_autoReconnectCount = 0; // prohibiting auto reconnect
}
disablePingTimeout();
+ _msgQueue.clear();
IrcUser *me_ = me();
if(me_) {
}
// TokenBucket to avoid sending too much at once
- _messagesPerSecond = 1;
+ _messageDelay = 2200; // this seems to be a safe value (2.2 seconds delay)
_burstSize = 5;
- _tokenBucket = 5; // init with a full bucket
- _tokenBucketTimer.start(_messagesPerSecond * 1000);
+ _tokenBucket = _burstSize; // init with a full bucket
+ _tokenBucketTimer.start(_messageDelay);
if(!server.password.isEmpty()) {
putRawLine(serverEncode(QString("PASS %1").arg(server.password)));
void CoreNetwork::socketDisconnected() {
disablePingTimeout();
+ _msgQueue.clear();
_autoWhoCycleTimer.stop();
_autoWhoTimer.stop();
Core::setNetworkConnected(userId(), networkId(), false);
} else if(_autoReconnectCount != 0) {
setConnectionState(Network::Reconnecting);
- if(_autoReconnectCount == autoReconnectRetries())
+ if(_autoReconnectCount == -1 || _autoReconnectCount == autoReconnectRetries())
doAutoReconnect(); // first try is immediate
else
_autoReconnectTimer.start();
if(useAutoReconnect()) {
// reset counter
- _autoReconnectCount = autoReconnectRetries();
+ _autoReconnectCount = unlimitedReconnectRetries() ? -1 : autoReconnectRetries();
}
// restore away state
qWarning() << "CoreNetwork::doAutoReconnect(): Cannot reconnect while not being disconnected!";
return;
}
- if(_autoReconnectCount > 0)
- _autoReconnectCount--;
+ if(_autoReconnectCount > 0 || _autoReconnectCount == -1)
+ _autoReconnectCount--; // -2 means we delay the next reconnect
connectToIrc(true);
}