}
else if (_previousConnectionAttemptFailed) {
// cycle to next server if previous connection attempt failed
+ _previousConnectionAttemptFailed = false;
displayMsg(Message::Server, BufferInfo::StatusBuffer, "", tr("Connection failed. Cycling to next Server"));
if (++_lastUsedServerIndex >= serverList().size()) {
_lastUsedServerIndex = 0;
}
}
- _previousConnectionAttemptFailed = false;
+ else {
+ // Start out with the top server in the list
+ _lastUsedServerIndex = 0;
+ }
Server server = usedServer();
displayStatusMsg(tr("Connecting to %1:%2...").arg(server.host).arg(server.port));
// Qt caches DNS entries for a minute, resulting in round-robin (e.g. for chat.freenode.net) not working if several users
// connect at a similar time. QHostInfo::fromName(), however, always performs a fresh lookup, overwriting the cache entry.
- QHostInfo::fromName(server.host);
-
+ if (! server.useProxy) {
+ //Avoid hostname lookups when a proxy is specified. The lookups won't use the proxy and may therefore leak the DNS
+ //hostname of the server. Qt's DNS cache also isn't used by the proxy so we don't need to refresh the entry.
+ QHostInfo::fromName(server.host);
+ }
#ifdef HAVE_SSL
if (server.useSsl) {
CoreIdentity *identity = identityPtr();