connect(&_tokenBucketTimer, SIGNAL(timeout()), this, SLOT(fillBucketAndProcessQueue()));
connect(&socket, SIGNAL(connected()), this, SLOT(socketInitialized()));
- connect(&socket, SIGNAL(disconnected()), this, SLOT(socketDisconnected()));
connect(&socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(socketError(QAbstractSocket::SocketError)));
connect(&socket, SIGNAL(stateChanged(QAbstractSocket::SocketState)), this, SLOT(socketStateChanged(QAbstractSocket::SocketState)));
connect(&socket, SIGNAL(readyRead()), this, SLOT(socketHasData()));
connect(this, SIGNAL(newEvent(Event *)), coreSession()->eventManager(), SLOT(postEvent(Event *)));
if (Quassel::isOptionSet("oidentd")) {
- connect(this, SIGNAL(socketOpen(const CoreIdentity*, QHostAddress, quint16, QHostAddress, quint16)), Core::instance()->oidentdConfigGenerator(), SLOT(addSocket(const CoreIdentity*, QHostAddress, quint16, QHostAddress, quint16)), Qt::BlockingQueuedConnection);
+ connect(this, SIGNAL(socketInitialized(const CoreIdentity*, QHostAddress, quint16, QHostAddress, quint16)), Core::instance()->oidentdConfigGenerator(), SLOT(addSocket(const CoreIdentity*, QHostAddress, quint16, QHostAddress, quint16)), Qt::BlockingQueuedConnection);
connect(this, SIGNAL(socketDisconnected(const CoreIdentity*, QHostAddress, quint16, QHostAddress, quint16)), Core::instance()->oidentdConfigGenerator(), SLOT(removeSocket(const CoreIdentity*, QHostAddress, quint16, QHostAddress, quint16)));
}
}
switch (socketState) {
case QAbstractSocket::UnconnectedState:
state = Network::Disconnected;
+ socketDisconnected();
break;
case QAbstractSocket::HostLookupState:
case QAbstractSocket::ConnectingState: