/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel Project *
+ * Copyright (C) 2005-09 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
+#include <QtScript>
+
#include "core.h"
#include "coresession.h"
-#include "networkconnection.h"
-
+#include "userinputhandler.h"
#include "signalproxy.h"
+#include "corebuffersyncer.h"
+#include "corebacklogmanager.h"
+#include "corebufferviewmanager.h"
+#include "coreirclisthelper.h"
#include "storage.h"
-#include "network.h"
+#include "coreidentity.h"
+#include "corenetwork.h"
#include "ircuser.h"
#include "ircchannel.h"
-#include "identity.h"
#include "util.h"
#include "coreusersettings.h"
+#include "logger.h"
-#include <QtScript>
-
-CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent) : QObject(parent),
+CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent)
+ : QObject(parent),
_user(uid),
_signalProxy(new SignalProxy(SignalProxy::Server, 0, this)),
+ _aliasManager(this),
+ _bufferSyncer(new CoreBufferSyncer(this)),
+ _backlogManager(new CoreBacklogManager(this)),
+ _bufferViewManager(new CoreBufferViewManager(_signalProxy, this)),
+ _ircListHelper(new CoreIrcListHelper(this)),
+ _coreInfo(this),
scriptEngine(new QScriptEngine(this))
{
-
SignalProxy *p = signalProxy();
+ connect(p, SIGNAL(peerRemoved(QIODevice *)), this, SLOT(removeClient(QIODevice *)));
+
+ connect(p, SIGNAL(connected()), this, SLOT(clientsConnected()));
+ connect(p, SIGNAL(disconnected()), this, SLOT(clientsDisconnected()));
- p->attachSlot(SIGNAL(requestConnect(QString)), this, SLOT(connectToNetwork(QString)));
- p->attachSlot(SIGNAL(disconnectFromNetwork(NetworkId)), this, SLOT(disconnectFromNetwork(NetworkId))); // FIXME
p->attachSlot(SIGNAL(sendInput(BufferInfo, QString)), this, SLOT(msgFromClient(BufferInfo, QString)));
- p->attachSlot(SIGNAL(requestBacklog(BufferInfo, QVariant, QVariant)), this, SLOT(sendBacklog(BufferInfo, QVariant, QVariant)));
p->attachSignal(this, SIGNAL(displayMsg(Message)));
p->attachSignal(this, SIGNAL(displayStatusMsg(QString, QString)));
- p->attachSignal(this, SIGNAL(backlogData(BufferInfo, QVariantList, bool)));
- p->attachSignal(this, SIGNAL(bufferInfoUpdated(BufferInfo)));
p->attachSignal(this, SIGNAL(identityCreated(const Identity &)));
p->attachSignal(this, SIGNAL(identityRemoved(IdentityId)));
- p->attachSlot(SIGNAL(createIdentity(const Identity &)), this, SLOT(createIdentity(const Identity &)));
- p->attachSlot(SIGNAL(updateIdentity(const Identity &)), this, SLOT(updateIdentity(const Identity &)));
+ p->attachSlot(SIGNAL(createIdentity(const Identity &, const QVariantMap &)), this, SLOT(createIdentity(const Identity &, const QVariantMap &)));
p->attachSlot(SIGNAL(removeIdentity(IdentityId)), this, SLOT(removeIdentity(IdentityId)));
p->attachSignal(this, SIGNAL(networkCreated(NetworkId)));
p->attachSignal(this, SIGNAL(networkRemoved(NetworkId)));
p->attachSlot(SIGNAL(createNetwork(const NetworkInfo &)), this, SLOT(createNetwork(const NetworkInfo &)));
- p->attachSlot(SIGNAL(updateNetwork(const NetworkInfo &)), this, SLOT(updateNetwork(const NetworkInfo &)));
p->attachSlot(SIGNAL(removeNetwork(NetworkId)), this, SLOT(removeNetwork(NetworkId)));
loadSettings();
initScriptEngine();
+ connect(&(Core::instance()->syncTimer()), SIGNAL(timeout()), _bufferSyncer, SLOT(storeDirtyIds()));
+ connect(&(Core::instance()->syncTimer()), SIGNAL(timeout()), _bufferViewManager, SLOT(saveBufferViews()));
+
+ p->synchronize(_bufferSyncer);
+ p->synchronize(&aliasManager());
+ p->synchronize(_backlogManager);
+ p->synchronize(ircListHelper());
+ p->synchronize(&_coreInfo);
+
// Restore session state
- if(restoreState) restoreSessionState();
+ if(restoreState)
+ restoreSessionState();
emit initialized();
}
CoreSession::~CoreSession() {
saveSessionState();
- foreach(NetworkConnection *conn, _connections.values()) {
- delete conn;
- }
- foreach(Network *net, _networks.values()) {
+ foreach(CoreNetwork *net, _networks.values()) {
delete net;
}
}
-UserId CoreSession::user() const {
- return _user;
-}
-
-Network *CoreSession::network(NetworkId id) const {
+CoreNetwork *CoreSession::network(NetworkId id) const {
if(_networks.contains(id)) return _networks[id];
return 0;
}
-NetworkConnection *CoreSession::networkConnection(NetworkId id) const {
- if(_connections.contains(id)) return _connections[id];
- return 0;
-}
-
-Identity *CoreSession::identity(IdentityId id) const {
+CoreIdentity *CoreSession::identity(IdentityId id) const {
if(_identities.contains(id)) return _identities[id];
return 0;
}
void CoreSession::loadSettings() {
CoreUserSettings s(user());
- foreach(IdentityId id, s.identityIds()) {
- Identity *i = new Identity(s.identity(id), this);
- if(!i->isValid()) {
- qWarning() << QString("Invalid identity! Removing...");
- s.removeIdentity(id);
- delete i;
- continue;
- }
- if(_identities.contains(i->id())) {
- qWarning() << "Duplicate identity, ignoring!";
- delete i;
- continue;
+ // migrate to db
+ QList<IdentityId> ids = s.identityIds();
+ QList<NetworkInfo> networkInfos = Core::networks(user());
+ foreach(IdentityId id, ids) {
+ CoreIdentity identity(s.identity(id));
+ IdentityId newId = Core::createIdentity(user(), identity);
+ QList<NetworkInfo>::iterator networkIter = networkInfos.begin();
+ while(networkIter != networkInfos.end()) {
+ if(networkIter->identity == id) {
+ networkIter->identity = newId;
+ Core::updateNetwork(user(), *networkIter);
+ networkIter = networkInfos.erase(networkIter);
+ } else {
+ networkIter++;
+ }
}
- _identities[i->id()] = i;
- signalProxy()->synchronize(i);
- }
- if(!_identities.count()) {
- Identity i(1);
- i.setToDefaults();
- i.setIdentityName(tr("Default Identity"));
- createIdentity(i);
+ s.removeIdentity(id);
}
+ // end of migration
- foreach(NetworkId id, s.networkIds()) {
- NetworkInfo info = s.networkInfo(id);
- createNetwork(info, true);
+ foreach(CoreIdentity identity, Core::identities(user())) {
+ createIdentity(identity);
}
- // FIXME Migrate old settings if available...
- if(!_networks.count()) {
- QVariantMap networks = s.sessionValue("Networks").toMap();
- if(networks.keys().count()) {
- qWarning() << "Migrating your old network settings to the new format!";
- foreach(QString netname, networks.keys()) {
- QVariantMap network = networks[netname].toMap();
- NetworkId netid = Core::networkId(user(), netname);
- NetworkInfo info;
- info.networkId = netid;
- info.networkName = netname;
- info.identity = 1;
- info.codecForEncoding = "ISO-8859-15";
- info.codecForDecoding = "ISO-8859-15";
- QVariantList slist;
- foreach(QVariant v, network["Servers"].toList()) {
- QVariantMap server;
- server["Host"] = v.toMap()["Address"];
- server["Port"] = v.toMap()["Port"];
- slist << server;
- }
- info.serverList = slist;
- createNetwork(info, true);
- }
- }
+ foreach(NetworkInfo info, Core::networks(user())) {
+ createNetwork(info);
}
}
void CoreSession::saveSessionState() const {
- QVariantMap res;
- QVariantList conn;
- foreach(NetworkConnection *net, _connections.values()) {
- QVariantMap m;
- m["NetworkId"] = QVariant::fromValue<NetworkId>(net->networkId());
- m["State"] = net->state();
- conn << m;
- }
- res["CoreBuild"] = Global::quasselBuild;
- res["ConnectedNetworks"] = conn;
- CoreUserSettings s(user());
- s.setSessionState(res);
+ _bufferSyncer->storeDirtyIds();
+ _bufferViewManager->saveBufferViews();
}
void CoreSession::restoreSessionState() {
- CoreUserSettings s(user());
- uint build = s.sessionState().toMap()["CoreBuild"].toUInt();
- if(build < 362) {
- qWarning() << qPrintable(tr("Session state does not exist or is too old!"));
- return;
+ QList<NetworkId> nets = Core::connectedNetworks(user());
+ CoreNetwork *net = 0;
+ foreach(NetworkId id, nets) {
+ net = network(id);
+ Q_ASSERT(net);
+ net->connectToIrc();
}
- QVariantList conn = s.sessionState().toMap()["ConnectedNetworks"].toList();
- foreach(QVariant v, conn) {
- NetworkId id = v.toMap()["NetworkId"].value<NetworkId>();
- if(_networks.keys().contains(id)) connectToNetwork(id, v.toMap()["State"]);
- }
-}
-
-void CoreSession::updateBufferInfo(UserId uid, const BufferInfo &bufinfo) {
- if(uid == user()) emit bufferInfoUpdated(bufinfo);
-}
-
-// FIXME remove
-void CoreSession::connectToNetwork(QString netname, const QVariant &previousState) {
- Network *net = 0;
- foreach(Network *n, _networks.values()) {
- if(n->networkName() == netname) {
- net = n; break;
- }
- }
- if(!net) {
- qWarning() << "Connect to unknown network requested, ignoring!";
- return;
- }
- connectToNetwork(net->networkId(), previousState);
-}
-
-void CoreSession::connectToNetwork(NetworkId id, const QVariant &previousState) {
- Network *net = network(id);
- if(!net) {
- qWarning() << "Connect to unknown network requested! net:" << id << "user:" << user();
- return;
- }
-
- NetworkConnection *conn = networkConnection(id);
- if(!conn) {
- conn = new NetworkConnection(net, this, previousState);
- _connections[id] = conn;
- attachNetworkConnection(conn);
- }
- conn->connectToIrc();
-}
-
-void CoreSession::attachNetworkConnection(NetworkConnection *conn) {
- connect(conn, SIGNAL(connected(NetworkId)), this, SLOT(networkConnected(NetworkId)));
- connect(conn, SIGNAL(disconnected(NetworkId)), this, SLOT(networkDisconnected(NetworkId)));
-
- // I guess we don't need these anymore, client-side can just connect the network's signals directly
- //signalProxy()->attachSignal(conn, SIGNAL(connected(NetworkId)), SIGNAL(networkConnected(NetworkId)));
- //signalProxy()->attachSignal(conn, SIGNAL(disconnected(NetworkId)), SIGNAL(networkDisconnected(NetworkId)));
-
- connect(conn, SIGNAL(displayMsg(Message::Type, QString, QString, QString, quint8)), this, SLOT(recvMessageFromServer(Message::Type, QString, QString, QString, quint8)));
- connect(conn, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
-
-}
-
-void CoreSession::disconnectFromNetwork(NetworkId id) {
- if(!_connections.contains(id)) return;
- _connections[id]->disconnectFromIrc();
-}
-
-void CoreSession::networkStateRequested() {
}
-void CoreSession::addClient(QObject *dev) { // this is QObject* so we can use it in signal connections
- QIODevice *device = qobject_cast<QIODevice *>(dev);
+void CoreSession::addClient(QIODevice *device) {
if(!device) {
- qWarning() << "Invoking CoreSession::addClient with a QObject that is not a QIODevice!";
+ qCritical() << "Invoking CoreSession::addClient with a QObject that is not a QIODevice!";
} else {
+ // if the socket is an orphan, the signalProxy adopts it.
+ // -> we don't need to care about it anymore
+ device->setParent(0);
signalProxy()->addPeer(device);
QVariantMap reply;
reply["MsgType"] = "SessionInit";
}
}
-SignalProxy *CoreSession::signalProxy() const {
- return _signalProxy;
+void CoreSession::addClient(SignalProxy *proxy) {
+ signalProxy()->addPeer(proxy);
+ emit sessionState(sessionState());
}
-// FIXME we need a sane way for creating buffers!
-void CoreSession::networkConnected(NetworkId networkid) {
- Core::bufferInfo(user(), networkConnection(networkid)->networkName()); // create status buffer
+void CoreSession::removeClient(QIODevice *iodev) {
+ QTcpSocket *socket = qobject_cast<QTcpSocket *>(iodev);
+ if(socket)
+ quInfo() << qPrintable(tr("Client")) << qPrintable(socket->peerAddress().toString()) << qPrintable(tr("disconnected (UserId: %1).").arg(user().toInt()));
}
-void CoreSession::networkDisconnected(NetworkId networkid) {
- // FIXME
- // connection should only go away on explicit /part, and handle reconnections etcpp internally otherwise
-
- Q_ASSERT(_connections.contains(networkid));
- _connections.take(networkid)->deleteLater();
+QHash<QString, QString> CoreSession::persistentChannels(NetworkId id) const {
+ return Core::persistentChannels(user(), id);
+ return QHash<QString, QString>();
}
// FIXME switch to BufferId
void CoreSession::msgFromClient(BufferInfo bufinfo, QString msg) {
- NetworkConnection *conn = networkConnection(bufinfo.networkId());
- if(conn) {
- conn->userInput(bufinfo.buffer(), msg);
+ CoreNetwork *net = network(bufinfo.networkId());
+ if(net) {
+ net->userInput(bufinfo, msg);
} else {
- qWarning() << "Trying to send to unconnected network!";
+ qWarning() << "Trying to send to unconnected network:" << msg;
}
}
// ALL messages coming pass through these functions before going to the GUI.
// So this is the perfect place for storing the backlog and log stuff.
-void CoreSession::recvMessageFromServer(Message::Type type, QString target, QString text, QString sender, quint8 flags) {
- NetworkConnection *s = qobject_cast<NetworkConnection*>(this->sender());
- Q_ASSERT(s);
- BufferInfo buf;
- if((flags & Message::PrivMsg) && !(flags & Message::Self)) {
- buf = Core::bufferInfo(user(), s->networkName(), nickFromMask(sender));
- } else {
- buf = Core::bufferInfo(user(), s->networkName(), target);
- }
- Message msg(buf, type, text, sender, flags);
+void CoreSession::recvMessageFromServer(Message::Type type, BufferInfo::Type bufferType,
+ QString target, QString text, QString sender, Message::Flags flags) {
+ CoreNetwork *net = qobject_cast<CoreNetwork*>(this->sender());
+ Q_ASSERT(net);
+
+ BufferInfo bufferInfo = Core::bufferInfo(user(), net->networkId(), bufferType, target);
+ Message msg(bufferInfo, type, text, sender, flags);
msg.setMsgId(Core::storeMessage(msg));
Q_ASSERT(msg.msgId() != 0);
emit displayMsg(msg);
}
void CoreSession::recvStatusMsgFromServer(QString msg) {
- NetworkConnection *s = qobject_cast<NetworkConnection*>(sender());
- Q_ASSERT(s);
- emit displayStatusMsg(s->networkName(), msg);
+ CoreNetwork *net = qobject_cast<CoreNetwork*>(sender());
+ Q_ASSERT(net);
+ emit displayStatusMsg(net->networkName(), msg);
}
QList<BufferInfo> CoreSession::buffers() const {
return v;
}
-void CoreSession::sendBacklog(BufferInfo id, QVariant v1, QVariant v2) {
- QList<QVariant> log;
- QList<Message> msglist;
- if(v1.type() == QVariant::DateTime) {
-
-
- } else {
- msglist = Core::requestMsgs(id, v1.toInt(), v2.toInt());
- }
-
- // Send messages out in smaller packages - we don't want to make the signal data too large!
- for(int i = 0; i < msglist.count(); i++) {
- log.append(qVariantFromValue(msglist[i]));
- if(log.count() >= 5) {
- emit backlogData(id, log, i >= msglist.count() - 1);
- log.clear();
- }
- }
- if(log.count() > 0) emit backlogData(id, log, true);
-}
-
-
void CoreSession::initScriptEngine() {
signalProxy()->attachSlot(SIGNAL(scriptRequest(QString)), this, SLOT(scriptRequest(QString)));
signalProxy()->attachSignal(this, SIGNAL(scriptResult(QString)));
}
/*** Identity Handling ***/
+void CoreSession::createIdentity(const Identity &identity, const QVariantMap &additional) {
+#ifndef HAVE_SSL
+ Q_UNUSED(additional)
+#endif
+
+ CoreIdentity coreIdentity(identity);
+#ifdef HAVE_SSL
+ if(additional.contains("KeyPem"))
+ coreIdentity.setSslKey(additional["KeyPem"].toByteArray());
+ if(additional.contains("CertPem"))
+ coreIdentity.setSslCert(additional["CertPem"].toByteArray());
+#endif
+ IdentityId id = Core::createIdentity(user(), coreIdentity);
+ if(!id.isValid())
+ return;
+ else
+ createIdentity(coreIdentity);
+}
-void CoreSession::createIdentity(const Identity &id) {
- // find free ID
- int i;
- for(i = 1; i <= _identities.count(); i++) {
- if(!_identities.keys().contains(i)) break;
- }
- //qDebug() << "found free id" << i;
- Identity *newId = new Identity(id, this);
- newId->setId(i);
- _identities[i] = newId;
- signalProxy()->synchronize(newId);
- CoreUserSettings s(user());
- s.storeIdentity(*newId);
- emit identityCreated(*newId);
+void CoreSession::createIdentity(const CoreIdentity &identity) {
+ CoreIdentity *coreIdentity = new CoreIdentity(identity, this);
+ _identities[identity.id()] = coreIdentity;
+ // CoreIdentity has it's own synchronize method since it's "private" sslManager needs to be synced aswell
+ coreIdentity->synchronize(signalProxy());
+ connect(coreIdentity, SIGNAL(updated(const QVariantMap &)), this, SLOT(updateIdentityBySender()));
+ emit identityCreated(*coreIdentity);
}
-void CoreSession::updateIdentity(const Identity &id) {
- if(!_identities.contains(id.id())) {
- qWarning() << "Update request for unknown identity received!";
+void CoreSession::updateIdentityBySender() {
+ CoreIdentity *identity = qobject_cast<CoreIdentity *>(sender());
+ if(!identity)
return;
- }
- _identities[id.id()]->update(id);
-
- CoreUserSettings s(user());
- s.storeIdentity(id);
+ Core::updateIdentity(user(), *identity);
}
void CoreSession::removeIdentity(IdentityId id) {
- Identity *i = _identities.take(id);
- if(i) {
+ CoreIdentity *identity = _identities.take(id);
+ if(identity) {
emit identityRemoved(id);
- CoreUserSettings s(user());
- s.removeIdentity(id);
- i->deleteLater();
+ Core::removeIdentity(user(), id);
+ identity->deleteLater();
}
}
/*** Network Handling ***/
-void CoreSession::createNetwork(const NetworkInfo &_info, bool useId) {
- NetworkInfo info = _info;
+void CoreSession::createNetwork(const NetworkInfo &info_) {
+ NetworkInfo info = info_;
int id;
- if(useId && info.networkId > 0) id = info.networkId.toInt();
- else {
- for(id = 1; id <= _networks.count(); id++) {
- if(!_networks.keys().contains(id)) break;
- }
- //qDebug() << "found free id" << i;
- info.networkId = id;
+
+ if(!info.networkId.isValid())
+ Core::createNetwork(user(), info);
+
+ if(!info.networkId.isValid()) {
+ qWarning() << qPrintable(tr("CoreSession::createNetwork(): Got invalid networkId from Core when trying to create network %1!").arg(info.networkName));
+ return;
+ }
+
+ id = info.networkId.toInt();
+ if(!_networks.contains(id)) {
+ CoreNetwork *net = new CoreNetwork(id, this);
+ connect(net, SIGNAL(displayMsg(Message::Type, BufferInfo::Type, QString, QString, QString, Message::Flags)),
+ this, SLOT(recvMessageFromServer(Message::Type, BufferInfo::Type, QString, QString, QString, Message::Flags)));
+ connect(net, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
+
+ net->setNetworkInfo(info);
+ net->setProxy(signalProxy());
+ _networks[id] = net;
+ signalProxy()->synchronize(net);
+ emit networkCreated(id);
+ } else {
+ qWarning() << qPrintable(tr("CoreSession::createNetwork(): Trying to create a network that already exists, updating instead!"));
+ _networks[info.networkId]->requestSetNetworkInfo(info);
}
- Network *net = new Network(id, this);
- connect(net, SIGNAL(connectRequested(NetworkId)), this, SLOT(connectToNetwork(NetworkId)));
- connect(net, SIGNAL(disconnectRequested(NetworkId)), this, SLOT(disconnectFromNetwork(NetworkId)));
- net->setNetworkInfo(info);
- net->setProxy(signalProxy());
- _networks[id] = net;
- signalProxy()->synchronize(net);
- CoreUserSettings s(user());
- s.storeNetworkInfo(info);
- emit networkCreated(id);
}
-void CoreSession::updateNetwork(const NetworkInfo &info) {
- if(!_networks.contains(info.networkId)) {
- qWarning() << "Update request for unknown network received!";
+void CoreSession::removeNetwork(NetworkId id) {
+ // Make sure the network is disconnected!
+ CoreNetwork *net = network(id);
+ if(!net)
return;
+
+ if(net->connectionState() != Network::Disconnected) {
+ connect(net, SIGNAL(disconnected(NetworkId)), this, SLOT(destroyNetwork(NetworkId)));
+ net->disconnectFromIrc();
+ } else {
+ destroyNetwork(id);
}
- _networks[info.networkId]->setNetworkInfo(info);
- CoreUserSettings s(user());
- s.storeNetworkInfo(info);
}
-void CoreSession::removeNetwork(NetworkId id) {
+void CoreSession::destroyNetwork(NetworkId id) {
+ QList<BufferId> removedBuffers = Core::requestBufferIdsForNetwork(user(), id);
Network *net = _networks.take(id);
- if(net) {
+ if(net && Core::removeNetwork(user(), id)) {
+ foreach(BufferId bufferId, removedBuffers) {
+ _bufferSyncer->removeBuffer(bufferId);
+ }
emit networkRemoved(id);
- CoreUserSettings s(user());
- s.removeNetworkInfo(id);
net->deleteLater();
}
}
+
+void CoreSession::renameBuffer(const NetworkId &networkId, const QString &newName, const QString &oldName) {
+ BufferInfo bufferInfo = Core::bufferInfo(user(), networkId, BufferInfo::QueryBuffer, oldName, false);
+ if(bufferInfo.isValid()) {
+ _bufferSyncer->renameBuffer(bufferInfo.bufferId(), newName);
+ }
+}
+
+void CoreSession::clientsConnected() {
+ QHash<NetworkId, CoreNetwork *>::iterator netIter = _networks.begin();
+ Identity *identity = 0;
+ CoreNetwork *net = 0;
+ IrcUser *me = 0;
+ QString awayReason;
+ while(netIter != _networks.end()) {
+ net = *netIter;
+ netIter++;
+
+ if(!net->isConnected())
+ continue;
+ identity = net->identityPtr();
+ if(!identity)
+ continue;
+ me = net->me();
+ if(!me)
+ continue;
+
+ if(identity->detachAwayEnabled() && me->isAway()) {
+ net->userInputHandler()->handleAway(BufferInfo(), QString());
+ }
+ }
+}
+
+void CoreSession::clientsDisconnected() {
+ QHash<NetworkId, CoreNetwork *>::iterator netIter = _networks.begin();
+ Identity *identity = 0;
+ CoreNetwork *net = 0;
+ IrcUser *me = 0;
+ QString awayReason;
+ while(netIter != _networks.end()) {
+ net = *netIter;
+ netIter++;
+
+ if(!net->isConnected())
+ continue;
+ identity = net->identityPtr();
+ if(!identity)
+ continue;
+ me = net->me();
+ if(!me)
+ continue;
+
+ if(identity->detachAwayEnabled() && !me->isAway()) {
+ if(identity->detachAwayReasonEnabled())
+ awayReason = identity->detachAwayReason();
+ else
+ awayReason = identity->awayReason();
+ net->setAutoAwayActive(true);
+ net->userInputHandler()->handleAway(BufferInfo(), awayReason);
+ }
+ }
+}