/***************************************************************************
- * Copyright (C) 2005-2014 by the Quassel Project *
+ * Copyright (C) 2005-2020 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
-#ifndef CORENETWORK_H
-#define CORENETWORK_H
+#pragma once
-#include "network.h"
-#include "coreircchannel.h"
-#include "coreircuser.h"
+#include <functional>
+#include <QSslError>
+#include <QSslSocket>
#include <QTimer>
-#ifdef HAVE_SSL
-# include <QSslSocket>
-# include <QSslError>
-#else
-# include <QTcpSocket>
-#endif
-
#ifdef HAVE_QCA2
-# include "cipher.h"
+# include "cipher.h"
#endif
+#include "coreircchannel.h"
+#include "coreircuser.h"
#include "coresession.h"
+#include "irccap.h"
+#include "irctag.h"
+#include "network.h"
class CoreIdentity;
class CoreUserInputHandler;
class CoreNetwork : public Network
{
- SYNCABLE_OBJECT
- Q_OBJECT
+ Q_OBJECT
public:
- CoreNetwork(const NetworkId &networkid, CoreSession *session);
- ~CoreNetwork();
- inline virtual const QMetaObject *syncMetaObject() const { return &Network::staticMetaObject; }
+ CoreNetwork(const NetworkId& networkid, CoreSession* session);
+ ~CoreNetwork() override;
- inline CoreIdentity *identityPtr() const { return coreSession()->identity(identity()); }
- inline CoreSession *coreSession() const { return _coreSession; }
- inline CoreNetworkConfig *networkConfig() const { return coreSession()->networkConfig(); }
+ inline CoreIdentity* identityPtr() const { return coreSession()->identity(identity()); }
+ inline CoreSession* coreSession() const { return _coreSession; }
+ inline CoreNetworkConfig* networkConfig() const { return coreSession()->networkConfig(); }
- inline CoreUserInputHandler *userInputHandler() const { return _userInputHandler; }
- inline CoreIgnoreListManager *ignoreListManager() { return coreSession()->ignoreListManager(); }
+ inline CoreUserInputHandler* userInputHandler() const { return _userInputHandler; }
+ inline CoreIgnoreListManager* ignoreListManager() { return coreSession()->ignoreListManager(); }
//! Decode a string using the server (network) decoding.
- inline QString serverDecode(const QByteArray &string) const { return decodeServerString(string); }
+ inline QString serverDecode(const QByteArray& string) const { return decodeServerString(string); }
//! Decode a string using a channel-specific encoding if one is set (and use the standard encoding else).
- QString channelDecode(const QString &channelName, const QByteArray &string) const;
+ QString channelDecode(const QString& channelName, const QByteArray& string) const;
//! Decode a string using an IrcUser-specific encoding, if one exists (using the standaed encoding else).
- QString userDecode(const QString &userNick, const QByteArray &string) const;
+ QString userDecode(const QString& userNick, const QByteArray& string) const;
//! Encode a string using the server (network) encoding.
- inline QByteArray serverEncode(const QString &string) const { return encodeServerString(string); }
+ inline QByteArray serverEncode(const QString& string) const { return encodeServerString(string); }
//! Encode a string using the channel-specific encoding, if set, and use the standard encoding else.
- QByteArray channelEncode(const QString &channelName, const QString &string) const;
+ QByteArray channelEncode(const QString& channelName, const QString& string) const;
//! Encode a string using the user-specific encoding, if set, and use the standard encoding else.
- QByteArray userEncode(const QString &userNick, const QString &string) const;
+ QByteArray userEncode(const QString& userNick, const QString& string) const;
+
+ inline QString channelKey(const QString& channel) const { return _channelKeys.value(channel.toLower(), QString()); }
- inline QString channelKey(const QString &channel) const { return _channelKeys.value(channel.toLower(), QString()); }
+ inline QByteArray readChannelCipherKey(const QString& channel) const { return _cipherKeys.value(channel.toLower()); }
+ inline void storeChannelCipherKey(const QString& channel, const QByteArray& key) { _cipherKeys[channel.toLower()] = key; }
- inline bool isAutoWhoInProgress(const QString &channel) const { return _autoWhoPending.value(channel.toLower(), 0); }
+ /**
+ * Checks if the given target has an automatic WHO in progress
+ *
+ * @param name Channel or nickname
+ * @return True if an automatic WHO is in progress, otherwise false
+ */
+ inline bool isAutoWhoInProgress(const QString& name) const { return _autoWhoPending.value(name.toLower(), 0); }
inline UserId userId() const { return _coreSession->user(); }
inline quint16 localPort() const { return socket.localPort(); }
inline quint16 peerPort() const { return socket.peerPort(); }
+ /**
+ * Gets whether or not a disconnect was expected.
+ *
+ * Distinguishes desired quits from unexpected disconnections such as socket errors or timeouts.
+ *
+ * @return True if disconnect was requested, otherwise false.
+ */
+ inline bool disconnectExpected() const { return _disconnectExpected; }
+
+ /**
+ * Gets whether or not the server replies to automated PINGs with a valid timestamp
+ *
+ * Distinguishes between servers that reply by quoting the text sent, and those that respond
+ * with whatever they want.
+ *
+ * @return True if a valid timestamp has been received as a PONG, otherwise false.
+ */
+ inline bool isPongTimestampValid() const { return _pongTimestampValid; }
+
+ /**
+ * Gets whether or not an automated PING has been sent without any PONG received
+ *
+ * Reset whenever any PONG is received, not just the automated one sent.
+ *
+ * @return True if a PING has been sent without a PONG received, otherwise false.
+ */
+ inline bool isPongReplyPending() const { return _pongReplyPending; }
+
+ QList<QList<QByteArray>> splitMessage(const QString& cmd,
+ const QString& message,
+ const std::function<QList<QByteArray>(QString&)>& cmdGenerator);
+
+ // IRCv3 capability negotiation
+
+ /**
+ * Checks if capability negotiation is currently ongoing.
+ *
+ * @returns True if in progress, otherwise false
+ */
+ inline bool capsPendingNegotiation() const { return (!_capsQueuedIndividual.empty() || !_capsQueuedBundled.empty()); }
+
+ /**
+ * Queues a capability to be requested.
+ *
+ * Adds to the list of capabilities being requested. If non-empty, CAP REQ messages are sent
+ * to the IRC server. This may happen at login or if capabilities are announced via CAP NEW.
+ *
+ * @param[in] capability Name of the capability
+ */
+ void queueCap(const QString& capability);
+
+ /**
+ * Begins capability negotiation if capabilities are queued, otherwise returns.
+ *
+ * If any capabilities are queued, this will begin the cycle of taking each capability and
+ * requesting it. When no capabilities remain, capability negotiation is suitably ended.
+ */
+ void beginCapNegotiation();
+
+ /**
+ * Ends capability negotiation.
+ *
+ * This won't have effect if other CAP commands are in the command queue before calling this
+ * command. It should only be called when capability negotiation is complete.
+ */
+ void endCapNegotiation();
+
+ /**
+ * Queues the most recent capability set for retrying individually.
+ *
+ * Retries the most recent bundle of capabilities one at a time instead of as a group, working
+ * around the issue that IRC servers can deny a group of requested capabilities without
+ * indicating which capabilities failed.
+ *
+ * See: http://ircv3.net/specs/core/capability-negotiation-3.1.html
+ *
+ * This does NOT call CoreNetwork::sendNextCap(). Call that when ready afterwards. Does
+ * nothing if the last capability tried was individual instead of a set.
+ */
+ void retryCapsIndividually();
+
+ /**
+ * List of capabilities requiring further core<->server messages to configure.
+ *
+ * For example, SASL requires the back-and-forth of AUTHENTICATE, so the next capability cannot
+ * be immediately sent.
+ *
+ * Any capabilities in this list must call CoreNetwork::sendNextCap() on their own and they will
+ * not be batched together with other capabilities.
+ *
+ * See: http://ircv3.net/specs/extensions/sasl-3.2.html
+ */
+ const QStringList capsRequiringConfiguration = QStringList{IrcCap::SASL};
+
public slots:
- virtual void setMyNick(const QString &mynick);
+ void setMyNick(const QString& mynick) override;
- virtual void requestConnect() const;
- virtual void requestDisconnect() const;
- virtual void requestSetNetworkInfo(const NetworkInfo &info);
+ void requestConnect() const override;
+ void requestDisconnect() const override;
+ void requestSetNetworkInfo(const NetworkInfo& info) override;
- virtual void setUseAutoReconnect(bool);
- virtual void setAutoReconnectInterval(quint32);
- virtual void setAutoReconnectRetries(quint16);
+ void setUseAutoReconnect(bool) override;
+ void setAutoReconnectInterval(quint32) override;
+ void setAutoReconnectRetries(quint16) override;
void setPingInterval(int interval);
- void connectToIrc(bool reconnecting = false);
- void disconnectFromIrc(bool requested = true, const QString &reason = QString(), bool withReconnect = false);
-
- void userInput(BufferInfo bufferInfo, QString msg);
- void putRawLine(QByteArray input);
- void putCmd(const QString &cmd, const QList<QByteArray> ¶ms, const QByteArray &prefix = QByteArray());
+ /**
+ * Sets whether or not the IRC server has replied to PING with a valid timestamp
+ *
+ * This allows determining whether or not an IRC server responds to PING with a PONG that quotes
+ * what was sent, or if it does something else (and therefore PONGs should be more aggressively
+ * hidden).
+ *
+ * @param timestampValid If true, a valid timestamp has been received via PONG reply
+ */
+ void setPongTimestampValid(bool validTimestamp);
+
+ /**
+ * Indicates that the CoreSession is shutting down.
+ *
+ * Disconnects the network if connected, and sets a flag that prevents reconnections.
+ */
+ void shutdown();
- void setChannelJoined(const QString &channel);
- void setChannelParted(const QString &channel);
- void addChannelKey(const QString &channel, const QString &key);
- void removeChannelKey(const QString &channel);
+ void connectToIrc(bool reconnecting = false);
+ /**
+ * Disconnect from the IRC server.
+ *
+ * Begin disconnecting from the IRC server, including optionally reconnecting.
+ *
+ * @param requested If true, user requested this disconnect; don't try to reconnect
+ * @param reason Reason for quitting, defaulting to the user-configured quit reason
+ * @param withReconnect Reconnect to the network after disconnecting (e.g. ping timeout)
+ */
+ void disconnectFromIrc(bool requested = true, const QString& reason = QString(), bool withReconnect = false);
+
+ /**
+ * Forcibly close the IRC server socket, waiting for it to close.
+ *
+ * Call CoreNetwork::disconnectFromIrc() first, allow the event loop to run, then if you need to
+ * be sure the network's disconnected (e.g. clean-up), call this.
+ *
+ * @param msecs Maximum time to wait for socket to close, in milliseconds.
+ * @return True if socket closes successfully; false if error occurs or timeout reached
+ */
+ bool forceDisconnect(int msecs = 1000);
+
+ void userInput(const BufferInfo& bufferInfo, QString msg);
+
+ /**
+ * Sends the raw (encoded) line, adding to the queue if needed, optionally with higher priority.
+ *
+ * @param[in] input QByteArray of encoded characters
+ * @param[in] prepend
+ * @parmblock
+ * If true, the line is prepended into the start of the queue, otherwise, it's appended to the
+ * end. This should be used sparingly, for if either the core or the IRC server cannot maintain
+ * PING/PONG replies, the other side will close the connection.
+ * @endparmblock
+ */
+ void putRawLine(const QByteArray& input, bool prepend = false);
+
+ /**
+ * Sends the command with encoded parameters, with optional prefix or high priority.
+ *
+ * @param[in] cmd Command to send, ignoring capitalization
+ * @param[in] params Parameters for the command, encoded within a QByteArray
+ * @param[in] prefix Optional command prefix
+ * @param[in] prepend
+ * @parmblock
+ * If true, the command is prepended into the start of the queue, otherwise, it's appended to
+ * the end. This should be used sparingly, for if either the core or the IRC server cannot
+ * maintain PING/PONG replies, the other side will close the connection.
+ * @endparmblock
+ */
+ void putCmd(const QString& cmd, const QList<QByteArray>& params, const QByteArray& prefix = {}, const QHash<IrcTagKey, QString> &tags = {}, bool prepend = false);
+
+ /**
+ * Sends the command for each set of encoded parameters, with optional prefix or high priority.
+ *
+ * @param[in] cmd Command to send, ignoring capitalization
+ * @param[in] params
+ * @parmblock
+ * List of parameter lists for the command, encoded within a QByteArray. The command will be
+ * sent multiple times, once for each set of params stored within the outer list.
+ * @endparmblock
+ * @param[in] prefix Optional command prefix
+ * @param[in] prependAll
+ * @parmblock
+ * If true, ALL of the commands are prepended into the start of the queue, otherwise, they're
+ * appended to the end. This should be used sparingly, for if either the core or the IRC server
+ * cannot maintain PING/PONG replies, the other side will close the connection.
+ * @endparmblock
+ */
+ void putCmd(const QString& cmd, const QList<QList<QByteArray>>& params, const QByteArray& prefix = {}, const QHash<IrcTagKey, QString> &tags = {}, bool prependAll = false);
+
+ void setChannelJoined(const QString& channel);
+ void setChannelParted(const QString& channel);
+ void addChannelKey(const QString& channel, const QString& key);
+ void removeChannelKey(const QString& channel);
// Blowfish stuff
#ifdef HAVE_QCA2
- Cipher *cipher(const QString &recipient);
- QByteArray cipherKey(const QString &recipient) const;
- void setCipherKey(const QString &recipient, const QByteArray &key);
- bool cipherUsesCBC(const QString &target);
+ Cipher* cipher(const QString& recipient);
+ QByteArray cipherKey(const QString& recipient) const;
+ void setCipherKey(const QString& recipient, const QByteArray& key);
+ bool cipherUsesCBC(const QString& target);
#endif
+ // Custom rate limiting (can be connected to signals)
+
+ /**
+ * Update rate limiting according to Network configuration
+ *
+ * Updates the token bucket and message queue timer according to the network configuration, such
+ * as on first load, or after changing settings.
+ *
+ * Calling this will reset any ongoing queue delays. If messages exist in the queue when rate
+ * limiting is disabled, messages will be quickly sent (100 ms) with new messages queued to send
+ * until the queue is cleared.
+ *
+ * @see Network::useCustomMessageRate()
+ * @see Network::messageRateBurstSize()
+ * @see Network::messageRateDelay()
+ * @see Network::unlimitedMessageRate()
+ *
+ * @param[in] forceUnlimited
+ * @parmblock
+ * If true, override user settings to disable message rate limiting, otherwise apply rate limits
+ * set by the user. Use with caution and remember to re-enable configured limits when done.
+ * @endparmblock
+ */
+ void updateRateLimiting(bool forceUnlimited = false);
+
+ /**
+ * Resets the token bucket up to the maximum
+ *
+ * Call this if the connection's been reset after calling updateRateLimiting() if needed.
+ *
+ * @see CoreNetwork::updateRateLimiting()
+ */
+ void resetTokenBucket();
+
+ // IRCv3 capability negotiation (can be connected to signals)
+
+ /**
+ * Indicates a capability is now available, with optional value in Network::capValue().
+ *
+ * @see Network::addCap()
+ *
+ * @param[in] capability Name of the capability
+ */
+ void serverCapAdded(const QString& capability);
+
+ /**
+ * Indicates a capability was acknowledged (enabled by the IRC server).
+ *
+ * @see Network::acknowledgeCap()
+ *
+ * @param[in] capability Name of the capability
+ */
+ void serverCapAcknowledged(const QString& capability);
+
+ /**
+ * Indicates a capability was removed from the list of available capabilities.
+ *
+ * @see Network::removeCap()
+ *
+ * @param[in] capability Name of the capability
+ */
+ void serverCapRemoved(const QString& capability);
+
+ /**
+ * Sends the next capability from the queue.
+ *
+ * During nick registration if any capabilities remain queued, this will take the next and
+ * request it. When no capabilities remain, capability negotiation is ended.
+ */
+ void sendNextCap();
+
void setAutoWhoEnabled(bool enabled);
void setAutoWhoInterval(int interval);
void setAutoWhoDelay(int delay);
- bool setAutoWhoDone(const QString &channel);
-
- void updateIssuedModes(const QString &requestedModes);
+ /**
+ * Appends the given channel/nick to the front of the AutoWho queue.
+ *
+ * When 'away-notify' is enabled, this will trigger an immediate AutoWho since regular
+ * who-cycles are disabled as per IRCv3 specifications.
+ *
+ * @param[in] name Channel or nickname
+ */
+ void queueAutoWhoOneshot(const QString& name);
+
+ /**
+ * Checks if the given target has an automatic WHO in progress, and sets it as done if so
+ *
+ * @param name Channel or nickname
+ * @return True if an automatic WHO is in progress (and should be silenced), otherwise false
+ */
+ bool setAutoWhoDone(const QString& name);
+
+ void updateIssuedModes(const QString& requestedModes);
void updatePersistentModes(QString addModes, QString removeModes);
void resetPersistentModes();
inline void resetPingTimeout() { _pingCount = 0; }
- inline void displayMsg(Message::Type msgType, BufferInfo::Type bufferType, const QString &target, const QString &text, const QString &sender = "", Message::Flags flags = Message::None)
+ /**
+ * Marks the network as no longer having a pending reply to an automated PING
+ */
+ inline void resetPongReplyPending() { _pongReplyPending = false; }
+
+ void onDisplayMsg(const NetworkInternalMessage& msg)
{
- emit displayMsg(networkId(), msgType, bufferType, target, text, sender, flags);
+ emit displayMsg(RawMessage(networkId(), msg));
}
-
signals:
- void recvRawServerMsg(QString);
- void displayStatusMsg(QString);
- void displayMsg(NetworkId, Message::Type, BufferInfo::Type, const QString &target, const QString &text, const QString &sender = "", Message::Flags flags = Message::None);
+ void recvRawServerMsg(const QString&);
+ void displayStatusMsg(const QString&);
+ void displayMsg(const RawMessage& msg);
void disconnected(NetworkId networkId);
- void connectionError(const QString &errorMsg);
+ void connectionError(const QString& errorMsg);
void quitRequested(NetworkId networkId);
- void sslErrors(const QVariant &errorData);
-
- void newEvent(Event *event);
- void socketConnected(const CoreIdentity *identity, const QHostAddress &localAddress, quint16 localPort, const QHostAddress &peerAddress, quint16 peerPort);
- void socketInitialized(const CoreIdentity *identity, const QHostAddress &localAddress, quint16 localPort, const QHostAddress &peerAddress, quint16 peerPort);
- void socketDisconnected(const CoreIdentity *identity, const QHostAddress &localAddress, quint16 localPort, const QHostAddress &peerAddress, quint16 peerPort);
+ void sslErrors(const QVariant& errorData);
+
+ void newEvent(Event* event);
+ void socketInitialized(const CoreIdentity* identity,
+ const QHostAddress& localAddress,
+ quint16 localPort,
+ const QHostAddress& peerAddress,
+ quint16 peerPort,
+ qint64 socketId);
+ void socketDisconnected(const CoreIdentity* identity,
+ const QHostAddress& localAddress,
+ quint16 localPort,
+ const QHostAddress& peerAddress,
+ quint16 peerPort,
+ qint64 socketId);
protected:
- inline virtual IrcChannel *ircChannelFactory(const QString &channelname) { return new CoreIrcChannel(channelname, this); }
- inline virtual IrcUser *ircUserFactory(const QString &hostmask) { return new CoreIrcUser(hostmask, this); }
+ inline IrcChannel* ircChannelFactory(const QString& channelname) override { return new CoreIrcChannel(channelname, this); }
+ inline IrcUser* ircUserFactory(const QString& hostmask) override { return new CoreIrcUser(hostmask, this); }
protected slots:
// TODO: remove cached cipher keys, when appropriate
- //virtual void removeIrcUser(IrcUser *ircuser);
- //virtual void removeIrcChannel(IrcChannel *ircChannel);
- //virtual void removeChansAndUsers();
+ // virtual void removeIrcUser(IrcUser *ircuser);
+ // virtual void removeIrcChannel(IrcChannel *ircChannel);
+ // virtual void removeChansAndUsers();
private slots:
- void socketHasData();
- void socketError(QAbstractSocket::SocketError);
- void socketInitialized();
- inline void socketCloseTimeout() { socket.abort(); }
- void socketDisconnected();
- void socketStateChanged(QAbstractSocket::SocketState);
+ void onSocketHasData();
+ void onSocketError(QAbstractSocket::SocketError);
+ void onSocketInitialized();
+ void onSocketCloseTimeout();
+ void onSocketDisconnected();
+ void onSocketStateChanged(QAbstractSocket::SocketState);
+
void networkInitialized();
void sendPerform();
void sendAutoWho();
void startAutoWhoCycle();
-#ifdef HAVE_SSL
- void sslErrors(const QList<QSslError> &errors);
-#endif
-
+ void onSslErrors(const QList<QSslError>& errors);
+
+ /**
+ * Check the message token bucket
+ *
+ * If rate limiting is disabled and the message queue is empty, this disables the token bucket
+ * timer. Otherwise, a queued message will be sent.
+ *
+ * @see CoreNetwork::fillBucketAndProcessQueue()
+ */
+ void checkTokenBucket();
+
+ /**
+ * Top up token bucket and send as many queued messages as possible
+ *
+ * If there's any room for more tokens, add to the token bucket. Separately, if there's any
+ * messages to send, send until there's no more tokens or the queue is empty, whichever comes
+ * first.
+ */
void fillBucketAndProcessQueue();
- void writeToSocket(const QByteArray &data);
+ void writeToSocket(const QByteArray& data);
+
+private:
+ void showMessage(const NetworkInternalMessage& msg)
+ {
+ emit displayMsg(RawMessage(networkId(), msg));
+ }
private:
- CoreSession *_coreSession;
+ CoreSession* _coreSession;
+
+ bool _debugLogRawIrc; ///< If true, include raw IRC socket messages in the debug log
+ qint32 _debugLogRawNetId; ///< Network ID for logging raw IRC socket messages, or -1 for all
-#ifdef HAVE_SSL
QSslSocket socket;
-#else
- QTcpSocket socket;
-#endif
+ qint64 _socketId{0};
- CoreUserInputHandler *_userInputHandler;
+ CoreUserInputHandler* _userInputHandler;
+ MetricsServer* _metricsServer;
- QHash<QString, QString> _channelKeys; // stores persistent channels and their passwords, if any
+ QHash<QString, QString> _channelKeys; // stores persistent channels and their passwords, if any
QTimer _autoReconnectTimer;
int _autoReconnectCount;
bool _quitRequested;
QString _quitReason;
+ bool _disconnectExpected; /// If true, connection is quitting, expect a socket close
+ // This avoids logging a spurious RemoteHostClosedError whenever disconnect is called without
+ // specifying a permanent (saved to core session) disconnect.
+
+ bool _shuttingDown{false}; ///< If true, we're shutting down and ignore requests to (dis)connect networks
+
bool _previousConnectionAttemptFailed;
int _lastUsedServerIndex;
QTimer _pingTimer;
- uint _lastPingTime;
- uint _pingCount;
- bool _sendPings;
+ qint64 _lastPingTime = 0; ///< Unix time of most recently sent automatic ping
+ uint _pingCount = 0; ///< Unacknowledged automatic pings
+ bool _sendPings = false; ///< If true, pings should be periodically sent to server
+ bool _pongTimestampValid = false; ///< If true, IRC server responds to PING by quoting in PONG
+ // This tracks whether or not a server responds to PING with a PONG of what was sent, or if it
+ // does something else. If false, PING reply hiding should be more aggressive.
+ bool _pongReplyPending = false; ///< If true, at least one PING sent without a PONG reply
QStringList _autoWhoQueue;
QHash<QString, int> _autoWhoPending;
QTimer _autoWhoTimer, _autoWhoCycleTimer;
- QTimer _tokenBucketTimer;
- int _messageDelay; // token refill speed in ms
- int _burstSize; // size of the token bucket
- int _tokenBucket; // the virtual bucket that holds the tokens
- QList<QByteArray> _msgQueue;
+ // Maintain a list of CAPs that are being checked; if empty, negotiation finished
+ // See http://ircv3.net/specs/core/capability-negotiation-3.2.html
+ QStringList _capsQueuedIndividual; /// Capabilities to check that require one at a time requests
+ QStringList _capsQueuedBundled; /// Capabilities to check that can be grouped together
+ QStringList _capsQueuedLastBundle; /// Most recent capability bundle requested (no individuals)
+ // Some capabilities, such as SASL, require follow-up messages to be fully enabled. These
+ // capabilities should not be grouped with others to avoid requesting new capabilities while the
+ // previous capability is still being set up.
+ // Additionally, IRC servers can choose to send a 'NAK' to any set of requested capabilities.
+ // If this happens, we need a way to retry each capability individually in order to avoid having
+ // one failing capability (e.g. SASL) block all other capabilities.
+
+ bool _capNegotiationActive; /// Whether or not full capability negotiation was started
+ // Avoid displaying repeat "negotiation finished" messages
+ bool _capInitialNegotiationEnded; /// Whether or not initial capability negotiation finished
+ // Avoid sending repeat "CAP END" replies when registration is already ended
+
+ /**
+ * Gets the next set of capabilities to request, removing them from the queue.
+ *
+ * May return one or multiple space-separated capabilities, depending on queue.
+ *
+ * @returns Space-separated names of capabilities to request, or empty string if none remain
+ */
+ QString takeQueuedCaps();
+
+ /**
+ * Maximum length of a single 'CAP REQ' command.
+ *
+ * To be safe, 100 chars. Higher numbers should be possible; this is following the conservative
+ * minimum number of characters that IRC servers must return in CAP NAK replies. This also
+ * means CAP NAK replies will contain the full list of denied capabilities.
+ *
+ * See: http://ircv3.net/specs/core/capability-negotiation-3.1.html
+ */
+ const int maxCapRequestLength = 100;
- QString _requestedUserModes; // 2 strings separated by a '-' character. first part are requested modes to add, the second to remove
-};
+ QTimer _tokenBucketTimer;
+ // No need for int type as one cannot travel into the past (at least not yet, Doc)
+ quint32 _messageDelay; /// Token refill speed in ms
+ quint32 _burstSize; /// Size of the token bucket
+ quint32 _tokenBucket; /// The virtual bucket that holds the tokens
+ QList<QByteArray> _msgQueue; /// Queue of messages waiting to be sent
+ bool _skipMessageRates; /// If true, skip all message rate limits
+ QString _requestedUserModes; // 2 strings separated by a '-' character. first part are requested modes to add, the second to remove
-#endif //CORENETWORK_H
+ // List of blowfish keys for channels
+ QHash<QString, QByteArray> _cipherKeys;
+};