#include "coresettings.h"
#include "signalproxy.h"
#include "sqlitestorage.h"
+#include "network.h"
Core *Core::instanceptr = 0;
QMutex Core::mutex;
: storage(0)
{
startTime = QDateTime::currentDateTime(); // for uptime :)
+
+ connect(&_storageSyncTimer, SIGNAL(timeout()),
+ this, SLOT(syncStorage()));
+ _storageSyncTimer.start(10 * 60 * 1000); // in msecs
}
void Core::init() {
qDeleteAll(sessions);
}
+void Core::syncStorage() {
+ QMutexLocker locker(&mutex);
+ return instance()->storage->sync();
+}
+
void Core::restoreState() {
if(instance()->sessions.count()) {
qWarning() << qPrintable(tr("Calling restoreState() even though active sessions exist!"));
}
/*** Storage Access ***/
+bool Core::createNetworkId(UserId user, NetworkInfo &info) {
+ QMutexLocker locker(&mutex);
+ NetworkId networkId = instance()->storage->createNetworkId(user, info);
+ if(!networkId.isValid())
+ return false;
+
+ info.networkId = networkId;
+ return true;
+}
NetworkId Core::networkId(UserId user, const QString &network) {
QMutexLocker locker(&mutex);
return instance()->storage->getNetworkId(user, network);
}
-BufferInfo Core::bufferInfo(UserId user, const QString &network, const QString &buffer) {
- //QMutexLocker locker(&mutex);
- return instance()->storage->getBufferInfo(user, network, buffer);
+BufferInfo Core::bufferInfo(UserId user, const NetworkId &networkId, const QString &buffer) {
+ QMutexLocker locker(&mutex);
+ return instance()->storage->getBufferInfo(user, networkId, buffer);
}
MsgId Core::storeMessage(const Message &message) {