/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel Project *
+ * Copyright (C) 2005-09 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
-#include "coresession.h"
-#include "server.h"
+#include <QtScript>
+#include "core.h"
+#include "coresession.h"
+#include "userinputhandler.h"
#include "signalproxy.h"
+#include "corebuffersyncer.h"
+#include "corebacklogmanager.h"
+#include "corebufferviewmanager.h"
+#include "coreirclisthelper.h"
#include "storage.h"
-#include "networkinfo.h"
+#include "coreidentity.h"
+#include "corenetwork.h"
#include "ircuser.h"
#include "ircchannel.h"
-#include "identity.h"
#include "util.h"
-#include "sessionsettings.h"
+#include "coreusersettings.h"
+#include "logger.h"
-#include <QtScript>
+class ProcessMessagesEvent : public QEvent {
+public:
+ ProcessMessagesEvent() : QEvent(QEvent::User) {}
+};
-CoreSession::CoreSession(UserId uid, Storage *_storage, QObject *parent)
+CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent)
: QObject(parent),
- user(uid),
+ _user(uid),
_signalProxy(new SignalProxy(SignalProxy::Server, 0, this)),
- storage(_storage),
- scriptEngine(new QScriptEngine(this))
+ _aliasManager(this),
+ _bufferSyncer(new CoreBufferSyncer(this)),
+ _backlogManager(new CoreBacklogManager(this)),
+ _bufferViewManager(new CoreBufferViewManager(_signalProxy, this)),
+ _ircListHelper(new CoreIrcListHelper(this)),
+ _coreInfo(this),
+ scriptEngine(new QScriptEngine(this)),
+ _processMessages(false)
{
-
SignalProxy *p = signalProxy();
+ connect(p, SIGNAL(peerRemoved(QIODevice *)), this, SLOT(removeClient(QIODevice *)));
- SessionSettings s(user);
- sessionData = s.sessionData(); qDebug() << sessionData;
- /*
- QSettings s; // FIXME don't use QSettings anymore
- mutex.lock();
- s.beginGroup(QString("SessionData/%1").arg(user));
- foreach(QString key, s.allKeys()) { qDebug() << key;
- sessionData[key] = s.value(key);
- }
- s.endGroup();
- mutex.unlock(); // FIXME remove
- */
- /* temporarily disabled
- s.beginGroup(QString("Identities/%1").arg(user));
- foreach(QString id, s.childKeys()) {
- Identity *i = new Identity(s.value(id).value<Identity>(), this);
- if(i->id() < 1) {
- qDebug() << QString("Invalid identity!");
- continue;
- }
- if(_identities.contains(i->id())) {
- qDebug() << "Duplicate identity, ignoring!";
- continue;
- }
- qDebug() << "loaded identity" << id;
- _identities[i->id()] = i;
- }
- s.endGroup();
- mutex.unlock();
- if(!_identities.count()) {
- Identity i(1);
- i.setToDefaults();
- //_identities[i->id()] = i;
- createOrUpdateIdentity(i);
- }
- */
+ connect(p, SIGNAL(connected()), this, SLOT(clientsConnected()));
+ connect(p, SIGNAL(disconnected()), this, SLOT(clientsDisconnected()));
- p->attachSlot(SIGNAL(requestNetworkStates()), this, SLOT(serverStateRequested()));
- p->attachSlot(SIGNAL(requestConnect(QString)), this, SLOT(connectToNetwork(QString)));
- p->attachSlot(SIGNAL(sendInput(BufferInfo, QString)), this, SLOT(msgFromGui(BufferInfo, QString)));
- p->attachSlot(SIGNAL(requestBacklog(BufferInfo, QVariant, QVariant)), this, SLOT(sendBacklog(BufferInfo, QVariant, QVariant)));
+ p->attachSlot(SIGNAL(sendInput(BufferInfo, QString)), this, SLOT(msgFromClient(BufferInfo, QString)));
p->attachSignal(this, SIGNAL(displayMsg(Message)));
p->attachSignal(this, SIGNAL(displayStatusMsg(QString, QString)));
- p->attachSignal(this, SIGNAL(backlogData(BufferInfo, QVariantList, bool)));
- p->attachSignal(this, SIGNAL(bufferInfoUpdated(BufferInfo)));
- p->attachSignal(storage, SIGNAL(bufferInfoUpdated(BufferInfo)));
- p->attachSignal(this, SIGNAL(sessionDataChanged(const QString &, const QVariant &)), SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)));
- p->attachSlot(SIGNAL(clientSessionDataChanged(const QString &, const QVariant &)), this, SLOT(storeSessionData(const QString &, const QVariant &)));
p->attachSignal(this, SIGNAL(identityCreated(const Identity &)));
p->attachSignal(this, SIGNAL(identityRemoved(IdentityId)));
- p->attachSlot(SIGNAL(createIdentity(const Identity &)), this, SLOT(createOrUpdateIdentity(const Identity &)));
- p->attachSlot(SIGNAL(updateIdentity(const Identity &)), this, SLOT(createOrUpdateIdentity(const Identity &)));
+ p->attachSlot(SIGNAL(createIdentity(const Identity &, const QVariantMap &)), this, SLOT(createIdentity(const Identity &, const QVariantMap &)));
p->attachSlot(SIGNAL(removeIdentity(IdentityId)), this, SLOT(removeIdentity(IdentityId)));
+ p->attachSignal(this, SIGNAL(networkCreated(NetworkId)));
+ p->attachSignal(this, SIGNAL(networkRemoved(NetworkId)));
+ p->attachSlot(SIGNAL(createNetwork(const NetworkInfo &, const QStringList &)), this, SLOT(createNetwork(const NetworkInfo &, const QStringList &)));
+ p->attachSlot(SIGNAL(removeNetwork(NetworkId)), this, SLOT(removeNetwork(NetworkId)));
+
+ loadSettings();
initScriptEngine();
- foreach(Identity *id, _identities.values()) {
- p->synchronize(id);
- }
-}
+ connect(&(Core::instance()->syncTimer()), SIGNAL(timeout()), _bufferSyncer, SLOT(storeDirtyIds()));
+ connect(&(Core::instance()->syncTimer()), SIGNAL(timeout()), _bufferViewManager, SLOT(saveBufferViews()));
-CoreSession::~CoreSession() {
-}
+ p->synchronize(_bufferSyncer);
+ p->synchronize(&aliasManager());
+ p->synchronize(_backlogManager);
+ p->synchronize(ircListHelper());
+ p->synchronize(&_coreInfo);
-UserId CoreSession::userId() const {
- return user;
-}
+ // Restore session state
+ if(restoreState)
+ restoreSessionState();
-QVariant CoreSession::state() const {
- QVariantMap res;
- QList<QVariant> conn;
- foreach(Server *server, servers.values()) {
- if(server->isConnected()) {
- QVariantMap m;
- m["Network"] = server->networkName();
- m["State"] = server->state();
- conn << m;
- }
- }
- res["ConnectedServers"] = conn;
- return res;
+ emit initialized();
}
-void CoreSession::restoreState(const QVariant &previousState) {
- // Session restore
- QVariantMap state = previousState.toMap();
- if(state.contains("ConnectedServers")) {
- foreach(QVariant v, state["ConnectedServers"].toList()) {
- QVariantMap m = v.toMap();
- QString net = m["Network"].toString();
- if(!net.isEmpty()) connectToNetwork(net, m["State"]);
- }
+CoreSession::~CoreSession() {
+ saveSessionState();
+ foreach(CoreNetwork *net, _networks.values()) {
+ delete net;
}
}
-
-void CoreSession::storeSessionData(const QString &key, const QVariant &data) {
- SessionSettings s(user);
- mutex.lock();
- s.setSessionValue(key, data);
- sessionData[key] = data;
- mutex.unlock();
- emit sessionDataChanged(key, data);
- emit sessionDataChanged(key);
+CoreNetwork *CoreSession::network(NetworkId id) const {
+ if(_networks.contains(id)) return _networks[id];
+ return 0;
}
-QVariant CoreSession::retrieveSessionData(const QString &key, const QVariant &def) {
- QVariant data;
- mutex.lock();
- if(!sessionData.contains(key)) data = def;
- else data = sessionData[key];
- mutex.unlock();
- return data;
+CoreIdentity *CoreSession::identity(IdentityId id) const {
+ if(_identities.contains(id)) return _identities[id];
+ return 0;
}
-// FIXME switch to NetworkIDs
-void CoreSession::connectToNetwork(QString network, const QVariant &previousState) {
- uint networkid = getNetworkId(network);
- if(networkid == 0) {
- qWarning() << "unable to connect to Network" << network << "(User:" << userId() << "): unable to determine NetworkId";
- return;
+void CoreSession::loadSettings() {
+ CoreUserSettings s(user());
+
+ // migrate to db
+ QList<IdentityId> ids = s.identityIds();
+ QList<NetworkInfo> networkInfos = Core::networks(user());
+ foreach(IdentityId id, ids) {
+ CoreIdentity identity(s.identity(id));
+ IdentityId newId = Core::createIdentity(user(), identity);
+ QList<NetworkInfo>::iterator networkIter = networkInfos.begin();
+ while(networkIter != networkInfos.end()) {
+ if(networkIter->identity == id) {
+ networkIter->identity = newId;
+ Core::updateNetwork(user(), *networkIter);
+ networkIter = networkInfos.erase(networkIter);
+ } else {
+ networkIter++;
+ }
+ }
+ s.removeIdentity(id);
}
- if(!servers.contains(networkid)) {
- Server *server = new Server(userId(), networkid, network, previousState);
- servers[networkid] = server;
- attachServer(server);
- server->start();
+ // end of migration
+
+ foreach(CoreIdentity identity, Core::identities(user())) {
+ createIdentity(identity);
+ }
+
+ foreach(NetworkInfo info, Core::networks(user())) {
+ createNetwork(info);
}
- emit connectToIrc(network);
}
-void CoreSession::attachServer(Server *server) {
- connect(this, SIGNAL(connectToIrc(QString)), server, SLOT(connectToIrc(QString)));
- connect(this, SIGNAL(disconnectFromIrc(QString)), server, SLOT(disconnectFromIrc(QString)));
- connect(this, SIGNAL(msgFromGui(uint, QString, QString)), server, SLOT(userInput(uint, QString, QString)));
-
- connect(server, SIGNAL(connected(uint)), this, SLOT(serverConnected(uint)));
- connect(server, SIGNAL(disconnected(uint)), this, SLOT(serverDisconnected(uint)));
- connect(server, SIGNAL(displayMsg(Message::Type, QString, QString, QString, quint8)), this, SLOT(recvMessageFromServer(Message::Type, QString, QString, QString, quint8)));
- connect(server, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
-
- // connect serversignals to proxy
- signalProxy()->attachSignal(server, SIGNAL(serverState(QString, QVariantMap)), SIGNAL(networkState(QString, QVariantMap)));
- signalProxy()->attachSignal(server, SIGNAL(connected(uint)), SIGNAL(networkConnected(uint)));
- signalProxy()->attachSignal(server, SIGNAL(disconnected(uint)), SIGNAL(networkDisconnected(uint)));
- // TODO add error handling
+void CoreSession::saveSessionState() const {
+ _bufferSyncer->storeDirtyIds();
+ _bufferViewManager->saveBufferViews();
}
-void CoreSession::serverStateRequested() {
+void CoreSession::restoreSessionState() {
+ QList<NetworkId> nets = Core::connectedNetworks(user());
+ CoreNetwork *net = 0;
+ foreach(NetworkId id, nets) {
+ net = network(id);
+ Q_ASSERT(net);
+ net->connectToIrc();
+ }
}
void CoreSession::addClient(QIODevice *device) {
- signalProxy()->addPeer(device);
+ if(!device) {
+ qCritical() << "Invoking CoreSession::addClient with a QObject that is not a QIODevice!";
+ } else {
+ // if the socket is an orphan, the signalProxy adopts it.
+ // -> we don't need to care about it anymore
+ device->setParent(0);
+ signalProxy()->addPeer(device);
+ QVariantMap reply;
+ reply["MsgType"] = "SessionInit";
+ reply["SessionState"] = sessionState();
+ SignalProxy::writeDataToDevice(device, reply);
+ }
}
-SignalProxy *CoreSession::signalProxy() const {
- return _signalProxy;
+void CoreSession::addClient(SignalProxy *proxy) {
+ signalProxy()->addPeer(proxy);
+ emit sessionState(sessionState());
}
-void CoreSession::serverConnected(uint networkid) {
- storage->getBufferInfo(userId(), servers[networkid]->networkName()); // create status buffer
+void CoreSession::removeClient(QIODevice *iodev) {
+ QTcpSocket *socket = qobject_cast<QTcpSocket *>(iodev);
+ if(socket)
+ quInfo() << qPrintable(tr("Client")) << qPrintable(socket->peerAddress().toString()) << qPrintable(tr("disconnected (UserId: %1).").arg(user().toInt()));
}
-void CoreSession::serverDisconnected(uint networkid) {
- Q_ASSERT(servers.contains(networkid));
- servers.take(networkid)->deleteLater();
- Q_ASSERT(!servers.contains(networkid));
+QHash<QString, QString> CoreSession::persistentChannels(NetworkId id) const {
+ return Core::persistentChannels(user(), id);
}
-void CoreSession::msgFromGui(BufferInfo bufid, QString msg) {
- emit msgFromGui(bufid.networkId(), bufid.buffer(), msg);
+// FIXME switch to BufferId
+void CoreSession::msgFromClient(BufferInfo bufinfo, QString msg) {
+ CoreNetwork *net = network(bufinfo.networkId());
+ if(net) {
+ net->userInput(bufinfo, msg);
+ } else {
+ qWarning() << "Trying to send to unconnected network:" << msg;
+ }
}
// ALL messages coming pass through these functions before going to the GUI.
// So this is the perfect place for storing the backlog and log stuff.
-void CoreSession::recvMessageFromServer(Message::Type type, QString target, QString text, QString sender, quint8 flags) {
- Server *s = qobject_cast<Server*>(this->sender());
- Q_ASSERT(s);
- BufferInfo buf;
- if((flags & Message::PrivMsg) && !(flags & Message::Self)) {
- buf = storage->getBufferInfo(user, s->networkName(), nickFromMask(sender));
- } else {
- buf = storage->getBufferInfo(user, s->networkName(), target);
+void CoreSession::recvMessageFromServer(NetworkId networkId, Message::Type type, BufferInfo::Type bufferType,
+ const QString &target, const QString &text, const QString &sender, Message::Flags flags) {
+ _messageQueue << RawMessage(networkId, type, bufferType, target, text, sender, flags);
+ if(!_processMessages) {
+ _processMessages = true;
+ QCoreApplication::postEvent(this, new ProcessMessagesEvent());
}
- Message msg(buf, type, text, sender, flags);
- msg.setMsgId(storage->logMessage(msg));
- Q_ASSERT(msg.msgId());
- emit displayMsg(msg);
}
void CoreSession::recvStatusMsgFromServer(QString msg) {
- Server *s = qobject_cast<Server*>(sender());
- Q_ASSERT(s);
- emit displayStatusMsg(s->networkName(), msg);
+ CoreNetwork *net = qobject_cast<CoreNetwork*>(sender());
+ Q_ASSERT(net);
+ emit displayStatusMsg(net->networkName(), msg);
}
-
-uint CoreSession::getNetworkId(const QString &net) const {
- return storage->getNetworkId(user, net);
+QList<BufferInfo> CoreSession::buffers() const {
+ return Core::requestBuffers(user());
}
-QList<BufferInfo> CoreSession::buffers() const {
- return storage->requestBuffers(user);
+void CoreSession::customEvent(QEvent *event) {
+ if(event->type() != QEvent::User)
+ return;
+
+ processMessages();
+ event->accept();
}
+void CoreSession::processMessages() {
+ if(_messageQueue.count() == 1) {
+ const RawMessage &rawMsg = _messageQueue.first();
+ BufferInfo bufferInfo = Core::bufferInfo(user(), rawMsg.networkId, rawMsg.bufferType, rawMsg.target);
+ Message msg(bufferInfo, rawMsg.type, rawMsg.text, rawMsg.sender, rawMsg.flags);
+ Core::storeMessage(msg);
+ emit displayMsg(msg);
+ } else {
+ QHash<NetworkId, QHash<QString, BufferInfo> > bufferInfoCache;
+ MessageList messages;
+ BufferInfo bufferInfo;
+ for(int i = 0; i < _messageQueue.count(); i++) {
+ const RawMessage &rawMsg = _messageQueue.at(i);
+ if(bufferInfoCache.contains(rawMsg.networkId) && bufferInfoCache[rawMsg.networkId].contains(rawMsg.target)) {
+ bufferInfo = bufferInfoCache[rawMsg.networkId][rawMsg.target];
+ } else {
+ bufferInfo = Core::bufferInfo(user(), rawMsg.networkId, rawMsg.bufferType, rawMsg.target);
+ bufferInfoCache[rawMsg.networkId][rawMsg.target] = bufferInfo;
+ }
+ messages << Message(bufferInfo, rawMsg.type, rawMsg.text, rawMsg.sender, rawMsg.flags);
+ }
+ Core::storeMessages(messages);
+ // FIXME: extend protocol to a displayMessages(MessageList)
+ for(int i = 0; i < messages.count(); i++) {
+ emit displayMsg(messages[i]);
+ }
+ }
+ _processMessages = false;
+ _messageQueue.clear();
+}
QVariant CoreSession::sessionState() {
QVariantMap v;
QVariantList bufs;
- foreach(BufferInfo id, storage->requestBuffers(user))
- bufs.append(QVariant::fromValue(id));
- v["Buffers"] = bufs;
-
- mutex.lock();
- v["SessionData"] = sessionData;
- mutex.unlock();
-
- QVariantList networks;
- foreach(NetworkId networkid, servers.keys())
- networks.append(QVariant(networkid));
- v["Networks"] = QVariant(networks);
+ foreach(BufferInfo id, buffers()) bufs << qVariantFromValue(id);
+ v["BufferInfos"] = bufs;
+ QVariantList networkids;
+ foreach(NetworkId id, _networks.keys()) networkids << qVariantFromValue(id);
+ v["NetworkIds"] = networkids;
+
+ quint32 ircusercount = 0;
+ quint32 ircchannelcount = 0;
+ foreach(Network *net, _networks.values()) {
+ ircusercount += net->ircUserCount();
+ ircchannelcount += net->ircChannelCount();
+ }
+ v["IrcUserCount"] = ircusercount;
+ v["IrcChannelCount"] = ircchannelcount;
QList<QVariant> idlist;
- foreach(Identity *i, _identities.values()) idlist << QVariant::fromValue<Identity>(*i);
+ foreach(Identity *i, _identities.values()) idlist << qVariantFromValue(*i);
v["Identities"] = idlist;
- // v["Payload"] = QByteArray(100000000, 'a'); // for testing purposes
+ //v["Payload"] = QByteArray(100000000, 'a'); // for testing purposes
return v;
}
-void CoreSession::sendBacklog(BufferInfo id, QVariant v1, QVariant v2) {
- QList<QVariant> log;
- QList<Message> msglist;
- if(v1.type() == QVariant::DateTime) {
+void CoreSession::initScriptEngine() {
+ signalProxy()->attachSlot(SIGNAL(scriptRequest(QString)), this, SLOT(scriptRequest(QString)));
+ signalProxy()->attachSignal(this, SIGNAL(scriptResult(QString)));
+
+ // FIXME
+ //QScriptValue storage_ = scriptEngine->newQObject(storage);
+ //scriptEngine->globalObject().setProperty("storage", storage_);
+}
+
+void CoreSession::scriptRequest(QString script) {
+ emit scriptResult(scriptEngine->evaluate(script).toString());
+}
+/*** Identity Handling ***/
+void CoreSession::createIdentity(const Identity &identity, const QVariantMap &additional) {
+#ifndef HAVE_SSL
+ Q_UNUSED(additional)
+#endif
+
+ CoreIdentity coreIdentity(identity);
+#ifdef HAVE_SSL
+ if(additional.contains("KeyPem"))
+ coreIdentity.setSslKey(additional["KeyPem"].toByteArray());
+ if(additional.contains("CertPem"))
+ coreIdentity.setSslCert(additional["CertPem"].toByteArray());
+#endif
+ qDebug() << Q_FUNC_INFO;
+ IdentityId id = Core::createIdentity(user(), coreIdentity);
+ if(!id.isValid())
+ return;
+ else
+ createIdentity(coreIdentity);
+}
- } else {
- msglist = storage->requestMsgs(id, v1.toInt(), v2.toInt());
+void CoreSession::createIdentity(const CoreIdentity &identity) {
+ CoreIdentity *coreIdentity = new CoreIdentity(identity, this);
+ _identities[identity.id()] = coreIdentity;
+ // CoreIdentity has it's own synchronize method since it's "private" sslManager needs to be synced aswell
+ coreIdentity->synchronize(signalProxy());
+ connect(coreIdentity, SIGNAL(updated(const QVariantMap &)), this, SLOT(updateIdentityBySender()));
+ emit identityCreated(*coreIdentity);
+}
+
+void CoreSession::updateIdentityBySender() {
+ CoreIdentity *identity = qobject_cast<CoreIdentity *>(sender());
+ if(!identity)
+ return;
+ Core::updateIdentity(user(), *identity);
+}
+
+void CoreSession::removeIdentity(IdentityId id) {
+ CoreIdentity *identity = _identities.take(id);
+ if(identity) {
+ emit identityRemoved(id);
+ Core::removeIdentity(user(), id);
+ identity->deleteLater();
+ }
+}
+
+/*** Network Handling ***/
+
+void CoreSession::createNetwork(const NetworkInfo &info_, const QStringList &persistentChans) {
+ NetworkInfo info = info_;
+ int id;
+
+ if(!info.networkId.isValid())
+ Core::createNetwork(user(), info);
+
+ if(!info.networkId.isValid()) {
+ qWarning() << qPrintable(tr("CoreSession::createNetwork(): Got invalid networkId from Core when trying to create network %1!").arg(info.networkName));
+ return;
}
- // Send messages out in smaller packages - we don't want to make the signal data too large!
- for(int i = 0; i < msglist.count(); i++) {
- log.append(QVariant::fromValue(msglist[i]));
- if(log.count() >= 5) {
- emit backlogData(id, log, i >= msglist.count() - 1);
- log.clear();
+ id = info.networkId.toInt();
+ if(!_networks.contains(id)) {
+ CoreNetwork *net = new CoreNetwork(id, this);
+ connect(net, SIGNAL(displayMsg(NetworkId, Message::Type, BufferInfo::Type, const QString &, const QString &, const QString &, Message::Flags)),
+ this, SLOT(recvMessageFromServer(NetworkId, Message::Type, BufferInfo::Type, const QString &, const QString &, const QString &, Message::Flags)));
+ connect(net, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
+
+ net->setNetworkInfo(info);
+ net->setProxy(signalProxy());
+ _networks[id] = net;
+ signalProxy()->synchronize(net);
+ emit networkCreated(id);
+ // create persistent chans
+ foreach(QString channel, persistentChans) {
+ Core::bufferInfo(user(), info.networkId, BufferInfo::ChannelBuffer, channel, true);
+ Core::setChannelPersistent(user(), info.networkId, channel, true);
}
+ } else {
+ qWarning() << qPrintable(tr("CoreSession::createNetwork(): Trying to create a network that already exists, updating instead!"));
+ _networks[info.networkId]->requestSetNetworkInfo(info);
}
- if(log.count() > 0) emit backlogData(id, log, true);
}
+void CoreSession::removeNetwork(NetworkId id) {
+ // Make sure the network is disconnected!
+ CoreNetwork *net = network(id);
+ if(!net)
+ return;
-void CoreSession::initScriptEngine() {
- signalProxy()->attachSlot(SIGNAL(scriptRequest(QString)), this, SLOT(scriptRequest(QString)));
- signalProxy()->attachSignal(this, SIGNAL(scriptResult(QString)));
-
- QScriptValue storage_ = scriptEngine->newQObject(storage);
- scriptEngine->globalObject().setProperty("storage", storage_);
+ if(net->connectionState() != Network::Disconnected) {
+ connect(net, SIGNAL(disconnected(NetworkId)), this, SLOT(destroyNetwork(NetworkId)));
+ net->disconnectFromIrc();
+ } else {
+ destroyNetwork(id);
+ }
}
-void CoreSession::scriptRequest(QString script) {
- emit scriptResult(scriptEngine->evaluate(script).toString());
+void CoreSession::destroyNetwork(NetworkId id) {
+ QList<BufferId> removedBuffers = Core::requestBufferIdsForNetwork(user(), id);
+ Network *net = _networks.take(id);
+ if(net && Core::removeNetwork(user(), id)) {
+ foreach(BufferId bufferId, removedBuffers) {
+ _bufferSyncer->removeBuffer(bufferId);
+ }
+ emit networkRemoved(id);
+ net->deleteLater();
+ }
}
-void CoreSession::createOrUpdateIdentity(const Identity &id) {
- if(!_identities.contains(id.id())) {
- // create new
- _identities[id.id()] = new Identity(id, this);
- signalProxy()->synchronize(_identities[id.id()]);
- emit identityCreated(id.id());
- } else {
- // update
- _identities[id.id()]->update(id);
+void CoreSession::renameBuffer(const NetworkId &networkId, const QString &newName, const QString &oldName) {
+ BufferInfo bufferInfo = Core::bufferInfo(user(), networkId, BufferInfo::QueryBuffer, oldName, false);
+ if(bufferInfo.isValid()) {
+ _bufferSyncer->renameBuffer(bufferInfo.bufferId(), newName);
}
- Q_ASSERT(false); // FIX QSettings first!
- QSettings s; // FIXME don't use QSettings
- s.beginGroup(QString("Identities/%1").arg(user));
- s.setValue(QString::number(id.id()), QVariant::fromValue<Identity>(*_identities[id.id()]));
- s.endGroup();
}
-void CoreSession::removeIdentity(IdentityId id) {
- Identity *i = _identities.take(id);
- if(i) {
- emit identityRemoved(id);
- i->deleteLater();
+void CoreSession::clientsConnected() {
+ QHash<NetworkId, CoreNetwork *>::iterator netIter = _networks.begin();
+ Identity *identity = 0;
+ CoreNetwork *net = 0;
+ IrcUser *me = 0;
+ while(netIter != _networks.end()) {
+ net = *netIter;
+ netIter++;
+
+ if(!net->isConnected())
+ continue;
+ identity = net->identityPtr();
+ if(!identity)
+ continue;
+ me = net->me();
+ if(!me)
+ continue;
+
+ if(identity->detachAwayEnabled() && me->isAway()) {
+ net->userInputHandler()->handleAway(BufferInfo(), QString());
+ }
}
}
+void CoreSession::clientsDisconnected() {
+ QHash<NetworkId, CoreNetwork *>::iterator netIter = _networks.begin();
+ Identity *identity = 0;
+ CoreNetwork *net = 0;
+ IrcUser *me = 0;
+ QString awayReason;
+ while(netIter != _networks.end()) {
+ net = *netIter;
+ netIter++;
+
+ if(!net->isConnected())
+ continue;
+ identity = net->identityPtr();
+ if(!identity)
+ continue;
+ me = net->me();
+ if(!me)
+ continue;
+
+ if(identity->detachAwayEnabled() && !me->isAway()) {
+ if(!identity->detachAwayReason().isEmpty())
+ awayReason = identity->detachAwayReason();
+ net->setAutoAwayActive(true);
+ net->userInputHandler()->handleAway(BufferInfo(), awayReason);
+ }
+ }
+}