* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
+#include "core.h"
#include "coresession.h"
#include "networkconnection.h"
#include <QtScript>
-CoreSession::CoreSession(UserId uid, Storage *_storage, QObject *parent)
- : QObject(parent),
- user(uid),
+CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent) : QObject(parent),
+ _user(uid),
_signalProxy(new SignalProxy(SignalProxy::Server, 0, this)),
- storage(_storage),
scriptEngine(new QScriptEngine(this))
{
SignalProxy *p = signalProxy();
- CoreUserSettings s(user);
- sessionData = s.sessionData();
+ p->attachSlot(SIGNAL(requestConnect(QString)), this, SLOT(connectToNetwork(QString)));
+ p->attachSlot(SIGNAL(disconnectFromNetwork(NetworkId)), this, SLOT(disconnectFromNetwork(NetworkId))); // FIXME
+ p->attachSlot(SIGNAL(sendInput(BufferInfo, QString)), this, SLOT(msgFromClient(BufferInfo, QString)));
+ p->attachSlot(SIGNAL(requestBacklog(BufferInfo, QVariant, QVariant)), this, SLOT(sendBacklog(BufferInfo, QVariant, QVariant)));
+ p->attachSignal(this, SIGNAL(displayMsg(Message)));
+ p->attachSignal(this, SIGNAL(displayStatusMsg(QString, QString)));
+ p->attachSignal(this, SIGNAL(backlogData(BufferInfo, QVariantList, bool)));
+ p->attachSignal(this, SIGNAL(bufferInfoUpdated(BufferInfo)));
+
+ p->attachSignal(this, SIGNAL(identityCreated(const Identity &)));
+ p->attachSignal(this, SIGNAL(identityRemoved(IdentityId)));
+ p->attachSlot(SIGNAL(createIdentity(const Identity &)), this, SLOT(createIdentity(const Identity &)));
+ p->attachSlot(SIGNAL(updateIdentity(const Identity &)), this, SLOT(updateIdentity(const Identity &)));
+ p->attachSlot(SIGNAL(removeIdentity(IdentityId)), this, SLOT(removeIdentity(IdentityId)));
+
+ p->attachSignal(this, SIGNAL(networkCreated(NetworkId)));
+ p->attachSignal(this, SIGNAL(networkRemoved(NetworkId)));
+ p->attachSlot(SIGNAL(createNetwork(const NetworkInfo &)), this, SLOT(createNetwork(const NetworkInfo &)));
+ p->attachSlot(SIGNAL(updateNetwork(const NetworkInfo &)), this, SLOT(updateNetwork(const NetworkInfo &)));
+ p->attachSlot(SIGNAL(removeNetwork(NetworkId)), this, SLOT(removeNetwork(NetworkId)));
+
+ loadSettings();
+ initScriptEngine();
+
+ // Restore session state
+ if(restoreState) restoreSessionState();
+
+ emit initialized();
+}
+
+CoreSession::~CoreSession() {
+ saveSessionState();
+ foreach(NetworkConnection *conn, _connections.values()) {
+ conn->deleteLater();
+ }
+ foreach(Network *net, _networks.values()) {
+ net->deleteLater();
+ }
+}
+
+UserId CoreSession::user() const {
+ return _user;
+}
+
+Network *CoreSession::network(NetworkId id) const {
+ if(_networks.contains(id)) return _networks[id];
+ return 0;
+}
+
+NetworkConnection *CoreSession::networkConnection(NetworkId id) const {
+ if(_connections.contains(id)) return _connections[id];
+ return 0;
+}
+
+Identity *CoreSession::identity(IdentityId id) const {
+ if(_identities.contains(id)) return _identities[id];
+ return 0;
+}
+
+void CoreSession::loadSettings() {
+ CoreUserSettings s(user());
foreach(IdentityId id, s.identityIds()) {
Identity *i = new Identity(s.identity(id), this);
continue;
}
_identities[i->id()] = i;
+ signalProxy()->synchronize(i);
}
if(!_identities.count()) {
Identity i(1);
createIdentity(i);
}
- p->attachSlot(SIGNAL(requestNetworkStates()), this, SLOT(networkStateRequested()));
- p->attachSlot(SIGNAL(requestConnect(QString)), this, SLOT(connectToNetwork(QString)));
- p->attachSlot(SIGNAL(sendInput(BufferInfo, QString)), this, SLOT(msgFromGui(BufferInfo, QString)));
- p->attachSlot(SIGNAL(requestBacklog(BufferInfo, QVariant, QVariant)), this, SLOT(sendBacklog(BufferInfo, QVariant, QVariant)));
- p->attachSignal(this, SIGNAL(displayMsg(Message)));
- p->attachSignal(this, SIGNAL(displayStatusMsg(QString, QString)));
- p->attachSignal(this, SIGNAL(backlogData(BufferInfo, QVariantList, bool)));
- p->attachSignal(this, SIGNAL(bufferInfoUpdated(BufferInfo)));
- p->attachSignal(storage, SIGNAL(bufferInfoUpdated(BufferInfo)));
- p->attachSignal(this, SIGNAL(sessionDataChanged(const QString &, const QVariant &)), SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)));
- p->attachSlot(SIGNAL(clientSessionDataChanged(const QString &, const QVariant &)), this, SLOT(storeSessionData(const QString &, const QVariant &)));
-
- p->attachSignal(this, SIGNAL(identityCreated(const Identity &)));
- p->attachSignal(this, SIGNAL(identityRemoved(IdentityId)));
- p->attachSlot(SIGNAL(createIdentity(const Identity &)), this, SLOT(createIdentity(const Identity &)));
- p->attachSlot(SIGNAL(updateIdentity(const Identity &)), this, SLOT(updateIdentity(const Identity &)));
- p->attachSlot(SIGNAL(removeIdentity(IdentityId)), this, SLOT(removeIdentity(IdentityId)));
-
- initScriptEngine();
-
- foreach(Identity *id, _identities.values()) {
- p->synchronize(id);
+ foreach(NetworkId id, s.networkIds()) {
+ NetworkInfo info = s.networkInfo(id);
+ createNetwork(info, true);
}
-}
-CoreSession::~CoreSession() {
+ // FIXME Migrate old settings if available...
+ if(!_networks.count()) {
+ QVariantMap networks = s.sessionValue("Networks").toMap();
+ if(networks.keys().count()) {
+ qWarning() << "Migrating your old network settings to the new format!";
+ foreach(QString netname, networks.keys()) {
+ QVariantMap network = networks[netname].toMap();
+ NetworkId netid = Core::networkId(user(), netname);
+ NetworkInfo info;
+ info.networkId = netid;
+ info.networkName = netname;
+ info.identity = 1;
+ info.codecForEncoding = "ISO-8859-15";
+ info.codecForDecoding = "ISO-8859-15";
+ QVariantList slist;
+ foreach(QVariant v, network["Servers"].toList()) {
+ QVariantMap server;
+ server["Host"] = v.toMap()["Address"];
+ server["Port"] = v.toMap()["Port"];
+ slist << server;
+ }
+ info.serverList = slist;
+ createNetwork(info, true);
+ }
+ }
+ }
}
-UserId CoreSession::userId() const {
- return user;
+void CoreSession::saveSessionState() const {
+ QVariantMap res;
+ QVariantList conn;
+ foreach(NetworkConnection *net, _connections.values()) {
+ QVariantMap m;
+ m["NetworkId"] = QVariant::fromValue<NetworkId>(net->networkId());
+ m["State"] = net->state();
+ conn << m;
+ }
+ res["CoreBuild"] = Global::quasselBuild;
+ res["ConnectedNetworks"] = conn;
+ CoreUserSettings s(user());
+ s.setSessionState(res);
}
-QVariant CoreSession::state() const {
- QVariantMap res;
- QList<QVariant> conn;
- foreach(NetworkConnection *net, connections.values()) {
- if(net->isConnected()) {
- QVariantMap m;
- m["Network"] = net->networkName();
- m["State"] = net->state();
- conn << m;
- }
+void CoreSession::restoreSessionState() {
+ CoreUserSettings s(user());
+ uint build = s.sessionState().toMap()["CoreBuild"].toUInt();
+ if(build < 362) {
+ qWarning() << qPrintable(tr("Session state does not exist or is too old!"));
+ return;
}
- res["ConnectedServers"] = conn;
- return res;
-}
-
-void CoreSession::restoreState(const QVariant &previousState) {
- // Session restore
- QVariantMap state = previousState.toMap();
- if(state.contains("ConnectedServers")) {
- foreach(QVariant v, state["ConnectedServers"].toList()) {
- QVariantMap m = v.toMap();
- QString net = m["Network"].toString();
- if(!net.isEmpty()) connectToNetwork(net, m["State"]);
- }
+ QVariantList conn = s.sessionState().toMap()["ConnectedNetworks"].toList();
+ foreach(QVariant v, conn) {
+ NetworkId id = v.toMap()["NetworkId"].value<NetworkId>();
+ if(_networks.keys().contains(id)) connectToNetwork(id, v.toMap()["State"]);
}
}
-
-void CoreSession::storeSessionData(const QString &key, const QVariant &data) {
- CoreUserSettings s(user);
- mutex.lock();
- s.setSessionValue(key, data);
- sessionData[key] = data;
- mutex.unlock();
- emit sessionDataChanged(key, data);
- emit sessionDataChanged(key);
+void CoreSession::updateBufferInfo(UserId uid, const BufferInfo &bufinfo) {
+ if(uid == user()) emit bufferInfoUpdated(bufinfo);
}
-QVariant CoreSession::retrieveSessionData(const QString &key, const QVariant &def) {
- QVariant data;
- mutex.lock();
- if(!sessionData.contains(key)) data = def;
- else data = sessionData[key];
- mutex.unlock();
- return data;
+// FIXME remove
+void CoreSession::connectToNetwork(QString netname, const QVariant &previousState) {
+ Network *net = 0;
+ foreach(Network *n, _networks.values()) {
+ if(n->networkName() == netname) {
+ net = n; break;
+ }
+ }
+ if(!net) {
+ qWarning() << "Connect to unknown network requested, ignoring!";
+ return;
+ }
+ connectToNetwork(net->networkId(), previousState);
}
-// FIXME switch to NetworkIDs
-void CoreSession::connectToNetwork(QString networkname, const QVariant &previousState) {
- uint networkid = getNetworkId(networkname);
- if(networkid == 0) {
- qWarning() << "unable to connect to Network" << networkname << "(User:" << userId() << "): unable to determine NetworkId";
+void CoreSession::connectToNetwork(NetworkId id, const QVariant &previousState) {
+ Network *net = network(id);
+ if(!net) {
+ qWarning() << "Connect to unknown network requested! net:" << id << "user:" << user();
return;
}
- if(!connections.contains(networkid)) {
- NetworkConnection *connection = new NetworkConnection(userId(), networkid, networkname, previousState);
- connections[networkid] = connection;
- attachNetworkConnection(connection);
- connection->start();
+
+ NetworkConnection *conn = networkConnection(id);
+ if(!conn) {
+ conn = new NetworkConnection(net, this, previousState);
+ _connections[id] = conn;
+ attachNetworkConnection(conn);
}
- emit connectToIrc(networkname);
+ conn->connectToIrc();
}
-void CoreSession::attachNetworkConnection(NetworkConnection *network) {
- connect(this, SIGNAL(connectToIrc(QString)), network, SLOT(connectToIrc(QString)));
- connect(this, SIGNAL(disconnectFromIrc(QString)), network, SLOT(disconnectFromIrc(QString)));
- connect(this, SIGNAL(msgFromGui(uint, QString, QString)), network, SLOT(userInput(uint, QString, QString)));
-
- connect(network, SIGNAL(connected(uint)), this, SLOT(networkConnected(uint)));
- connect(network, SIGNAL(disconnected(uint)), this, SLOT(networkDisconnected(uint)));
- connect(network, SIGNAL(displayMsg(Message::Type, QString, QString, QString, quint8)), this, SLOT(recvMessageFromServer(Message::Type, QString, QString, QString, quint8)));
- connect(network, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
+void CoreSession::attachNetworkConnection(NetworkConnection *conn) {
+ connect(conn, SIGNAL(connected(NetworkId)), this, SLOT(networkConnected(NetworkId)));
+ connect(conn, SIGNAL(disconnected(NetworkId)), this, SLOT(networkDisconnected(NetworkId)));
+
+ // I guess we don't need these anymore, client-side can just connect the network's signals directly
+ //signalProxy()->attachSignal(conn, SIGNAL(connected(NetworkId)), SIGNAL(networkConnected(NetworkId)));
+ //signalProxy()->attachSignal(conn, SIGNAL(disconnected(NetworkId)), SIGNAL(networkDisconnected(NetworkId)));
- // connect serversignals to proxy
- signalProxy()->attachSignal(network, SIGNAL(networkState(QString, QVariantMap)), SIGNAL(networkState(QString, QVariantMap)));
- signalProxy()->attachSignal(network, SIGNAL(connected(uint)), SIGNAL(networkConnected(uint)));
- signalProxy()->attachSignal(network, SIGNAL(disconnected(uint)), SIGNAL(networkDisconnected(uint)));
- // TODO add error handling
+ connect(conn, SIGNAL(displayMsg(Message::Type, QString, QString, QString, quint8)), this, SLOT(recvMessageFromServer(Message::Type, QString, QString, QString, quint8)));
+ connect(conn, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
+
+}
+
+void CoreSession::disconnectFromNetwork(NetworkId id) {
+ if(!_connections.contains(id)) return;
+ _connections[id]->disconnectFromIrc();
}
void CoreSession::networkStateRequested() {
}
-void CoreSession::addClient(QIODevice *device) {
- signalProxy()->addPeer(device);
+void CoreSession::addClient(QObject *dev) { // this is QObject* so we can use it in signal connections
+ QIODevice *device = qobject_cast<QIODevice *>(dev);
+ if(!device) {
+ qWarning() << "Invoking CoreSession::addClient with a QObject that is not a QIODevice!";
+ } else {
+ signalProxy()->addPeer(device);
+ QVariantMap reply;
+ reply["MsgType"] = "SessionInit";
+ reply["SessionState"] = sessionState();
+ SignalProxy::writeDataToDevice(device, reply);
+ }
}
SignalProxy *CoreSession::signalProxy() const {
return _signalProxy;
}
-void CoreSession::networkConnected(uint networkid) {
- storage->getBufferInfo(userId(), connections[networkid]->networkName()); // create status buffer
+// FIXME we need a sane way for creating buffers!
+void CoreSession::networkConnected(NetworkId networkid) {
+ Core::bufferInfo(user(), networkConnection(networkid)->networkName()); // create status buffer
}
-void CoreSession::networkDisconnected(uint networkid) {
- Q_ASSERT(connections.contains(networkid));
- connections.take(networkid)->deleteLater();
- Q_ASSERT(!connections.contains(networkid));
+void CoreSession::networkDisconnected(NetworkId networkid) {
+ // FIXME
+ // connection should only go away on explicit /part, and handle reconnections etcpp internally otherwise
+
+ Q_ASSERT(_connections.contains(networkid));
+ _connections.take(networkid)->deleteLater();
}
-void CoreSession::msgFromGui(BufferInfo bufid, QString msg) {
- emit msgFromGui(bufid.networkId(), bufid.buffer(), msg);
+// FIXME switch to BufferId
+void CoreSession::msgFromClient(BufferInfo bufinfo, QString msg) {
+ NetworkConnection *conn = networkConnection(bufinfo.networkId());
+ if(conn) {
+ conn->userInput(bufinfo.buffer(), msg);
+ } else {
+ qWarning() << "Trying to send to unconnected network!";
+ }
}
// ALL messages coming pass through these functions before going to the GUI.
Q_ASSERT(s);
BufferInfo buf;
if((flags & Message::PrivMsg) && !(flags & Message::Self)) {
- buf = storage->getBufferInfo(user, s->networkName(), nickFromMask(sender));
+ buf = Core::bufferInfo(user(), s->networkName(), nickFromMask(sender));
} else {
- buf = storage->getBufferInfo(user, s->networkName(), target);
+ buf = Core::bufferInfo(user(), s->networkName(), target);
}
Message msg(buf, type, text, sender, flags);
- msg.setMsgId(storage->logMessage(msg));
- Q_ASSERT(msg.msgId());
+ msg.setMsgId(Core::storeMessage(msg));
+ Q_ASSERT(msg.msgId() != 0);
emit displayMsg(msg);
}
emit displayStatusMsg(s->networkName(), msg);
}
-
-uint CoreSession::getNetworkId(const QString &net) const {
- return storage->getNetworkId(user, net);
-}
-
QList<BufferInfo> CoreSession::buffers() const {
- return storage->requestBuffers(user);
+ return Core::requestBuffers(user());
}
QVariantMap v;
QVariantList bufs;
- foreach(BufferInfo id, storage->requestBuffers(user))
- bufs.append(QVariant::fromValue(id));
- v["Buffers"] = bufs;
-
- mutex.lock();
- v["SessionData"] = sessionData;
- mutex.unlock();
-
- QVariantList networks;
- foreach(NetworkId networkid, connections.keys())
- networks.append(QVariant(networkid));
- v["Networks"] = QVariant(networks);
+ foreach(BufferInfo id, buffers()) bufs << qVariantFromValue(id);
+ v["BufferInfos"] = bufs;
+ QVariantList networkids;
+ foreach(NetworkId id, _networks.keys()) networkids << qVariantFromValue(id);
+ v["NetworkIds"] = networkids;
+
+ quint32 ircusercount = 0;
+ quint32 ircchannelcount = 0;
+ foreach(Network *net, _networks.values()) {
+ ircusercount += net->ircUserCount();
+ ircchannelcount += net->ircChannelCount();
+ }
+ v["IrcUserCount"] = ircusercount;
+ v["IrcChannelCount"] = ircchannelcount;
QList<QVariant> idlist;
- foreach(Identity *i, _identities.values()) idlist << QVariant::fromValue<Identity>(*i);
+ foreach(Identity *i, _identities.values()) idlist << qVariantFromValue(*i);
v["Identities"] = idlist;
- // v["Payload"] = QByteArray(100000000, 'a'); // for testing purposes
+ //v["Payload"] = QByteArray(100000000, 'a'); // for testing purposes
return v;
}
} else {
- msglist = storage->requestMsgs(id, v1.toInt(), v2.toInt());
+ msglist = Core::requestMsgs(id, v1.toInt(), v2.toInt());
}
// Send messages out in smaller packages - we don't want to make the signal data too large!
for(int i = 0; i < msglist.count(); i++) {
- log.append(QVariant::fromValue(msglist[i]));
+ log.append(qVariantFromValue(msglist[i]));
if(log.count() >= 5) {
emit backlogData(id, log, i >= msglist.count() - 1);
log.clear();
void CoreSession::initScriptEngine() {
signalProxy()->attachSlot(SIGNAL(scriptRequest(QString)), this, SLOT(scriptRequest(QString)));
signalProxy()->attachSignal(this, SIGNAL(scriptResult(QString)));
-
- QScriptValue storage_ = scriptEngine->newQObject(storage);
- scriptEngine->globalObject().setProperty("storage", storage_);
+
+ // FIXME
+ //QScriptValue storage_ = scriptEngine->newQObject(storage);
+ //scriptEngine->globalObject().setProperty("storage", storage_);
}
void CoreSession::scriptRequest(QString script) {
emit scriptResult(scriptEngine->evaluate(script).toString());
}
-#include <QDebug>
+
+/*** Identity Handling ***/
+
void CoreSession::createIdentity(const Identity &id) {
// find free ID
int i;
newId->setId(i);
_identities[i] = newId;
signalProxy()->synchronize(newId);
- CoreUserSettings s(user);
+ CoreUserSettings s(user());
s.storeIdentity(*newId);
emit identityCreated(*newId);
}
}
_identities[id.id()]->update(id);
- CoreUserSettings s(user);
+ CoreUserSettings s(user());
s.storeIdentity(id);
}
Identity *i = _identities.take(id);
if(i) {
emit identityRemoved(id);
- CoreUserSettings s(user);
+ CoreUserSettings s(user());
s.removeIdentity(id);
i->deleteLater();
}
}
+/*** Network Handling ***/
+
+void CoreSession::createNetwork(const NetworkInfo &_info, bool useId) {
+ NetworkInfo info = _info;
+ int id;
+ if(useId && info.networkId > 0) id = info.networkId.toInt();
+ else {
+ for(id = 1; id <= _networks.count(); id++) {
+ if(!_networks.keys().contains(id)) break;
+ }
+ //qDebug() << "found free id" << i;
+ info.networkId = id;
+ }
+ Network *net = new Network(id, this);
+ connect(net, SIGNAL(connectRequested(NetworkId)), this, SLOT(connectToNetwork(NetworkId)));
+ connect(net, SIGNAL(disconnectRequested(NetworkId)), this, SLOT(disconnectFromNetwork(NetworkId)));
+ net->setNetworkInfo(info);
+ net->setProxy(signalProxy());
+ _networks[id] = net;
+ signalProxy()->synchronize(net);
+ CoreUserSettings s(user());
+ s.storeNetworkInfo(info);
+ emit networkCreated(id);
+}
+
+void CoreSession::updateNetwork(const NetworkInfo &info) {
+ if(!_networks.contains(info.networkId)) {
+ qWarning() << "Update request for unknown network received!";
+ return;
+ }
+ _networks[info.networkId]->setNetworkInfo(info);
+ CoreUserSettings s(user());
+ s.storeNetworkInfo(info);
+}
+
+void CoreSession::removeNetwork(NetworkId id) {
+ Network *net = _networks.take(id);
+ if(net) {
+ emit networkRemoved(id);
+ CoreUserSettings s(user());
+ s.removeNetworkInfo(id);
+ net->deleteLater();
+ }
+}