bufferInfo = bufferInfoCache[rawMsg.networkId][rawMsg.target];
}