/***************************************************************************
- * Copyright (C) 2005-07 by The Quassel IRC Development Team *
+ * Copyright (C) 2005-2016 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
+ * (at your option) version 3. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#include "coresession.h"
-#include "server.h"
+
+#include <QtScript>
+
+#include "core.h"
+#include "coreuserinputhandler.h"
+#include "corebuffersyncer.h"
+#include "corebacklogmanager.h"
+#include "corebufferviewmanager.h"
+#include "coreeventmanager.h"
+#include "coreidentity.h"
+#include "coreignorelistmanager.h"
+#include "coreirclisthelper.h"
+#include "corenetwork.h"
+#include "corenetworkconfig.h"
+#include "coresessioneventprocessor.h"
+#include "coretransfermanager.h"
+#include "coreusersettings.h"
+#include "ctcpparser.h"
+#include "eventstringifier.h"
+#include "internalpeer.h"
+#include "ircchannel.h"
+#include "ircparser.h"
+#include "ircuser.h"
+#include "logger.h"
+#include "messageevent.h"
+#include "remotepeer.h"
#include "storage.h"
#include "util.h"
-CoreSession::CoreSession(UserId uid, Storage *_storage) : user(uid), storage(_storage) {
- coreProxy = new CoreProxy();
-
- QSettings s;
- s.beginGroup(QString("SessionData/%1").arg(user));
- mutex.lock();
- foreach(QString key, s.allKeys()) {
- sessionData[key] = s.value(key);
- }
- mutex.unlock();
- connect(coreProxy, SIGNAL(send(CoreSignal, QVariant, QVariant, QVariant)), this, SIGNAL(proxySignal(CoreSignal, QVariant, QVariant, QVariant)));
- connect(coreProxy, SIGNAL(requestServerStates()), this, SIGNAL(serverStateRequested()));
- connect(coreProxy, SIGNAL(gsRequestConnect(QStringList)), this, SLOT(connectToIrc(QStringList)));
- connect(coreProxy, SIGNAL(gsUserInput(BufferId, QString)), this, SLOT(msgFromGui(BufferId, QString)));
- connect(coreProxy, SIGNAL(gsImportBacklog()), storage, SLOT(importOldBacklog()));
- connect(coreProxy, SIGNAL(gsRequestBacklog(BufferId, QVariant, QVariant)), this, SLOT(sendBacklog(BufferId, QVariant, QVariant)));
- connect(coreProxy, SIGNAL(gsRequestNetworkStates()), this, SLOT(sendServerStates()));
- connect(this, SIGNAL(displayMsg(Message)), coreProxy, SLOT(csDisplayMsg(Message)));
- connect(this, SIGNAL(displayStatusMsg(QString, QString)), coreProxy, SLOT(csDisplayStatusMsg(QString, QString)));
- connect(this, SIGNAL(backlogData(BufferId, QList<QVariant>, bool)), coreProxy, SLOT(csBacklogData(BufferId, QList<QVariant>, bool)));
- connect(this, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
- connect(storage, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
- connect(this, SIGNAL(sessionDataChanged(const QString &, const QVariant &)), coreProxy, SLOT(csSessionDataChanged(const QString &, const QVariant &)));
- connect(coreProxy, SIGNAL(gsSessionDataChanged(const QString &, const QVariant &)), this, SLOT(storeSessionData(const QString &, const QVariant &)));
+class ProcessMessagesEvent : public QEvent
+{
+public:
+ ProcessMessagesEvent() : QEvent(QEvent::User) {}
+};
+
+
+CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent)
+ : QObject(parent),
+ _user(uid),
+ _signalProxy(new SignalProxy(SignalProxy::Server, this)),
+ _aliasManager(this),
+ _bufferSyncer(new CoreBufferSyncer(this)),
+ _backlogManager(new CoreBacklogManager(this)),
+ _bufferViewManager(new CoreBufferViewManager(_signalProxy, this)),
+ _ircListHelper(new CoreIrcListHelper(this)),
+ _networkConfig(new CoreNetworkConfig("GlobalNetworkConfig", this)),
+ _coreInfo(this),
+ _transferManager(new CoreTransferManager(this)),
+ _eventManager(new CoreEventManager(this)),
+ _eventStringifier(new EventStringifier(this)),
+ _sessionEventProcessor(new CoreSessionEventProcessor(this)),
+ _ctcpParser(new CtcpParser(this)),
+ _ircParser(new IrcParser(this)),
+ scriptEngine(new QScriptEngine(this)),
+ _processMessages(false),
+ _ignoreListManager(this)
+{
+ SignalProxy *p = signalProxy();
+ p->setHeartBeatInterval(30);
+ p->setMaxHeartBeatCount(60); // 30 mins until we throw a dead socket out
+
+ connect(p, SIGNAL(peerRemoved(Peer*)), SLOT(removeClient(Peer*)));
+
+ connect(p, SIGNAL(connected()), SLOT(clientsConnected()));
+ connect(p, SIGNAL(disconnected()), SLOT(clientsDisconnected()));
+
+ p->attachSlot(SIGNAL(sendInput(BufferInfo, QString)), this, SLOT(msgFromClient(BufferInfo, QString)));
+ p->attachSignal(this, SIGNAL(displayMsg(Message)));
+ p->attachSignal(this, SIGNAL(displayStatusMsg(QString, QString)));
+
+ p->attachSignal(this, SIGNAL(identityCreated(const Identity &)));
+ p->attachSignal(this, SIGNAL(identityRemoved(IdentityId)));
+ p->attachSlot(SIGNAL(createIdentity(const Identity &, const QVariantMap &)), this, SLOT(createIdentity(const Identity &, const QVariantMap &)));
+ p->attachSlot(SIGNAL(removeIdentity(IdentityId)), this, SLOT(removeIdentity(IdentityId)));
+
+ p->attachSignal(this, SIGNAL(networkCreated(NetworkId)));
+ p->attachSignal(this, SIGNAL(networkRemoved(NetworkId)));
+ p->attachSlot(SIGNAL(createNetwork(const NetworkInfo &, const QStringList &)), this, SLOT(createNetwork(const NetworkInfo &, const QStringList &)));
+ p->attachSlot(SIGNAL(removeNetwork(NetworkId)), this, SLOT(removeNetwork(NetworkId)));
+
+ p->attachSlot(SIGNAL(changePassword(PeerPtr,QString,QString,QString)), this, SLOT(changePassword(PeerPtr,QString,QString,QString)));
+ p->attachSignal(this, SIGNAL(passwordChanged(PeerPtr,bool)));
+
+ loadSettings();
+ initScriptEngine();
+
+ eventManager()->registerObject(ircParser(), EventManager::NormalPriority);
+ eventManager()->registerObject(sessionEventProcessor(), EventManager::HighPriority); // needs to process events *before* the stringifier!
+ eventManager()->registerObject(ctcpParser(), EventManager::NormalPriority);
+ eventManager()->registerObject(eventStringifier(), EventManager::NormalPriority);
+ eventManager()->registerObject(this, EventManager::LowPriority); // for sending MessageEvents to the client
+ // some events need to be handled after msg generation
+ eventManager()->registerObject(sessionEventProcessor(), EventManager::LowPriority, "lateProcess");
+ eventManager()->registerObject(ctcpParser(), EventManager::LowPriority, "send");
+
+ // periodically save our session state
+ connect(&(Core::instance()->syncTimer()), SIGNAL(timeout()), this, SLOT(saveSessionState()));
+
+ p->synchronize(_bufferSyncer);
+ p->synchronize(&aliasManager());
+ p->synchronize(_backlogManager);
+ p->synchronize(ircListHelper());
+ p->synchronize(networkConfig());
+ p->synchronize(&_coreInfo);
+ p->synchronize(&_ignoreListManager);
+ p->synchronize(transferManager());
+ // Restore session state
+ if (restoreState)
+ restoreSessionState();
+
+ emit initialized();
}
-CoreSession::~CoreSession() {
+CoreSession::~CoreSession()
+{
+ saveSessionState();
+
+ /* Why partially duplicate CoreNetwork destructor? When each CoreNetwork quits in the
+ * destructor, disconnections are processed in sequence for each object. For many IRC servers
+ * on a slow network, this could significantly delay core shutdown [msecs wait * network count].
+ *
+ * Here, CoreSession first calls disconnect on all networks, letting them all start
+ * disconnecting before beginning to sequentially wait for each network. Ideally, after the
+ * first network is disconnected, the other networks will have already closed. Worst-case may
+ * still wait [msecs wait time * num. of networks], but the risk should be much lower.
+ *
+ * CoreNetwork should still do cleanup in its own destructor in case a network is deleted
+ * outside of deleting the whole CoreSession.
+ *
+ * If this proves to be problematic in the future, there's an alternative Qt signal-based system
+ * implemented in another pull request that guarentees a maximum amount of time to disconnect,
+ * but at the cost of more complex code.
+ *
+ * See https://github.com/quassel/quassel/pull/203
+ */
+
+ foreach(CoreNetwork *net, _networks.values()) {
+ // Request each network properly disconnect, but don't count as user-requested disconnect
+ if (net->socketConnected()) {
+ // Only try if the socket's fully connected (not initializing or disconnecting).
+ // Force an immediate disconnect, jumping the command queue. Ensures the proper QUIT is
+ // shown even if other messages are queued.
+ net->disconnectFromIrc(false, QString(), false, true);
+ }
+ }
+
+ // Process the putCmd events that trigger the quit. Without this, shutting down the core
+ // results in abrubtly closing the socket rather than sending the QUIT as expected.
+ QCoreApplication::processEvents();
+
+ foreach(CoreNetwork *net, _networks.values()) {
+ // Wait briefly for each network to disconnect. Sometimes it takes a little while to send.
+ if (!net->forceDisconnect()) {
+ qWarning() << "Timed out quitting network" << net->networkName() <<
+ "(user ID " << net->userId() << ")";
+ }
+ // Delete the network now that it's closed
+ delete net;
+ }
}
-UserId CoreSession::userId() const {
- return user;
+
+CoreNetwork *CoreSession::network(NetworkId id) const
+{
+ if (_networks.contains(id)) return _networks[id];
+ return 0;
}
-void CoreSession::processSignal(ClientSignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
- coreProxy->recv(sig, arg1, arg2, arg3);
+
+CoreIdentity *CoreSession::identity(IdentityId id) const
+{
+ if (_identities.contains(id)) return _identities[id];
+ return 0;
}
-void CoreSession::storeSessionData(const QString &key, const QVariant &data) {
- QSettings s;
- s.beginGroup(QString("SessionData/%1").arg(user));
- mutex.lock();
- sessionData[key] = data;
- s.setValue(key, data);
- mutex.unlock();
- s.endGroup();
- emit sessionDataChanged(key, data);
- emit sessionDataChanged(key);
+
+void CoreSession::loadSettings()
+{
+ CoreUserSettings s(user());
+
+ // migrate to db
+ QList<IdentityId> ids = s.identityIds();
+ QList<NetworkInfo> networkInfos = Core::networks(user());
+ foreach(IdentityId id, ids) {
+ CoreIdentity identity(s.identity(id));
+ IdentityId newId = Core::createIdentity(user(), identity);
+ QList<NetworkInfo>::iterator networkIter = networkInfos.begin();
+ while (networkIter != networkInfos.end()) {
+ if (networkIter->identity == id) {
+ networkIter->identity = newId;
+ Core::updateNetwork(user(), *networkIter);
+ networkIter = networkInfos.erase(networkIter);
+ }
+ else {
+ ++networkIter;
+ }
+ }
+ s.removeIdentity(id);
+ }
+ // end of migration
+
+ foreach(CoreIdentity identity, Core::identities(user())) {
+ createIdentity(identity);
+ }
+
+ foreach(NetworkInfo info, Core::networks(user())) {
+ createNetwork(info);
+ }
}
-QVariant CoreSession::retrieveSessionData(const QString &key, const QVariant &def) {
- QVariant data;
- mutex.lock();
- if(!sessionData.contains(key)) data = def;
- else data = sessionData[key];
- mutex.unlock();
- return data;
+
+void CoreSession::saveSessionState() const
+{
+ _bufferSyncer->storeDirtyIds();
+ _bufferViewManager->saveBufferViews();
+ _networkConfig->save();
}
-void CoreSession::connectToIrc(QStringList networks) {
- foreach(QString net, networks) {
- if(servers.contains(net)) {
- } else {
- Server *server = new Server(userId(), net);
- connect(this, SIGNAL(serverStateRequested()), server, SLOT(sendState()));
- connect(this, SIGNAL(connectToIrc(QString)), server, SLOT(connectToIrc(QString)));
- connect(this, SIGNAL(disconnectFromIrc(QString)), server, SLOT(disconnectFromIrc(QString)));
- connect(this, SIGNAL(msgFromGui(QString, QString, QString)), server, SLOT(userInput(QString, QString, QString)));
+void CoreSession::restoreSessionState()
+{
+ QList<NetworkId> nets = Core::connectedNetworks(user());
+ CoreNetwork *net = 0;
+ foreach(NetworkId id, nets) {
+ net = network(id);
+ Q_ASSERT(net);
+ net->connectToIrc();
+ }
+}
- connect(server, SIGNAL(connected(QString)), this, SLOT(serverConnected(QString)));
- connect(server, SIGNAL(disconnected(QString)), this, SLOT(serverDisconnected(QString)));
- connect(server, SIGNAL(serverState(QString, VarMap)), coreProxy, SLOT(csServerState(QString, VarMap)));
- //connect(server, SIGNAL(displayMsg(Message)), this, SLOT(recvMessageFromServer(Message)));
- connect(server, SIGNAL(displayMsg(Message::Type, QString, QString, QString, quint8)), this, SLOT(recvMessageFromServer(Message::Type, QString, QString, QString, quint8)));
- connect(server, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
- connect(server, SIGNAL(modeSet(QString, QString, QString)), coreProxy, SLOT(csModeSet(QString, QString, QString)));
- connect(server, SIGNAL(topicSet(QString, QString, QString)), coreProxy, SLOT(csTopicSet(QString, QString, QString)));
- connect(server, SIGNAL(nickAdded(QString, QString, VarMap)), coreProxy, SLOT(csNickAdded(QString, QString, VarMap)));
- connect(server, SIGNAL(nickRenamed(QString, QString, QString)), coreProxy, SLOT(csNickRenamed(QString, QString, QString)));
- connect(server, SIGNAL(nickRemoved(QString, QString)), coreProxy, SLOT(csNickRemoved(QString, QString)));
- connect(server, SIGNAL(nickUpdated(QString, QString, VarMap)), coreProxy, SLOT(csNickUpdated(QString, QString, VarMap)));
- connect(server, SIGNAL(ownNickSet(QString, QString)), coreProxy, SLOT(csOwnNickSet(QString, QString)));
- connect(server, SIGNAL(queryRequested(QString, QString)), coreProxy, SLOT(csQueryRequested(QString, QString)));
- // TODO add error handling
- connect(server, SIGNAL(connected(QString)), coreProxy, SLOT(csServerConnected(QString)));
- connect(server, SIGNAL(disconnected(QString)), coreProxy, SLOT(csServerDisconnected(QString)));
+void CoreSession::addClient(RemotePeer *peer)
+{
+ peer->dispatch(sessionState());
+ signalProxy()->addPeer(peer);
+}
- server->start();
- servers[net] = server;
- }
- emit connectToIrc(net);
- }
+
+void CoreSession::addClient(InternalPeer *peer)
+{
+ signalProxy()->addPeer(peer);
+ emit sessionState(sessionState());
}
-void CoreSession::serverConnected(QString net) {
- storage->getBufferId(userId(), net); // create status buffer
+
+void CoreSession::removeClient(Peer *peer)
+{
+ RemotePeer *p = qobject_cast<RemotePeer *>(peer);
+ if (p)
+ quInfo() << qPrintable(tr("Client")) << p->description() << qPrintable(tr("disconnected (UserId: %1).").arg(user().toInt()));
}
-void CoreSession::serverDisconnected(QString net) {
- delete servers[net];
- servers.remove(net);
- coreProxy->csServerDisconnected(net);
+
+QHash<QString, QString> CoreSession::persistentChannels(NetworkId id) const
+{
+ return Core::persistentChannels(user(), id);
}
-void CoreSession::msgFromGui(BufferId bufid, QString msg) {
- emit msgFromGui(bufid.network(), bufid.buffer(), msg);
+
+// FIXME switch to BufferId
+void CoreSession::msgFromClient(BufferInfo bufinfo, QString msg)
+{
+ CoreNetwork *net = network(bufinfo.networkId());
+ if (net) {
+ net->userInput(bufinfo, msg);
+ }
+ else {
+ qWarning() << "Trying to send to unconnected network:" << msg;
+ }
}
+
// ALL messages coming pass through these functions before going to the GUI.
// So this is the perfect place for storing the backlog and log stuff.
+void CoreSession::recvMessageFromServer(NetworkId networkId, Message::Type type, BufferInfo::Type bufferType,
+ const QString &target, const QString &text_, const QString &sender, Message::Flags flags)
+{
+ // U+FDD0 and U+FDD1 are special characters for Qt's text engine, specifically they mark the boundaries of
+ // text frames in a QTextDocument. This might lead to problems in widgets displaying QTextDocuments (such as
+ // KDE's notifications), hence we remove those just to be safe.
+ QString text = text_;
+ text.remove(QChar(0xfdd0)).remove(QChar(0xfdd1));
+ RawMessage rawMsg(networkId, type, bufferType, target, text, sender, flags);
+
+ // check for HardStrictness ignore
+ CoreNetwork *currentNetwork = network(networkId);
+ QString networkName = currentNetwork ? currentNetwork->networkName() : QString("");
+ if (_ignoreListManager.match(rawMsg, networkName) == IgnoreListManager::HardStrictness)
+ return;
+
+ _messageQueue << rawMsg;
+ if (!_processMessages) {
+ _processMessages = true;
+ QCoreApplication::postEvent(this, new ProcessMessagesEvent());
+ }
+}
+
+
+void CoreSession::recvStatusMsgFromServer(QString msg)
+{
+ CoreNetwork *net = qobject_cast<CoreNetwork *>(sender());
+ Q_ASSERT(net);
+ emit displayStatusMsg(net->networkName(), msg);
+}
+
+
+void CoreSession::processMessageEvent(MessageEvent *event)
+{
+ recvMessageFromServer(event->networkId(), event->msgType(), event->bufferType(),
+ event->target().isNull() ? "" : event->target(),
+ event->text().isNull() ? "" : event->text(),
+ event->sender().isNull() ? "" : event->sender(),
+ event->msgFlags());
+}
+
+
+QList<BufferInfo> CoreSession::buffers() const
+{
+ return Core::requestBuffers(user());
+}
+
+
+void CoreSession::customEvent(QEvent *event)
+{
+ if (event->type() != QEvent::User)
+ return;
+
+ processMessages();
+ event->accept();
+}
+
+
+void CoreSession::processMessages()
+{
+ if (_messageQueue.count() == 1) {
+ const RawMessage &rawMsg = _messageQueue.first();
+ bool createBuffer = !(rawMsg.flags & Message::Redirected);
+ BufferInfo bufferInfo = Core::bufferInfo(user(), rawMsg.networkId, rawMsg.bufferType, rawMsg.target, createBuffer);
+ if (!bufferInfo.isValid()) {
+ Q_ASSERT(!createBuffer);
+ bufferInfo = Core::bufferInfo(user(), rawMsg.networkId, BufferInfo::StatusBuffer, "");
+ }
+ Message msg(bufferInfo, rawMsg.type, rawMsg.text, rawMsg.sender, rawMsg.flags);
+ if(Core::storeMessage(msg))
+ emit displayMsg(msg);
+ }
+ else {
+ QHash<NetworkId, QHash<QString, BufferInfo> > bufferInfoCache;
+ MessageList messages;
+ QList<RawMessage> redirectedMessages; // list of Messages which don't enforce a buffer creation
+ BufferInfo bufferInfo;
+ for (int i = 0; i < _messageQueue.count(); i++) {
+ const RawMessage &rawMsg = _messageQueue.at(i);
+ if (bufferInfoCache.contains(rawMsg.networkId) && bufferInfoCache[rawMsg.networkId].contains(rawMsg.target)) {
+ bufferInfo = bufferInfoCache[rawMsg.networkId][rawMsg.target];
+ }
+ else {
+ bool createBuffer = !(rawMsg.flags & Message::Redirected);
+ bufferInfo = Core::bufferInfo(user(), rawMsg.networkId, rawMsg.bufferType, rawMsg.target, createBuffer);
+ if (!bufferInfo.isValid()) {
+ Q_ASSERT(!createBuffer);
+ redirectedMessages << rawMsg;
+ continue;
+ }
+ bufferInfoCache[rawMsg.networkId][rawMsg.target] = bufferInfo;
+ }
+ Message msg(bufferInfo, rawMsg.type, rawMsg.text, rawMsg.sender, rawMsg.flags);
+ messages << msg;
+ }
+
+ // recheck if there exists a buffer to store a redirected message in
+ for (int i = 0; i < redirectedMessages.count(); i++) {
+ const RawMessage &rawMsg = redirectedMessages.at(i);
+ if (bufferInfoCache.contains(rawMsg.networkId) && bufferInfoCache[rawMsg.networkId].contains(rawMsg.target)) {
+ bufferInfo = bufferInfoCache[rawMsg.networkId][rawMsg.target];
+ }
+ else {
+ // no luck -> we store them in the StatusBuffer
+ bufferInfo = Core::bufferInfo(user(), rawMsg.networkId, BufferInfo::StatusBuffer, "");
+ // add the StatusBuffer to the Cache in case there are more Messages for the original target
+ bufferInfoCache[rawMsg.networkId][rawMsg.target] = bufferInfo;
+ }
+ Message msg(bufferInfo, rawMsg.type, rawMsg.text, rawMsg.sender, rawMsg.flags);
+ messages << msg;
+ }
+
+ if(Core::storeMessages(messages)) {
+ // FIXME: extend protocol to a displayMessages(MessageList)
+ for (int i = 0; i < messages.count(); i++) {
+ emit displayMsg(messages[i]);
+ }
+ }
+ }
+ _processMessages = false;
+ _messageQueue.clear();
+}
+
+
+Protocol::SessionState CoreSession::sessionState() const
+{
+ QVariantList bufferInfos;
+ QVariantList networkIds;
+ QVariantList identities;
+
+ foreach(const BufferInfo &id, buffers())
+ bufferInfos << QVariant::fromValue(id);
+ foreach(const NetworkId &id, _networks.keys())
+ networkIds << QVariant::fromValue(id);
+ foreach(const Identity *i, _identities.values())
+ identities << QVariant::fromValue(*i);
-void CoreSession::recvMessageFromServer(Message::Type type, QString target, QString text, QString sender, quint8 flags) {
- Server *s = qobject_cast<Server*>(this->sender());
- Q_ASSERT(s);
- BufferId buf;
- if((flags & Message::PrivMsg) && !(flags & Message::Self)) {
- buf = storage->getBufferId(user, s->getNetwork(), nickFromMask(sender));
- } else {
- buf = storage->getBufferId(user, s->getNetwork(), target);
- }
- Message msg(buf, type, text, sender, flags);
- msg.msgId = storage->logMessage(msg); //qDebug() << msg.msgId;
- Q_ASSERT(msg.msgId);
- emit displayMsg(msg);
+ return Protocol::SessionState(identities, bufferInfos, networkIds);
}
-void CoreSession::recvStatusMsgFromServer(QString msg) {
- Server *s = qobject_cast<Server*>(sender());
- Q_ASSERT(s);
- emit displayStatusMsg(s->getNetwork(), msg);
+
+void CoreSession::initScriptEngine()
+{
+ signalProxy()->attachSlot(SIGNAL(scriptRequest(QString)), this, SLOT(scriptRequest(QString)));
+ signalProxy()->attachSignal(this, SIGNAL(scriptResult(QString)));
+
+ // FIXME
+ //QScriptValue storage_ = scriptEngine->newQObject(storage);
+ //scriptEngine->globalObject().setProperty("storage", storage_);
}
-QList<BufferId> CoreSession::buffers() const {
- return storage->requestBuffers(user);
+void CoreSession::scriptRequest(QString script)
+{
+ emit scriptResult(scriptEngine->evaluate(script).toString());
}
-QVariant CoreSession::sessionState() {
- VarMap v;
- QList<QVariant> bufs;
- foreach(BufferId id, storage->requestBuffers(user)) { bufs.append(QVariant::fromValue(id)); }
- v["Buffers"] = bufs;
- mutex.lock();
- v["SessionData"] = sessionData;
- mutex.unlock();
- v["Networks"] = QVariant(servers.keys());
- return v;
+/*** Identity Handling ***/
+void CoreSession::createIdentity(const Identity &identity, const QVariantMap &additional)
+{
+#ifndef HAVE_SSL
+ Q_UNUSED(additional)
+#endif
+
+ CoreIdentity coreIdentity(identity);
+#ifdef HAVE_SSL
+ if (additional.contains("KeyPem"))
+ coreIdentity.setSslKey(additional["KeyPem"].toByteArray());
+ if (additional.contains("CertPem"))
+ coreIdentity.setSslCert(additional["CertPem"].toByteArray());
+#endif
+ qDebug() << Q_FUNC_INFO;
+ IdentityId id = Core::createIdentity(user(), coreIdentity);
+ if (!id.isValid())
+ return;
+ else
+ createIdentity(coreIdentity);
}
-void CoreSession::sendServerStates() {
- emit serverStateRequested();
+
+void CoreSession::createIdentity(const CoreIdentity &identity)
+{
+ CoreIdentity *coreIdentity = new CoreIdentity(identity, this);
+ _identities[identity.id()] = coreIdentity;
+ // CoreIdentity has its own synchronize method since its "private" sslManager needs to be synced as well
+ coreIdentity->synchronize(signalProxy());
+ connect(coreIdentity, SIGNAL(updated()), this, SLOT(updateIdentityBySender()));
+ emit identityCreated(*coreIdentity);
}
-void CoreSession::sendBacklog(BufferId id, QVariant v1, QVariant v2) {
- QList<QVariant> log;
- QList<Message> msglist;
- if(v1.type() == QVariant::DateTime) {
+
+void CoreSession::updateIdentityBySender()
+{
+ CoreIdentity *identity = qobject_cast<CoreIdentity *>(sender());
+ if (!identity)
+ return;
+ Core::updateIdentity(user(), *identity);
+}
- } else {
- msglist = storage->requestMsgs(id, v1.toInt(), v2.toInt());
- }
+void CoreSession::removeIdentity(IdentityId id)
+{
+ CoreIdentity *identity = _identities.take(id);
+ if (identity) {
+ emit identityRemoved(id);
+ Core::removeIdentity(user(), id);
+ identity->deleteLater();
+ }
+}
- // Send messages out in smaller packages - we don't want to make the signal data too large!
- for(int i = 0; i < msglist.count(); i++) {
- log.append(QVariant::fromValue(msglist[i]));
- if(log.count() >= 5) {
- emit backlogData(id, log, i >= msglist.count() - 1);
- log.clear();
+
+/*** Network Handling ***/
+
+void CoreSession::createNetwork(const NetworkInfo &info_, const QStringList &persistentChans)
+{
+ NetworkInfo info = info_;
+ int id;
+
+ if (!info.networkId.isValid())
+ Core::createNetwork(user(), info);
+
+ if (!info.networkId.isValid()) {
+ qWarning() << qPrintable(tr("CoreSession::createNetwork(): Got invalid networkId from Core when trying to create network %1!").arg(info.networkName));
+ return;
+ }
+
+ id = info.networkId.toInt();
+ if (!_networks.contains(id)) {
+ // create persistent chans
+ QRegExp rx("\\s*(\\S+)(?:\\s*(\\S+))?\\s*");
+ foreach(QString channel, persistentChans) {
+ if (!rx.exactMatch(channel)) {
+ qWarning() << QString("Invalid persistent channel declaration: %1").arg(channel);
+ continue;
+ }
+ Core::bufferInfo(user(), info.networkId, BufferInfo::ChannelBuffer, rx.cap(1), true);
+ Core::setChannelPersistent(user(), info.networkId, rx.cap(1), true);
+ if (!rx.cap(2).isEmpty())
+ Core::setPersistentChannelKey(user(), info.networkId, rx.cap(1), rx.cap(2));
+ }
+
+ CoreNetwork *net = new CoreNetwork(id, this);
+ connect(net, SIGNAL(displayMsg(NetworkId, Message::Type, BufferInfo::Type, const QString &, const QString &, const QString &, Message::Flags)),
+ SLOT(recvMessageFromServer(NetworkId, Message::Type, BufferInfo::Type, const QString &, const QString &, const QString &, Message::Flags)));
+ connect(net, SIGNAL(displayStatusMsg(QString)), SLOT(recvStatusMsgFromServer(QString)));
+ connect(net, SIGNAL(disconnected(NetworkId)), SIGNAL(networkDisconnected(NetworkId)));
+
+ net->setNetworkInfo(info);
+ net->setProxy(signalProxy());
+ _networks[id] = net;
+ signalProxy()->synchronize(net);
+ emit networkCreated(id);
+ }
+ else {
+ qWarning() << qPrintable(tr("CoreSession::createNetwork(): Trying to create a network that already exists, updating instead!"));
+ _networks[info.networkId]->requestSetNetworkInfo(info);
+ }
+}
+
+
+void CoreSession::removeNetwork(NetworkId id)
+{
+ // Make sure the network is disconnected!
+ CoreNetwork *net = network(id);
+ if (!net)
+ return;
+
+ if (net->connectionState() != Network::Disconnected) {
+ // make sure we no longer receive data from the tcp buffer
+ disconnect(net, SIGNAL(displayMsg(NetworkId, Message::Type, BufferInfo::Type, const QString &, const QString &, const QString &, Message::Flags)), this, 0);
+ disconnect(net, SIGNAL(displayStatusMsg(QString)), this, 0);
+ connect(net, SIGNAL(disconnected(NetworkId)), this, SLOT(destroyNetwork(NetworkId)));
+ net->disconnectFromIrc();
+ }
+ else {
+ destroyNetwork(id);
}
- }
- if(log.count() > 0) emit backlogData(id, log, true);
+}
+
+
+void CoreSession::destroyNetwork(NetworkId id)
+{
+ QList<BufferId> removedBuffers = Core::requestBufferIdsForNetwork(user(), id);
+ Network *net = _networks.take(id);
+ if (net && Core::removeNetwork(user(), id)) {
+ // make sure that all unprocessed RawMessages from this network are removed
+ QList<RawMessage>::iterator messageIter = _messageQueue.begin();
+ while (messageIter != _messageQueue.end()) {
+ if (messageIter->networkId == id) {
+ messageIter = _messageQueue.erase(messageIter);
+ }
+ else {
+ ++messageIter;
+ }
+ }
+ // remove buffers from syncer
+ foreach(BufferId bufferId, removedBuffers) {
+ _bufferSyncer->removeBuffer(bufferId);
+ }
+ emit networkRemoved(id);
+ net->deleteLater();
+ }
+}
+
+
+void CoreSession::renameBuffer(const NetworkId &networkId, const QString &newName, const QString &oldName)
+{
+ BufferInfo bufferInfo = Core::bufferInfo(user(), networkId, BufferInfo::QueryBuffer, oldName, false);
+ if (bufferInfo.isValid()) {
+ _bufferSyncer->renameBuffer(bufferInfo.bufferId(), newName);
+ }
+}
+
+
+void CoreSession::clientsConnected()
+{
+ QHash<NetworkId, CoreNetwork *>::iterator netIter = _networks.begin();
+ Identity *identity = 0;
+ CoreNetwork *net = 0;
+ IrcUser *me = 0;
+ while (netIter != _networks.end()) {
+ net = *netIter;
+ ++netIter;
+
+ if (!net->isConnected())
+ continue;
+ identity = net->identityPtr();
+ if (!identity)
+ continue;
+ me = net->me();
+ if (!me)
+ continue;
+
+ if (identity->detachAwayEnabled() && me->isAway()) {
+ net->userInputHandler()->handleAway(BufferInfo(), QString());
+ }
+ }
+}
+
+
+void CoreSession::clientsDisconnected()
+{
+ QHash<NetworkId, CoreNetwork *>::iterator netIter = _networks.begin();
+ Identity *identity = 0;
+ CoreNetwork *net = 0;
+ IrcUser *me = 0;
+ QString awayReason;
+ while (netIter != _networks.end()) {
+ net = *netIter;
+ ++netIter;
+
+ if (!net->isConnected())
+ continue;
+
+ identity = net->identityPtr();
+ if (!identity)
+ continue;
+ me = net->me();
+ if (!me)
+ continue;
+
+ if (identity->detachAwayEnabled() && !me->isAway()) {
+ if (!identity->detachAwayReason().isEmpty())
+ awayReason = identity->detachAwayReason();
+ net->setAutoAwayActive(true);
+ net->userInputHandler()->handleAway(BufferInfo(), awayReason);
+ }
+ }
+}
+
+
+void CoreSession::globalAway(const QString &msg)
+{
+ QHash<NetworkId, CoreNetwork *>::iterator netIter = _networks.begin();
+ CoreNetwork *net = 0;
+ while (netIter != _networks.end()) {
+ net = *netIter;
+ ++netIter;
+
+ if (!net->isConnected())
+ continue;
+
+ net->userInputHandler()->issueAway(msg, false /* no force away */);
+ }
+}
+
+void CoreSession::changePassword(PeerPtr peer, const QString &userName, const QString &oldPassword, const QString &newPassword)
+{
+ bool success = false;
+ UserId uid = Core::validateUser(userName, oldPassword);
+ if (uid.isValid() && uid == user())
+ success = Core::changeUserPassword(uid, newPassword);
+
+ emit passwordChanged(peer, success);
}