/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel Project *
+ * Copyright (C) 2005-09 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
#include <QMetaObject>
#include <QMetaMethod>
-#include <QMutexLocker>
#include <QCoreApplication>
#include "core.h"
#include "util.h"
Core *Core::instanceptr = 0;
-QMutex Core::mutex;
Core *Core::instance() {
if(instanceptr) return instanceptr;
Core::Core() : storage(0) {
_startTime = QDateTime::currentDateTime().toUTC(); // for uptime :)
+ loadTranslation(QLocale::system());
+
// Register storage backends here!
registerStorageBackend(new SqliteStorage(this));
exit(1); // TODO make this less brutal (especially for mono client -> popup)
}
connect(&_storageSyncTimer, SIGNAL(timeout()), this, SLOT(syncStorage()));
- _storageSyncTimer.start(10 * 60 * 1000); // in msecs
+ _storageSyncTimer.start(10 * 60 * 1000); // 10 minutes
}
void Core::init() {
CoreSettings s;
s.setStorageSettings(setupData);
quInfo() << qPrintable(tr("Creating admin user..."));
- mutex.lock();
storage->addUser(user, password);
- mutex.unlock();
startListening(); // TODO check when we need this
return QString();
}
}
void Core::syncStorage() {
- QMutexLocker locker(&mutex);
if(storage) storage->sync();
}
/*** Storage Access ***/
-void Core::setUserSetting(UserId userId, const QString &settingName, const QVariant &data) {
- QMutexLocker locker(&mutex);
- instance()->storage->setUserSetting(userId, settingName, data);
-}
-
-QVariant Core::getUserSetting(UserId userId, const QString &settingName, const QVariant &data) {
- QMutexLocker locker(&mutex);
- return instance()->storage->getUserSetting(userId, settingName, data);
-}
-
bool Core::createNetwork(UserId user, NetworkInfo &info) {
- QMutexLocker locker(&mutex);
NetworkId networkId = instance()->storage->createNetwork(user, info);
if(!networkId.isValid())
return false;
return true;
}
-bool Core::updateNetwork(UserId user, const NetworkInfo &info) {
- QMutexLocker locker(&mutex);
- return instance()->storage->updateNetwork(user, info);
-}
-
-bool Core::removeNetwork(UserId user, const NetworkId &networkId) {
- QMutexLocker locker(&mutex);
- return instance()->storage->removeNetwork(user, networkId);
-}
-
-QList<NetworkInfo> Core::networks(UserId user) {
- QMutexLocker locker(&mutex);
- return instance()->storage->networks(user);
-}
-
-NetworkId Core::networkId(UserId user, const QString &network) {
- QMutexLocker locker(&mutex);
- return instance()->storage->getNetworkId(user, network);
-}
-
-QList<NetworkId> Core::connectedNetworks(UserId user) {
- QMutexLocker locker(&mutex);
- return instance()->storage->connectedNetworks(user);
-}
-
-void Core::setNetworkConnected(UserId user, const NetworkId &networkId, bool isConnected) {
- QMutexLocker locker(&mutex);
- return instance()->storage->setNetworkConnected(user, networkId, isConnected);
-}
-
-QHash<QString, QString> Core::persistentChannels(UserId user, const NetworkId &networkId) {
- QMutexLocker locker(&mutex);
- return instance()->storage->persistentChannels(user, networkId);
-}
-
-void Core::setChannelPersistent(UserId user, const NetworkId &networkId, const QString &channel, bool isJoined) {
- QMutexLocker locker(&mutex);
- return instance()->storage->setChannelPersistent(user, networkId, channel, isJoined);
-}
-
-void Core::setPersistentChannelKey(UserId user, const NetworkId &networkId, const QString &channel, const QString &key) {
- QMutexLocker locker(&mutex);
- return instance()->storage->setPersistentChannelKey(user, networkId, channel, key);
-}
-
-BufferInfo Core::bufferInfo(UserId user, const NetworkId &networkId, BufferInfo::Type type, const QString &buffer) {
- QMutexLocker locker(&mutex);
- return instance()->storage->getBufferInfo(user, networkId, type, buffer);
-}
-
-BufferInfo Core::getBufferInfo(UserId user, const BufferId &bufferId) {
- QMutexLocker locker(&mutex);
- return instance()->storage->getBufferInfo(user, bufferId);
-}
-
-MsgId Core::storeMessage(const Message &message) {
- QMutexLocker locker(&mutex);
- return instance()->storage->logMessage(message);
-}
-
-QList<Message> Core::requestMsgs(UserId user, BufferId buffer, int lastmsgs, int offset) {
- QMutexLocker locker(&mutex);
- return instance()->storage->requestMsgs(user, buffer, lastmsgs, offset);
-}
-
-QList<Message> Core::requestMsgs(UserId user, BufferId buffer, QDateTime since, int offset) {
- QMutexLocker locker(&mutex);
- return instance()->storage->requestMsgs(user, buffer, since, offset);
-}
-
-QList<Message> Core::requestMsgRange(UserId user, BufferId buffer, int first, int last) {
- QMutexLocker locker(&mutex);
- return instance()->storage->requestMsgRange(user, buffer, first, last);
-}
-
-QList<BufferInfo> Core::requestBuffers(UserId user) {
- QMutexLocker locker(&mutex);
- return instance()->storage->requestBuffers(user);
-}
-
-QList<BufferId> Core::requestBufferIdsForNetwork(UserId user, NetworkId networkId) {
- QMutexLocker locker(&mutex);
- return instance()->storage->requestBufferIdsForNetwork(user, networkId);
-}
-
-bool Core::removeBuffer(const UserId &user, const BufferId &bufferId) {
- QMutexLocker locker(&mutex);
- return instance()->storage->removeBuffer(user, bufferId);
-}
-
-BufferId Core::renameBuffer(const UserId &user, const NetworkId &networkId, const QString &newName, const QString &oldName) {
- QMutexLocker locker(&mutex);
- return instance()->storage->renameBuffer(user, networkId, newName, oldName);
-}
-
-void Core::setBufferLastSeenMsg(UserId user, const BufferId &bufferId, const MsgId &msgId) {
- QMutexLocker locker(&mutex);
- return instance()->storage->setBufferLastSeenMsg(user, bufferId, msgId);
-}
-
-QHash<BufferId, MsgId> Core::bufferLastSeenMsgIds(UserId user) {
- QMutexLocker locker(&mutex);
- return instance()->storage->bufferLastSeenMsgIds(user);
-}
-
/*** Network Management ***/
bool Core::startListening() {
// in mono mode we only start a local port if a port is specified in the cli call
if(Quassel::runMode() == Quassel::Monolithic && !Quassel::isOptionSet("port"))
return true;
-
+
bool success = false;
uint port = Quassel::optionValue("port").toUInt();
- if(_server.listen(QHostAddress::Any, port)) {
- quInfo() << "Listening for GUI clients on IPv6 port" << _server.serverPort()
- << "using protocol version" << Quassel::buildInfo().protocolVersion;
- success = true;
- }
- if(_v6server.listen(QHostAddress::AnyIPv6, port)) {
- quInfo() << "Listening for GUI clients on IPv4 port" << _v6server.serverPort()
- << "using protocol version" << Quassel::buildInfo().protocolVersion;
- success = true;
- }
-
- if(!success) {
- qCritical() << qPrintable(QString("Could not open GUI client port %1: %2").arg(port).arg(_server.errorString()));
+ const QString listen = Quassel::optionValue("listen");
+ const QStringList listen_list = listen.split(",", QString::SkipEmptyParts);
+ if(listen_list.size() > 0) {
+ foreach (const QString listen_term, listen_list) { // TODO: handle multiple interfaces for same TCP version gracefully
+ QHostAddress addr;
+ if(!addr.setAddress(listen_term)) {
+ qCritical() << qPrintable(
+ tr("Invalid listen address %1")
+ .arg(listen_term)
+ );
+ } else {
+ switch(addr.protocol()) {
+ case QAbstractSocket::IPv4Protocol:
+ if(_server.listen(addr, port)) {
+ quInfo() << qPrintable(
+ tr("Listening for GUI clients on IPv4 %1 port %2 using protocol version %3")
+ .arg(addr.toString())
+ .arg(_server.serverPort())
+ .arg(Quassel::buildInfo().protocolVersion)
+ );
+ success = true;
+ } else
+ quWarning() << qPrintable(
+ tr("Could not open IPv4 interface %1:%2: %3")
+ .arg(addr.toString())
+ .arg(port)
+ .arg(_server.errorString()));
+ break;
+ case QAbstractSocket::IPv6Protocol:
+ if(_v6server.listen(addr, port)) {
+ quInfo() << qPrintable(
+ tr("Listening for GUI clients on IPv6 %1 port %2 using protocol version %3")
+ .arg(addr.toString())
+ .arg(_v6server.serverPort())
+ .arg(Quassel::buildInfo().protocolVersion)
+ );
+ success = true;
+ } else {
+ // if v4 succeeded on Any, the port will be already in use - don't display the error then
+ // FIXME: handle this more sanely, make sure we can listen to both v4 and v6 by default!
+ if(!success || _v6server.serverError() != QAbstractSocket::AddressInUseError)
+ quWarning() << qPrintable(
+ tr("Could not open IPv6 interface %1:%2: %3")
+ .arg(addr.toString())
+ .arg(port)
+ .arg(_v6server.errorString()));
+ }
+ break;
+ default:
+ qCritical() << qPrintable(
+ tr("Invalid listen address %1, unknown network protocol")
+ .arg(listen_term)
+ );
+ break;
+ }
+ }
+ }
}
+ if(!success)
+ quError() << qPrintable(tr("Could not open any network interfaces to listen on!"));
return success;
}
#ifdef HAVE_SSL
SslServer *sslServer = qobject_cast<SslServer *>(&_server);
QSslSocket *sslSocket = qobject_cast<QSslSocket *>(socket);
- bool supportSsl = (bool)sslServer && (bool)sslSocket && sslServer->certIsValid();
+ bool supportSsl = (bool)sslServer && (bool)sslSocket && sslServer->isCertValid();
#else
bool supportSsl = false;
#endif
SignalProxy::writeDataToDevice(socket, reply);
} else if(msg["MsgType"] == "ClientLogin") {
QVariantMap reply;
- mutex.lock();
UserId uid = storage->validateUser(msg["User"].toString(), msg["Password"].toString());
- mutex.unlock();
if(uid == 0) {
reply["MsgType"] = "ClientLoginReject";
reply["Error"] = tr("<b>Invalid username or password!</b><br>The username/password combination you supplied could not be found in the database.");
QHash<QTcpSocket *, quint32>::iterator blockSizeIter = blocksizes.begin();
while(blockSizeIter != blocksizes.end()) {
if(blockSizeIter.key() == socket) {
- blocksizes.erase(blockSizeIter);
+ blockSizeIter = blocksizes.erase(blockSizeIter);
+ } else {
+ blockSizeIter++;
}
- blockSizeIter++;
}
QHash<QTcpSocket *, QVariantMap>::iterator clientInfoIter = clientInfo.begin();
while(clientInfoIter != clientInfo.end()) {
if(clientInfoIter.key() == socket) {
- clientInfo.erase(clientInfoIter);
+ clientInfoIter = clientInfo.erase(clientInfoIter);
+ } else {
+ clientInfoIter++;
}
- clientInfoIter++;
}
}
setupCoreForInternalUsage();
}
- mutex.lock();
UserId uid = storage->internalUser();
- mutex.unlock();
// Find or create session for validated user
SessionThread *sess;