/***************************************************************************
- * Copyright (C) 2005-07 by The Quassel IRC Development Team *
+ * Copyright (C) 2005-08 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
+ * (at your option) version 3. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
+#include <QMetaObject>
+#include <QMetaMethod>
+#include <QMutexLocker>
+#include <QCoreApplication>
+
#include "core.h"
-#include "server.h"
-#include "global.h"
-#include "util.h"
-#include "coreproxy.h"
+#include "coresession.h"
+#include "coresettings.h"
+#include "signalproxy.h"
#include "sqlitestorage.h"
-
-#include <QtSql>
-#include <QSettings>
+#include "network.h"
Core *Core::instanceptr = 0;
+QMutex Core::mutex;
-Core * Core::instance() {
+Core *Core::instance() {
if(instanceptr) return instanceptr;
instanceptr = new Core();
instanceptr->init();
instanceptr = 0;
}
-Core::Core() {
+Core::Core()
+ : storage(0)
+{
+ startTime = QDateTime::currentDateTime(); // for uptime :)
+ connect(&_storageSyncTimer, SIGNAL(timeout()),
+ this, SLOT(syncStorage()));
+ _storageSyncTimer.start(10 * 60 * 1000); // in msecs
}
void Core::init() {
- if(!SqliteStorage::isAvailable()) {
- qFatal("Sqlite is currently required! Please make sure your Qt library has sqlite support enabled.");
- }
- //SqliteStorage::init();
- storage = new SqliteStorage();
- connect(Global::instance(), SIGNAL(dataPutLocally(UserId, QString)), this, SLOT(updateGlobalData(UserId, QString)));
- connect(&server, SIGNAL(newConnection()), this, SLOT(incomingConnection()));
- //startListening(); // FIXME
- guiUser = 0;
- /*
- if(Global::runMode == Global::Monolithic) { // TODO Make GUI user configurable
- try {
- guiUser = storage->validateUser("Default", "password");
- } catch(Storage::AuthError) {
- guiUser = storage->addUser("Default", "password");
- }
- Q_ASSERT(guiUser);
- Global::setGuiUser(guiUser);
- createSession(guiUser);
- } else guiUser = 0;
- */
- // Read global settings from config file
- QSettings s;
- s.beginGroup("Global");
- foreach(QString unum, s.childGroups()) {
- UserId uid = unum.toUInt();
- s.beginGroup(unum);
- foreach(QString key, s.childKeys()) {
- Global::updateData(uid, key, s.value(key));
- }
- s.endGroup();
- }
- s.endGroup();
-}
+ configured = false;
-Core::~Core() {
- foreach(QTcpSocket *sock, validClients.keys()) {
- delete sock;
+ CoreSettings cs;
+ if(!(configured = initStorage(cs.databaseSettings().toMap()))) {
+ qWarning("Core is currently not configured!");
}
- qDeleteAll(sessions);
- delete storage;
-}
-
-CoreSession *Core::session(UserId uid) {
- Core *core = instance();
- if(core->sessions.contains(uid)) return core->sessions[uid];
- else return 0;
-}
-CoreSession *Core::localSession() {
- Core *core = instance();
- if(core->guiUser && core->sessions.contains(core->guiUser)) return core->sessions[core->guiUser];
- else return 0;
-}
+ connect(&server, SIGNAL(newConnection()), this, SLOT(incomingConnection()));
+ startListening(cs.port());
+ guiUser = 0;
-CoreSession *Core::createSession(UserId uid) {
- Core *core = instance();
- Q_ASSERT(!core->sessions.contains(uid));
- CoreSession *sess = new CoreSession(uid, core->storage);
- core->sessions[uid] = sess;
- connect(sess, SIGNAL(proxySignal(CoreSignal, QVariant, QVariant, QVariant)), core, SLOT(recvProxySignal(CoreSignal, QVariant, QVariant, QVariant)));
- return sess;
}
+bool Core::initStorage(QVariantMap dbSettings, bool setup) {
+ QString engine = dbSettings["Type"].toString().toLower();
-bool Core::startListening(uint port) {
- if(!server.listen(QHostAddress::Any, port)) {
- qWarning(QString(QString("Could not open GUI client port %1: %2").arg(port).arg(server.errorString())).toAscii());
- return false;
+ if(storage) {
+ qDebug() << "Deleting old storage object.";
+ storage->deleteLater();
+ storage = 0;
}
- qDebug() << "Listening for GUI clients on port" << server.serverPort();
- return true;
-}
-void Core::stopListening() {
- server.close();
- qDebug() << "No longer listening for GUI clients.";
-}
-
-void Core::incomingConnection() {
- // TODO implement SSL
- QTcpSocket *socket = server.nextPendingConnection();
- connect(socket, SIGNAL(disconnected()), this, SLOT(clientDisconnected()));
- connect(socket, SIGNAL(readyRead()), this, SLOT(clientHasData()));
- blockSizes.insert(socket, (quint32)0);
- qDebug() << "Client connected from " << socket->peerAddress().toString();
-}
+ // FIXME register new storageProviders here
+ if(engine == "sqlite" && SqliteStorage::isAvailable()) {
+ storage = new SqliteStorage(this);
+ connect(storage, SIGNAL(bufferInfoUpdated(UserId, const BufferInfo &)), this, SIGNAL(bufferInfoUpdated(UserId, const BufferInfo &)));
+ } else {
+ qWarning() << "Selected StorageBackend is not available:" << dbSettings["Type"].toString();
+ return configured = false;
+ }
-void Core::clientHasData() {
- QTcpSocket *socket = dynamic_cast<QTcpSocket*>(sender());
- Q_ASSERT(socket && blockSizes.contains(socket));
- quint32 bsize = blockSizes.value(socket);
- QVariant item;
- while(readDataFromDevice(socket, bsize, item)) {
- if(validClients.contains(socket)) {
- QList<QVariant> sigdata = item.toList();
- if((ClientSignal)sigdata[0].toInt() == GS_UPDATE_GLOBAL_DATA) {
- processClientUpdate(socket, sigdata[1].toString(), sigdata[2]);
- } else {
- sessions[validClients[socket]]->processSignal((ClientSignal)sigdata[0].toInt(), sigdata[1], sigdata[2], sigdata[3]);
- }
- } else {
- // we need to auth the client
- try {
- processClientInit(socket, item);
- } catch(Storage::AuthError) {
- qWarning() << "Authentification error!"; // FIXME
- socket->close();
- return;
- } catch(Exception e) {
- qWarning() << "Client init error:" << e.msg();
- socket->close();
- return;
- }
- }
- blockSizes[socket] = bsize = 0;
+ if(setup && !storage->setup(dbSettings)) {
+ return configured = false;
}
- blockSizes[socket] = bsize;
-}
-void Core::clientDisconnected() {
- QTcpSocket *socket = dynamic_cast<QTcpSocket*>(sender());
- blockSizes.remove(socket);
- validClients.remove(socket);
- qDebug() << "Client disconnected.";
- // TODO remove unneeded sessions - if necessary/possible...
+ return configured = storage->init(dbSettings);
}
-QVariant Core::connectLocalClient(QString user, QString passwd) {
- UserId uid = instance()->storage->validateUser(user, passwd);
- QVariant reply = instance()->initSession(uid);
- instance()->guiUser = uid;
- Global::setGuiUser(uid);
- qDebug() << "Local client connected.";
- return reply;
+Core::~Core() {
+ // FIXME properly shutdown the sessions
+ qDeleteAll(sessions);
}
-QVariant Core::disconnectLocalClient() {
- qDebug() << "Local client disconnected.";
- instance()->guiUser = 0;
- Global::setGuiUser(0);
+void Core::syncStorage() {
+ QMutexLocker locker(&mutex);
+ return instance()->storage->sync();
}
-void Core::processClientInit(QTcpSocket *socket, const QVariant &v) {
- VarMap msg = v.toMap();
- if(msg["GUIProtocol"].toUInt() != GUI_PROTOCOL) {
- //qWarning() << "Client version mismatch.";
- throw Exception("GUI client version mismatch");
+void Core::restoreState() {
+ if(instance()->sessions.count()) {
+ qWarning() << qPrintable(tr("Calling restoreState() even though active sessions exist!"));
+ return;
}
- // Auth
- UserId uid = storage->validateUser(msg["User"].toString(), msg["Password"].toString()); // throws exception if this failed
- VarMap reply = initSession(uid).toMap();
- validClients[socket] = uid;
- QList<QVariant> sigdata;
- sigdata.append(CS_CORE_STATE); sigdata.append(QVariant(reply)); sigdata.append(QVariant()); sigdata.append(QVariant());
- writeDataToDevice(socket, QVariant(sigdata));
-}
-
-QVariant Core::initSession(UserId uid) {
- // Find or create session for validated user
- CoreSession *sess;
- if(sessions.contains(uid)) sess = sessions[uid];
- else {
- sess = createSession(uid);
- //validClients[socket] = uid;
+ CoreSettings s;
+ uint build = s.coreState().toMap()["CoreBuild"].toUInt();
+ if(build < 362) {
+ qWarning() << qPrintable(tr("Core state too old, ignoring..."));
+ return;
}
- VarMap reply;
- VarMap coreData;
- QStringList dataKeys = Global::keys(uid);
- foreach(QString key, dataKeys) {
- coreData[key] = Global::data(uid, key);
+ QVariantList activeSessions = s.coreState().toMap()["ActiveSessions"].toList();
+ if(activeSessions.count() > 0) {
+ qDebug() << "Restoring previous core state...";
+ foreach(QVariant v, activeSessions) {
+ UserId user = v.value<UserId>();
+ instance()->createSession(user, true);
+ }
+ qDebug() << "...done.";
}
- reply["CoreData"] = coreData;
- reply["SessionState"] = sess->sessionState();
- return reply;
}
-void Core::processClientUpdate(QTcpSocket *socket, QString key, const QVariant &data) {
- UserId uid = validClients[socket];
- Global::updateData(uid, key, data);
- QList<QVariant> sigdata;
- sigdata.append(CS_UPDATE_GLOBAL_DATA); sigdata.append(key); sigdata.append(data); sigdata.append(QVariant());
- foreach(QTcpSocket *s, validClients.keys()) {
- if(validClients[s] == uid && s != socket) writeDataToDevice(s, QVariant(sigdata));
- }
+void Core::saveState() {
+ CoreSettings s;
+ QVariantMap state;
+ QVariantList activeSessions;
+ foreach(UserId user, instance()->sessions.keys()) activeSessions << QVariant::fromValue<UserId>(user);
+ state["CoreBuild"] = Global::quasselBuild;
+ state["ActiveSessions"] = activeSessions;
+ s.setCoreState(state);
}
-void Core::updateGlobalData(UserId uid, QString key) {
- QVariant data = Global::data(uid, key);
- QList<QVariant> sigdata;
- sigdata.append(CS_UPDATE_GLOBAL_DATA); sigdata.append(key); sigdata.append(data); sigdata.append(QVariant());
- foreach(QTcpSocket *socket, validClients.keys()) {
- if(validClients[socket] == uid) writeDataToDevice(socket, QVariant(sigdata));
- }
+/*** Storage Access ***/
+bool Core::createNetworkId(UserId user, NetworkInfo &info) {
+ QMutexLocker locker(&mutex);
+ NetworkId networkId = instance()->storage->createNetworkId(user, info);
+ if(!networkId.isValid())
+ return false;
+
+ info.networkId = networkId;
+ return true;
}
-void Core::recvProxySignal(CoreSignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
- CoreSession *sess = qobject_cast<CoreSession*>(sender());
- Q_ASSERT(sess);
- UserId uid = sess->userId();
- QList<QVariant> sigdata;
- sigdata.append(sig); sigdata.append(arg1); sigdata.append(arg2); sigdata.append(arg3);
- //qDebug() << "Sending signal: " << sigdata;
- foreach(QTcpSocket *socket, validClients.keys()) {
- if(validClients[socket] == uid) writeDataToDevice(socket, QVariant(sigdata));
- }
+NetworkId Core::networkId(UserId user, const QString &network) {
+ QMutexLocker locker(&mutex);
+ return instance()->storage->getNetworkId(user, network);
}
-/*
- // Read global settings from config file
- QSettings s;
- s.beginGroup("Global");
- QString key;
- foreach(key, s.childKeys()) {
- global->updateData(key, s.value(key));
- }
-
- global->updateData("CoreReady", true);
- // Now that we are in sync, we can connect signals to automatically store further updates.
- // I don't think we care if global data changed locally or if it was updated by a client.
- connect(global, SIGNAL(dataUpdatedRemotely(QString)), SLOT(globalDataUpdated(QString)));
- connect(global, SIGNAL(dataPutLocally(QString)), SLOT(globalDataUpdated(QString)));
-
-}
- */
-
-CoreSession::CoreSession(UserId uid, Storage *_storage) : user(uid), storage(_storage) {
- coreProxy = new CoreProxy();
-
- connect(coreProxy, SIGNAL(send(CoreSignal, QVariant, QVariant, QVariant)), this, SIGNAL(proxySignal(CoreSignal, QVariant, QVariant, QVariant)));
- connect(coreProxy, SIGNAL(requestServerStates()), this, SIGNAL(serverStateRequested()));
- connect(coreProxy, SIGNAL(gsRequestConnect(QStringList)), this, SLOT(connectToIrc(QStringList)));
- connect(coreProxy, SIGNAL(gsUserInput(BufferId, QString)), this, SLOT(msgFromGui(BufferId, QString)));
- connect(coreProxy, SIGNAL(gsImportBacklog()), storage, SLOT(importOldBacklog()));
- connect(coreProxy, SIGNAL(gsRequestBacklog(BufferId, QVariant, QVariant)), this, SLOT(sendBacklog(BufferId, QVariant, QVariant)));
- connect(coreProxy, SIGNAL(gsRequestNetworkStates()), this, SLOT(sendServerStates()));
- connect(this, SIGNAL(displayMsg(Message)), coreProxy, SLOT(csDisplayMsg(Message)));
- connect(this, SIGNAL(displayStatusMsg(QString, QString)), coreProxy, SLOT(csDisplayStatusMsg(QString, QString)));
- connect(this, SIGNAL(backlogData(BufferId, QList<QVariant>, bool)), coreProxy, SLOT(csBacklogData(BufferId, QList<QVariant>, bool)));
- connect(this, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
- connect(storage, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
- connect(Global::instance(), SIGNAL(dataUpdatedRemotely(UserId, QString)), this, SLOT(globalDataUpdated(UserId, QString)));
- connect(Global::instance(), SIGNAL(dataPutLocally(UserId, QString)), this, SLOT(globalDataUpdated(UserId, QString)));
+BufferInfo Core::bufferInfo(UserId user, const NetworkId &networkId, const QString &buffer) {
+ //QMutexLocker locker(&mutex);
+ return instance()->storage->getBufferInfo(user, networkId, buffer);
}
-CoreSession::~CoreSession() {
+MsgId Core::storeMessage(const Message &message) {
+ QMutexLocker locker(&mutex);
+ return instance()->storage->logMessage(message);
+}
+QList<Message> Core::requestMsgs(BufferInfo buffer, int lastmsgs, int offset) {
+ QMutexLocker locker(&mutex);
+ return instance()->storage->requestMsgs(buffer, lastmsgs, offset);
}
-UserId CoreSession::userId() {
- return user;
+QList<Message> Core::requestMsgs(BufferInfo buffer, QDateTime since, int offset) {
+ QMutexLocker locker(&mutex);
+ return instance()->storage->requestMsgs(buffer, since, offset);
}
-void CoreSession::processSignal(ClientSignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
- coreProxy->recv(sig, arg1, arg2, arg3);
+QList<Message> Core::requestMsgRange(BufferInfo buffer, int first, int last) {
+ QMutexLocker locker(&mutex);
+ return instance()->storage->requestMsgRange(buffer, first, last);
}
-void CoreSession::globalDataUpdated(UserId uid, QString key) {
- Q_ASSERT(uid == userId());
- QVariant data = Global::data(userId(), key);
- QSettings s;
- s.setValue(QString("Global/%1/").arg(userId())+key, data);
+QList<BufferInfo> Core::requestBuffers(UserId user, QDateTime since) {
+ QMutexLocker locker(&mutex);
+ return instance()->storage->requestBuffers(user, since);
}
-void CoreSession::connectToIrc(QStringList networks) {
- foreach(QString net, networks) {
- if(servers.contains(net)) {
+/*** Network Management ***/
- } else {
- Server *server = new Server(userId(), net);
- connect(this, SIGNAL(serverStateRequested()), server, SLOT(sendState()));
- connect(this, SIGNAL(connectToIrc(QString)), server, SLOT(connectToIrc(QString)));
- connect(this, SIGNAL(disconnectFromIrc(QString)), server, SLOT(disconnectFromIrc(QString)));
- connect(this, SIGNAL(msgFromGui(QString, QString, QString)), server, SLOT(userInput(QString, QString, QString)));
-
- connect(server, SIGNAL(connected(QString)), this, SLOT(serverConnected(QString)));
- connect(server, SIGNAL(disconnected(QString)), this, SLOT(serverDisconnected(QString)));
-
- connect(server, SIGNAL(serverState(QString, VarMap)), coreProxy, SLOT(csServerState(QString, VarMap)));
- //connect(server, SIGNAL(displayMsg(Message)), this, SLOT(recvMessageFromServer(Message)));
- connect(server, SIGNAL(displayMsg(Message::Type, QString, QString, QString, quint8)), this, SLOT(recvMessageFromServer(Message::Type, QString, QString, QString, quint8)));
- connect(server, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
- connect(server, SIGNAL(modeSet(QString, QString, QString)), coreProxy, SLOT(csModeSet(QString, QString, QString)));
- connect(server, SIGNAL(topicSet(QString, QString, QString)), coreProxy, SLOT(csTopicSet(QString, QString, QString)));
- connect(server, SIGNAL(nickAdded(QString, QString, VarMap)), coreProxy, SLOT(csNickAdded(QString, QString, VarMap)));
- connect(server, SIGNAL(nickRenamed(QString, QString, QString)), coreProxy, SLOT(csNickRenamed(QString, QString, QString)));
- connect(server, SIGNAL(nickRemoved(QString, QString)), coreProxy, SLOT(csNickRemoved(QString, QString)));
- connect(server, SIGNAL(nickUpdated(QString, QString, VarMap)), coreProxy, SLOT(csNickUpdated(QString, QString, VarMap)));
- connect(server, SIGNAL(ownNickSet(QString, QString)), coreProxy, SLOT(csOwnNickSet(QString, QString)));
- connect(server, SIGNAL(queryRequested(QString, QString)), coreProxy, SLOT(csQueryRequested(QString, QString)));
- // TODO add error handling
- connect(server, SIGNAL(connected(QString)), coreProxy, SLOT(csServerConnected(QString)));
- connect(server, SIGNAL(disconnected(QString)), coreProxy, SLOT(csServerDisconnected(QString)));
-
- server->start();
- servers[net] = server;
- }
- emit connectToIrc(net);
+bool Core::startListening(uint port) {
+ if(!server.listen(QHostAddress::Any, port)) {
+ qWarning(QString(QString("Could not open GUI client port %1: %2").arg(port).arg(server.errorString())).toAscii());
+ return false;
}
+ qDebug() << "Listening for GUI clients on port" << server.serverPort();
+ return true;
}
-void CoreSession::serverConnected(QString net) {
- storage->getBufferId(userId(), net); // create status buffer
+void Core::stopListening() {
+ server.close();
+ qDebug() << "No longer listening for GUI clients.";
}
-void CoreSession::serverDisconnected(QString net) {
- delete servers[net];
- servers.remove(net);
- coreProxy->csServerDisconnected(net);
+void Core::incomingConnection() {
+ // TODO implement SSL
+ while (server.hasPendingConnections()) {
+ QTcpSocket *socket = server.nextPendingConnection();
+ connect(socket, SIGNAL(disconnected()), this, SLOT(clientDisconnected()));
+ connect(socket, SIGNAL(readyRead()), this, SLOT(clientHasData()));
+ QVariantMap clientInfo;
+ blocksizes.insert(socket, (quint32)0);
+ qDebug() << "Client connected from" << qPrintable(socket->peerAddress().toString());
+
+ if (!configured) {
+ server.close();
+ qDebug() << "Closing server for basic setup.";
+ }
+ }
}
-void CoreSession::msgFromGui(BufferId bufid, QString msg) {
- emit msgFromGui(bufid.network(), bufid.buffer(), msg);
+void Core::clientHasData() {
+ QTcpSocket *socket = dynamic_cast<QTcpSocket*>(sender());
+ Q_ASSERT(socket && blocksizes.contains(socket));
+ QVariant item;
+ while(SignalProxy::readDataFromDevice(socket, blocksizes[socket], item)) {
+ QVariantMap msg = item.toMap();
+ if(!msg.contains("MsgType")) {
+ // Client is way too old, does not even use the current init format
+ qWarning() << qPrintable(tr("Antique client trying to connect... refusing."));
+ socket->close();
+ return;
+ }
+ // OK, so we have at least an init message format we can understand
+ if(msg["MsgType"] == "ClientInit") {
+ QVariantMap reply;
+ reply["CoreVersion"] = Global::quasselVersion;
+ reply["CoreDate"] = Global::quasselDate;
+ reply["CoreBuild"] = Global::quasselBuild;
+ // TODO: Make the core info configurable
+ int uptime = startTime.secsTo(QDateTime::currentDateTime());
+ int updays = uptime / 86400; uptime %= 86400;
+ int uphours = uptime / 3600; uptime %= 3600;
+ int upmins = uptime / 60;
+ reply["CoreInfo"] = tr("<b>Quassel Core Version %1 (Build >= %2)</b><br>"
+ "Up %3d%4h%5m (since %6)").arg(Global::quasselVersion).arg(Global::quasselBuild)
+ .arg(updays).arg(uphours,2,10,QChar('0')).arg(upmins,2,10,QChar('0')).arg(startTime.toString(Qt::TextDate));
+
+ reply["SupportSsl"] = false;
+ reply["LoginEnabled"] = true;
+ // TODO: check if we are configured, start wizard otherwise
+
+ // Just version information -- check it!
+ if(msg["ClientBuild"].toUInt() < Global::clientBuildNeeded) {
+ reply["MsgType"] = "ClientInitReject";
+ reply["Error"] = tr("<b>Your Quassel Client is too old!</b><br>"
+ "This core needs at least client version %1 (Build >= %2).<br>"
+ "Please consider upgrading your client.").arg(Global::quasselVersion).arg(Global::quasselBuild);
+ SignalProxy::writeDataToDevice(socket, reply);
+ qWarning() << qPrintable(tr("Client %1 too old, rejecting.").arg(socket->peerAddress().toString()));
+ socket->close(); return;
+ }
+ clientInfo[socket] = msg; // store for future reference
+ reply["MsgType"] = "ClientInitAck";
+ SignalProxy::writeDataToDevice(socket, reply);
+ } else if(msg["MsgType"] == "ClientLogin") {
+ QVariantMap reply;
+ if(!clientInfo.contains(socket)) {
+ reply["MsgType"] = "ClientLoginReject";
+ reply["Error"] = tr("<b>Client not initialized!</b><br>You need to send an init message before trying to login.");
+ SignalProxy::writeDataToDevice(socket, reply);
+ qWarning() << qPrintable(tr("Client %1 did not send an init message before trying to login, rejecting.").arg(socket->peerAddress().toString()));
+ socket->close(); return;
+ }
+ mutex.lock();
+ UserId uid = storage->validateUser(msg["User"].toString(), msg["Password"].toString());
+ mutex.unlock();
+ if(uid == 0) {
+ reply["MsgType"] = "ClientLoginReject";
+ reply["Error"] = tr("<b>Invalid username or password!</b><br>The username/password combination you supplied could not be found in the database.");
+ SignalProxy::writeDataToDevice(socket, reply);
+ continue;
+ }
+ reply["MsgType"] = "ClientLoginAck";
+ SignalProxy::writeDataToDevice(socket, reply);
+ qDebug() << qPrintable(tr("Client %1 initialized and authentificated successfully as \"%2\".").arg(socket->peerAddress().toString(), msg["User"].toString()));
+ setupClientSession(socket, uid);
+ }
+ //socket->close(); return;
+ /*
+ // we need to auth the client
+ try {
+ QVariantMap msg = item.toMap();
+ if (msg["GuiProtocol"].toUInt() != GUI_PROTOCOL) {
+ throw Exception("GUI client version mismatch");
+ }
+ if (configured) {
+ processClientInit(socket, msg);
+ } else {
+ processCoreSetup(socket, msg);
+ }
+ } catch(Storage::AuthError) {
+ qWarning() << "Authentification error!"; // FIXME: send auth error to client
+ socket->close();
+ return;
+ } catch(Exception e) {
+ qWarning() << "Client init error:" << e.msg();
+ socket->close();
+ return;
+ } */
+ }
}
-// ALL messages coming pass through these functions before going to the GUI.
-// So this is the perfect place for storing the backlog and log stuff.
+// Potentially called during the initialization phase (before handing the connection off to the session)
+void Core::clientDisconnected() {
+ QTcpSocket *socket = dynamic_cast<QTcpSocket*>(sender());
+ blocksizes.remove(socket);
+ clientInfo.remove(socket);
+ qDebug() << qPrintable(tr("Client %1 disconnected.").arg(socket->peerAddress().toString()));
+ socket->deleteLater();
+ socket = 0;
+
+ // make server listen again if still not configured FIXME
+ if (!configured) {
+ startListening();
+ }
-void CoreSession::recvMessageFromServer(Message::Type type, QString target, QString text, QString sender, quint8 flags) {
- Server *s = qobject_cast<Server*>(this->sender());
- Q_ASSERT(s);
- BufferId buf;
- if((flags & Message::PrivMsg) && !(flags & Message::Self)) {
- buf = storage->getBufferId(user, s->getNetwork(), nickFromMask(sender));
+ // TODO remove unneeded sessions - if necessary/possible...
+ // Suggestion: kill sessions if they are not connected to any network and client.
+}
+
+void Core::processCoreSetup(QTcpSocket *socket, QVariantMap &msg) {
+ if(msg["HasSettings"].toBool()) {
+ QVariantMap auth;
+ auth["User"] = msg["User"];
+ auth["Password"] = msg["Password"];
+ msg.remove("User");
+ msg.remove("Password");
+ qDebug() << "Initializing storage provider" << msg["Type"].toString();
+
+ if(!initStorage(msg, true)) {
+ // notify client to start wizard again
+ qWarning("Core is currently not configured!");
+ QVariantMap reply;
+ reply["StartWizard"] = true;
+ reply["StorageProviders"] = availableStorageProviders();
+ SignalProxy::writeDataToDevice(socket, reply);
+ } else {
+ // write coresettings
+ CoreSettings s;
+ s.setDatabaseSettings(msg);
+ // write admin user to database & make the core listen again to connections
+ storage->addUser(auth["User"].toString(), auth["Password"].toString());
+ startListening();
+ // continue the normal procedure
+ //processClientInit(socket, auth);
+ }
} else {
- buf = storage->getBufferId(user, s->getNetwork(), target);
+ // notify client to start wizard
+ QVariantMap reply;
+ reply["StartWizard"] = true;
+ reply["StorageProviders"] = availableStorageProviders();
+ SignalProxy::writeDataToDevice(socket, reply);
}
- Message msg(buf, type, text, sender, flags);
- msg.msgId = storage->logMessage(msg); //qDebug() << msg.msgId;
- Q_ASSERT(msg.msgId);
- emit displayMsg(msg);
-}
-
-void CoreSession::recvStatusMsgFromServer(QString msg) {
- Server *s = qobject_cast<Server*>(sender());
- Q_ASSERT(s);
- emit displayStatusMsg(s->getNetwork(), msg);
-}
-
-
-QList<BufferId> CoreSession::buffers() const {
- return storage->requestBuffers(user);
}
-
-QVariant CoreSession::sessionState() {
- VarMap v;
- QList<QVariant> bufs;
- foreach(BufferId id, storage->requestBuffers(user)) { bufs.append(QVariant::fromValue(id)); }
- v["Buffers"] = bufs;
-
- return v;
-}
-
-void CoreSession::sendServerStates() {
- emit serverStateRequested();
+void Core::setupClientSession(QTcpSocket *socket, UserId uid) {
+ // Find or create session for validated user
+ SessionThread *sess;
+ if(sessions.contains(uid)) sess = sessions[uid];
+ else sess = createSession(uid);
+ // Hand over socket, session then sends state itself
+ disconnect(socket, 0, this, 0);
+ if(!sess) {
+ qWarning() << qPrintable(tr("Could not initialize session for client %1!").arg(socket->peerAddress().toString()));
+ socket->close();
+ }
+ sess->addClient(socket);
}
-void CoreSession::sendBacklog(BufferId id, QVariant v1, QVariant v2) {
- QList<QVariant> log;
- QList<Message> msglist;
- if(v1.type() == QVariant::DateTime) {
-
-
- } else {
- msglist = storage->requestMsgs(id, v1.toInt(), v2.toInt());
+SessionThread *Core::createSession(UserId uid, bool restore) {
+ if(sessions.contains(uid)) {
+ qWarning() << "Calling createSession() when a session for the user already exists!";
+ return 0;
}
+ SessionThread *sess = new SessionThread(uid, restore, this);
+ sessions[uid] = sess;
+ sess->start();
+ return sess;
+}
- // Send messages out in smaller packages - we don't want to make the signal data too large!
- for(int i = 0; i < msglist.count(); i++) {
- log.append(QVariant::fromValue(msglist[i]));
- if(log.count() >= 5) {
- emit backlogData(id, log, i >= msglist.count() - 1);
- log.clear();
- }
+QStringList Core::availableStorageProviders() {
+ QStringList storageProviders;
+ if (SqliteStorage::isAvailable()) {
+ storageProviders.append(SqliteStorage::displayName());
}
- if(log.count() > 0) emit backlogData(id, log, true);
+ // TODO: temporary
+ // storageProviders.append("MySQL");
+
+ return storageProviders;
}
-
-
-//Core *core = 0;