// ALL messages coming pass through these functions before going to the GUI.
// So this is the perfect place for storing the backlog and log stuff.
void CoreSession::recvMessageFromServer(NetworkId networkId, Message::Type type, BufferInfo::Type bufferType,
- const QString &target, const QString &text, const QString &sender, Message::Flags flags) {
+ const QString &target, const QString &text_, const QString &sender, Message::Flags flags) {
+
+ // U+FDD0 and U+FDD1 are special characters for Qt's text engine, specifically they mark the boundaries of
+ // text frames in a QTextDocument. This might lead to problems in widgets displaying QTextDocuments (such as
+ // KDE's notifications), hence we remove those just to be safe.
+ QString text = text_;
+ text.remove(QChar(0xfdd0)).remove(QChar(0xfdd1));
+
_messageQueue << RawMessage(networkId, type, bufferType, target, text, sender, flags);
if(!_processMessages) {
_processMessages = true;
id = info.networkId.toInt();
if(!_networks.contains(id)) {
+
+ // create persistent chans
+ QRegExp rx("\\s*(\\S+)(?:\\s*(\\S+))?\\s*");
+ foreach(QString channel, persistentChans) {
+ if(!rx.exactMatch(channel)) {
+ qWarning() << QString("Invalid persistent channel declaration: %1").arg(channel);
+ continue;
+ }
+ Core::bufferInfo(user(), info.networkId, BufferInfo::ChannelBuffer, rx.cap(1), true);
+ Core::setChannelPersistent(user(), info.networkId, rx.cap(1), true);
+ if(!rx.cap(2).isEmpty())
+ Core::setPersistentChannelKey(user(), info.networkId, rx.cap(1), rx.cap(2));
+ }
+
CoreNetwork *net = new CoreNetwork(id, this);
connect(net, SIGNAL(displayMsg(NetworkId, Message::Type, BufferInfo::Type, const QString &, const QString &, const QString &, Message::Flags)),
- this, SLOT(recvMessageFromServer(NetworkId, Message::Type, BufferInfo::Type, const QString &, const QString &, const QString &, Message::Flags)));
- connect(net, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
+ SLOT(recvMessageFromServer(NetworkId, Message::Type, BufferInfo::Type, const QString &, const QString &, const QString &, Message::Flags)));
+ connect(net, SIGNAL(displayStatusMsg(QString)), SLOT(recvStatusMsgFromServer(QString)));
net->setNetworkInfo(info);
net->setProxy(signalProxy());
_networks[id] = net;
signalProxy()->synchronize(net);
emit networkCreated(id);
- // create persistent chans
- foreach(QString channel, persistentChans) {
- Core::bufferInfo(user(), info.networkId, BufferInfo::ChannelBuffer, channel, true);
- Core::setChannelPersistent(user(), info.networkId, channel, true);
- }
} else {
qWarning() << qPrintable(tr("CoreSession::createNetwork(): Trying to create a network that already exists, updating instead!"));
_networks[info.networkId]->requestSetNetworkInfo(info);